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fbae03b737
This behavior is the new opt-out default. If you don't want your app to exit when the last GWindow is destroyed, call this: - void GApplication::set_quit_set_quit_when_last_window_deleted(bool) Also renamed "windows()" to "reified_windows" in GWindow.cpp to reflect that it only contains GWindows that have a server-side representation. :^)
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
#pragma once
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#include <AK/Badge.h>
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#include <AK/HashMap.h>
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#include <AK/OwnPtr.h>
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#include <LibGUI/GShortcut.h>
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class GAction;
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class GEventLoop;
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class GKeyEvent;
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class GMenuBar;
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class GWindow;
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class Point;
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class GApplication {
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public:
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static GApplication& the();
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GApplication(int argc, char** argv);
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~GApplication();
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int exec();
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void quit(int = 0);
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void set_menubar(OwnPtr<GMenuBar>&&);
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GAction* action_for_key_event(const GKeyEvent&);
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void register_global_shortcut_action(Badge<GAction>, GAction&);
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void unregister_global_shortcut_action(Badge<GAction>, GAction&);
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void show_tooltip(const StringView&, const Point& screen_location);
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void hide_tooltip();
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bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
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void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
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void did_delete_last_window(Badge<GWindow>);
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private:
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OwnPtr<GEventLoop> m_event_loop;
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OwnPtr<GMenuBar> m_menubar;
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HashMap<GShortcut, GAction*> m_global_shortcut_actions;
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class TooltipWindow;
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TooltipWindow* m_tooltip_window { nullptr };
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bool m_quit_when_last_window_deleted { true };
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};
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