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33 lines
799 B
C++
33 lines
799 B
C++
/*
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* Copyright (c) 2023, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Matrix4x4.h>
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#include <LibWeb/CSS/Angle.h>
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#include <LibWeb/CSS/CalculatedOr.h>
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#include <LibWeb/CSS/Length.h>
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#include <LibWeb/CSS/PercentageOr.h>
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#include <LibWeb/CSS/TransformFunctions.h>
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namespace Web::CSS {
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using TransformValue = Variant<AngleOrCalculated, LengthPercentage, NumberPercentage>;
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class Transformation {
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public:
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Transformation(TransformFunction function, Vector<TransformValue>&& values);
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TransformFunction function() const { return m_function; }
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ErrorOr<Gfx::FloatMatrix4x4> to_matrix(Optional<Painting::PaintableBox const&>) const;
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private:
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TransformFunction m_function;
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Vector<TransformValue> m_values;
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};
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}
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