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93 lines
2.7 KiB
C++
93 lines
2.7 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <LibGUI/AbstractButton.h>
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#include <LibGUI/Action.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/StylePainter.h>
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#include <LibGfx/TextAlignment.h>
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namespace GUI {
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class Button : public AbstractButton {
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C_OBJECT(Button);
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public:
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virtual ~Button() override;
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void set_icon(RefPtr<Gfx::Bitmap>);
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void set_icon_from_path(String const&);
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Gfx::Bitmap const* icon() const { return m_icon.ptr(); }
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Gfx::Bitmap* icon() { return m_icon.ptr(); }
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void set_text_alignment(Gfx::TextAlignment text_alignment) { m_text_alignment = text_alignment; }
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Gfx::TextAlignment text_alignment() const { return m_text_alignment; }
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Function<void(unsigned modifiers)> on_click;
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Function<void(ContextMenuEvent&)> on_context_menu_request;
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void set_button_style(Gfx::ButtonStyle style) { m_button_style = style; }
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Gfx::ButtonStyle button_style() const { return m_button_style; }
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virtual void click(unsigned modifiers = 0) override;
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virtual void context_menu_event(ContextMenuEvent&) override;
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Action* action() { return m_action; }
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Action const* action() const { return m_action; }
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void set_action(Action&);
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virtual bool is_uncheckable() const override;
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int icon_spacing() const { return m_icon_spacing; }
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void set_icon_spacing(int spacing) { m_icon_spacing = spacing; }
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void set_menu(RefPtr<GUI::Menu>);
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bool is_default() const;
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void set_default(bool);
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bool another_button_has_focus() const { return m_another_button_has_focus; }
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void set_mimic_pressed(bool mimic_pressed);
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bool is_mimic_pressed() const { return m_mimic_pressed; };
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virtual Optional<UISize> calculated_min_size() const override;
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protected:
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explicit Button(String text = {});
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virtual void mousedown_event(MouseEvent&) override;
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virtual void mousemove_event(MouseEvent&) override;
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virtual void paint_event(PaintEvent&) override;
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private:
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virtual void timer_event(Core::TimerEvent&) override;
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RefPtr<Gfx::Bitmap> m_icon;
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RefPtr<GUI::Menu> m_menu;
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Gfx::ButtonStyle m_button_style { Gfx::ButtonStyle::Normal };
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Gfx::TextAlignment m_text_alignment { Gfx::TextAlignment::Center };
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WeakPtr<Action> m_action;
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int m_icon_spacing { 4 };
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bool m_another_button_has_focus { false };
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bool m_mimic_pressed { false };
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};
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class DialogButton final : public Button {
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C_OBJECT(DialogButton);
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public:
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virtual ~DialogButton() override {};
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explicit DialogButton(String text = {})
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: Button(move(text))
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{
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set_fixed_width(80);
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}
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};
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}
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