ladybird/Userland/Libraries/LibCards/CardPainter.h
Timothy Flynn 2a09807f2e LibCards: Support highlighting cards of interest
For example, in Solitaire, when dragging a card around, it's common for
other implementations to highlight the card underneath the dragged card
if that other card is a valid drop target. This implementation will draw
a rounded rectangle within the edges of the highlighted card, using a
rudimentary complementary color of the board background color.
2023-01-05 13:05:13 +00:00

47 lines
1.5 KiB
C++

/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Array.h>
#include <LibCards/Card.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Color.h>
namespace Cards {
class CardPainter {
public:
static CardPainter& the();
NonnullRefPtr<Gfx::Bitmap> card_front(Suit, Rank);
NonnullRefPtr<Gfx::Bitmap> card_back();
NonnullRefPtr<Gfx::Bitmap> card_front_inverted(Suit, Rank);
NonnullRefPtr<Gfx::Bitmap> card_back_inverted();
NonnullRefPtr<Gfx::Bitmap> card_front_highlighted(Suit, Rank);
void set_background_image_path(DeprecatedString path);
void set_background_color(Color);
private:
CardPainter();
NonnullRefPtr<Gfx::Bitmap> create_card_bitmap();
void paint_card_front(Gfx::Bitmap&, Suit, Rank);
void paint_card_back(Gfx::Bitmap&);
void paint_inverted_card(Gfx::Bitmap& bitmap, Gfx::Bitmap const& source_to_invert);
void paint_highlighted_card(Gfx::Bitmap& bitmap, Gfx::Bitmap const& source_to_highlight);
Array<Array<RefPtr<Gfx::Bitmap>, to_underlying(Rank::__Count)>, to_underlying(Suit::__Count)> m_cards;
Array<Array<RefPtr<Gfx::Bitmap>, to_underlying(Rank::__Count)>, to_underlying(Suit::__Count)> m_cards_inverted;
Array<Array<RefPtr<Gfx::Bitmap>, to_underlying(Rank::__Count)>, to_underlying(Suit::__Count)> m_cards_highlighted;
RefPtr<Gfx::Bitmap> m_card_back;
RefPtr<Gfx::Bitmap> m_card_back_inverted;
DeprecatedString m_background_image_path;
Color m_background_color;
};
}