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08926e59b3
Finally everything that can be held by a FileDescriptor actually inherits from the File class.
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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#include <Kernel/File.h>
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class Inode;
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class InodeFile final : public File {
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public:
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static Retained<InodeFile> create(Retained<Inode>&& inode)
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{
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return adopt(*new InodeFile(move(inode)));
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}
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virtual ~InodeFile() override;
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const Inode& inode() const { return *m_inode; }
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Inode& inode() { return *m_inode; }
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virtual bool can_read(FileDescriptor&) const override { return true; }
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virtual bool can_write(FileDescriptor&) const override { return true; }
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virtual ssize_t read(FileDescriptor&, byte*, ssize_t) override;
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virtual ssize_t write(FileDescriptor&, const byte*, ssize_t) override;
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virtual KResultOr<Region*> mmap(Process&, LinearAddress preferred_laddr, size_t offset, size_t size, int prot) override;
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virtual String absolute_path(FileDescriptor&) const override;
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virtual KResult truncate(off_t) override;
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virtual const char* class_name() const override { return "InodeFile"; }
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virtual bool is_seekable() const override { return true; }
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virtual bool is_inode() const override { return true; }
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private:
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explicit InodeFile(Retained<Inode>&&);
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Retained<Inode> m_inode;
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};
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