ladybird/Services/SystemServer/Service.cpp
Sergey Bugaev 701994bfd1 SystemServer: Add support for accepting socket connections :^)
You can now ask SystemServer to not only listen for connections on the socket,
but to actually accept them, and to spawn an instance of the service for each
client connection. In this case, it's the accepted, not listening, socket that
the service processes will receive using socket takeover.

This mode obviously requires the service to be a multi-instance service.
2020-06-09 21:12:34 +02:00

416 lines
12 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Service.h"
#include <AK/HashMap.h>
#include <AK/JsonArray.h>
#include <AK/JsonObject.h>
#include <LibCore/ConfigFile.h>
#include <LibCore/LocalSocket.h>
#include <fcntl.h>
#include <grp.h>
#include <libgen.h>
#include <pwd.h>
#include <sched.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <unistd.h>
struct UidAndGids {
uid_t uid;
gid_t gid;
Vector<gid_t> extra_gids;
};
static HashMap<String, UidAndGids>* s_user_map;
static HashMap<pid_t, Service*> s_service_map;
void Service::resolve_user()
{
if (s_user_map == nullptr) {
s_user_map = new HashMap<String, UidAndGids>;
for (struct passwd* passwd = getpwent(); passwd; passwd = getpwent()) {
Vector<gid_t> extra_gids;
for (struct group* group = getgrent(); group; group = getgrent()) {
for (size_t m = 0; group->gr_mem[m]; ++m) {
if (!strcmp(group->gr_mem[m], passwd->pw_name))
extra_gids.append(group->gr_gid);
}
}
endgrent();
s_user_map->set(passwd->pw_name, { passwd->pw_uid, passwd->pw_gid, move(extra_gids) });
}
endpwent();
}
auto user = s_user_map->get(m_user);
if (!user.has_value()) {
dbg() << "Failed to resolve user name " << m_user;
ASSERT_NOT_REACHED();
}
m_uid = user.value().uid;
m_gid = user.value().gid;
m_extra_gids = user.value().extra_gids;
}
Service* Service::find_by_pid(pid_t pid)
{
auto it = s_service_map.find(pid);
if (it == s_service_map.end())
return nullptr;
return (*it).value;
}
static int ensure_parent_directories(const char* path)
{
ASSERT(path[0] == '/');
char* parent_buffer = strdup(path);
const char* parent = dirname(parent_buffer);
int rc = 0;
while (true) {
int rc = mkdir(parent, 0755);
if (rc == 0)
break;
if (errno != ENOENT)
break;
ensure_parent_directories(parent);
};
free(parent_buffer);
return rc;
}
void Service::setup_socket()
{
ASSERT(!m_socket_path.is_null());
ASSERT(m_socket_fd == -1);
ensure_parent_directories(m_socket_path.characters());
// Note: we use SOCK_CLOEXEC here to make sure we don't leak every socket to
// all the clients. We'll make the one we do need to pass down !CLOEXEC later
// after forking off the process.
m_socket_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
if (m_socket_fd < 0) {
perror("socket");
ASSERT_NOT_REACHED();
}
if (fchown(m_socket_fd, m_uid, m_gid) < 0) {
perror("fchown");
ASSERT_NOT_REACHED();
}
if (fchmod(m_socket_fd, m_socket_permissions) < 0) {
perror("fchmod");
ASSERT_NOT_REACHED();
}
auto socket_address = Core::SocketAddress::local(m_socket_path);
auto un = socket_address.to_sockaddr_un();
int rc = bind(m_socket_fd, (const sockaddr*)&un, sizeof(un));
if (rc < 0) {
perror("bind");
ASSERT_NOT_REACHED();
}
rc = listen(m_socket_fd, 16);
if (rc < 0) {
perror("listen");
ASSERT_NOT_REACHED();
}
}
void Service::setup_notifier()
{
ASSERT(m_lazy);
ASSERT(m_socket_fd >= 0);
ASSERT(!m_socket_notifier);
m_socket_notifier = Core::Notifier::construct(m_socket_fd, Core::Notifier::Event::Read, this);
m_socket_notifier->on_ready_to_read = [this] {
handle_socket_connection();
};
}
void Service::handle_socket_connection()
{
dbg() << "Ready to read on behalf of " << name();
if (m_accept_socket_connections) {
int accepted_fd = accept(m_socket_fd, nullptr, nullptr);
if (accepted_fd < 0) {
perror("accept");
return;
}
spawn(accepted_fd);
close(accepted_fd);
} else {
remove_child(*m_socket_notifier);
m_socket_notifier = nullptr;
spawn(m_socket_fd);
}
}
void Service::activate()
{
ASSERT(m_pid < 0);
if (m_lazy)
setup_notifier();
else
spawn(m_socket_fd);
}
void Service::spawn(int socket_fd)
{
dbg() << "Spawning " << name();
m_run_timer.start();
pid_t pid = fork();
if (pid < 0) {
perror("fork");
dbg() << "Failed to spawn " << name() << ". Sucks, dude :(";
} else if (pid == 0) {
// We are the child.
if (!m_working_directory.is_null()) {
if (chdir(m_working_directory.characters()) < 0) {
perror("chdir");
ASSERT_NOT_REACHED();
}
}
struct sched_param p;
p.sched_priority = m_priority;
int rc = sched_setparam(0, &p);
if (rc < 0) {
perror("sched_setparam");
ASSERT_NOT_REACHED();
}
if (!m_stdio_file_path.is_null()) {
close(STDIN_FILENO);
int fd = open_with_path_length(m_stdio_file_path.characters(), m_stdio_file_path.length(), O_RDWR, 0);
ASSERT(fd <= 0);
if (fd < 0) {
perror("open");
ASSERT_NOT_REACHED();
}
dup2(STDIN_FILENO, STDOUT_FILENO);
dup2(STDIN_FILENO, STDERR_FILENO);
if (isatty(STDIN_FILENO)) {
ioctl(STDIN_FILENO, TIOCSCTTY);
}
} else {
if (isatty(STDIN_FILENO)) {
ioctl(STDIN_FILENO, TIOCNOTTY);
}
close(STDIN_FILENO);
close(STDOUT_FILENO);
close(STDERR_FILENO);
int fd = open("/dev/null", O_RDWR);
ASSERT(fd == STDIN_FILENO);
dup2(STDIN_FILENO, STDOUT_FILENO);
dup2(STDIN_FILENO, STDERR_FILENO);
}
if (socket_fd >= 0) {
ASSERT(!m_socket_path.is_null());
ASSERT(socket_fd > 2);
dup2(socket_fd, 3);
// The new descriptor is !CLOEXEC here.
// This is true even if socket_fd == 3.
setenv("SOCKET_TAKEOVER", "1", true);
}
if (!m_user.is_null()) {
if (setgid(m_gid) < 0 || setgroups(m_extra_gids.size(), m_extra_gids.data()) < 0 || setuid(m_uid) < 0) {
dbgprintf("Failed to drop privileges (GID=%u, UID=%u)\n", m_gid, m_uid);
exit(1);
}
}
for (String& env : m_environment)
putenv(const_cast<char*>(env.characters()));
char* argv[m_extra_arguments.size() + 2];
argv[0] = const_cast<char*>(m_executable_path.characters());
for (size_t i = 0; i < m_extra_arguments.size(); i++)
argv[i + 1] = const_cast<char*>(m_extra_arguments[i].characters());
argv[m_extra_arguments.size() + 1] = nullptr;
rc = execv(argv[0], argv);
perror("exec");
ASSERT_NOT_REACHED();
} else if (!m_multi_instance) {
// We are the parent.
m_pid = pid;
s_service_map.set(pid, this);
}
}
void Service::did_exit(int exit_code)
{
ASSERT(m_pid > 0);
ASSERT(!m_multi_instance);
dbg() << "Service " << name() << " has exited with exit code " << exit_code;
s_service_map.remove(m_pid);
m_pid = -1;
if (!m_keep_alive)
return;
int run_time_in_msec = m_run_timer.elapsed();
bool exited_successfully = exit_code == 0;
if (!exited_successfully && run_time_in_msec < 1000) {
switch (m_restart_attempts) {
case 0:
dbg() << "Trying again";
break;
case 1:
dbg() << "Third time's a charm?";
break;
default:
dbg() << "Giving up on " << name() << ". Good luck!";
return;
}
m_restart_attempts++;
}
activate();
}
Service::Service(const Core::ConfigFile& config, const StringView& name)
: Core::Object(nullptr)
{
ASSERT(config.has_group(name));
set_name(name);
m_executable_path = config.read_entry(name, "Executable", String::format("/bin/%s", this->name().characters()));
m_extra_arguments = config.read_entry(name, "Arguments", "").split(' ');
m_stdio_file_path = config.read_entry(name, "StdIO");
String prio = config.read_entry(name, "Priority");
if (prio == "low")
m_priority = 10;
else if (prio == "normal" || prio.is_null())
m_priority = 30;
else if (prio == "high")
m_priority = 50;
else
ASSERT_NOT_REACHED();
m_keep_alive = config.read_bool_entry(name, "KeepAlive");
m_lazy = config.read_bool_entry(name, "Lazy");
m_user = config.read_entry(name, "User");
if (!m_user.is_null())
resolve_user();
m_working_directory = config.read_entry(name, "WorkingDirectory");
m_environment = config.read_entry(name, "Environment").split(' ');
m_boot_modes = config.read_entry(name, "BootModes", "graphical").split(',');
m_multi_instance = config.read_bool_entry(name, "MultiInstance");
m_accept_socket_connections = config.read_bool_entry(name, "AcceptSocketConnections");
m_socket_path = config.read_entry(name, "Socket");
// Lazy requires Socket.
ASSERT(!m_lazy || !m_socket_path.is_null());
// AcceptSocketConnections always requires Socket, Lazy, and MultiInstance.
ASSERT(!m_accept_socket_connections || (!m_socket_path.is_null() && m_lazy && m_multi_instance));
// MultiInstance doesn't work with KeepAlive.
ASSERT(!m_multi_instance || !m_keep_alive);
if (!m_socket_path.is_null() && is_enabled()) {
auto socket_permissions_string = config.read_entry(name, "SocketPermissions", "0600");
m_socket_permissions = strtol(socket_permissions_string.characters(), nullptr, 8) & 04777;
setup_socket();
}
}
void Service::save_to(JsonObject& json)
{
Core::Object::save_to(json);
json.set("executable_path", m_executable_path);
// FIXME: This crashes Inspector.
/*
JsonArray extra_args;
for (String& arg : m_extra_arguments)
extra_args.append(arg);
json.set("extra_arguments", move(extra_args));
JsonArray boot_modes;
for (String& mode : m_boot_modes)
boot_modes.append(mode);
json.set("boot_modes", boot_modes);
JsonArray environment;
for (String& env : m_environment)
boot_modes.append(env);
json.set("environment", environment);
*/
json.set("stdio_file_path", m_stdio_file_path);
json.set("priority", m_priority);
json.set("keep_alive", m_keep_alive);
json.set("socket_path", m_socket_path);
json.set("socket_permissions", m_socket_permissions);
json.set("lazy", m_lazy);
json.set("user", m_user);
json.set("uid", m_uid);
json.set("gid", m_gid);
json.set("multi_instance", m_multi_instance);
json.set("accept_socket_connections", m_accept_socket_connections);
if (m_pid > 0)
json.set("pid", m_pid);
else
json.set("pid", nullptr);
json.set("restart_attempts", m_restart_attempts);
json.set("working_directory", m_working_directory);
}
bool Service::is_enabled() const
{
extern String g_boot_mode;
return m_boot_modes.contains_slow(g_boot_mode);
}