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.. | ||
0001-Build-Allow-CFLAGS-env-var-to-be-set.patch | ||
0002-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch | ||
0003-Build-Remove-ansi-build-argument.patch | ||
0004-Build-Fix-char-vs.-const-char-arguments.patch | ||
0005-Scripting-Fix-default-keybindings.patch | ||
0006-SDL-Convert-SDL1-to-SDL2.patch | ||
0007-SDL-Fix-2x-audio-rate-issue.patch | ||
ReadMe.md |
Patches for gltron on SerenityOS
0001-Build-Allow-CFLAGS-env-var-to-be-set.patch
Build: Allow CFLAGS
env var to be set
0002-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch
Build: Replace -lGL
with -lgl
to reference our LibGL
0003-Build-Remove-ansi-build-argument.patch
Build: Remove -ansi
build argument
0004-Build-Fix-char-vs.-const-char-arguments.patch
Build: Fix char*
vs. const char*
arguments
These arguments are of the wrong constness, which will trip our compiler.
0005-Scripting-Fix-default-keybindings.patch
Scripting: Fix default keybindings
These constants referred to the wrong keys.
0006-SDL-Convert-SDL1-to-SDL2.patch
SDL: Convert SDL1 to SDL2
0007-SDL-Fix-2x-audio-rate-issue.patch
SDL: Fix 2x audio rate issue
By not passing in an obtained
struct into SDL_OpenAudio
, we ask SDL
to perform any sample rate and/or format conversion for us. Previously
GLTron would simply ignore the result in obtained
, causing the audio
to be played back at 2x speed.