ladybird/Ports/gltron/patches
2022-06-08 17:58:36 +01:00
..
0001-Build-Allow-CFLAGS-env-var-to-be-set.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0002-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0003-Build-Remove-ansi-build-argument.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0004-Build-Fix-char-vs.-const-char-arguments.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0005-Scripting-Fix-default-keybindings.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0006-SDL-Convert-SDL1-to-SDL2.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0007-SDL-Fix-2x-audio-rate-issue.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
ReadMe.md Ports: Play GLTron audio at 1x speed 2022-05-09 21:18:21 +02:00

Patches for gltron on SerenityOS

0001-Build-Allow-CFLAGS-env-var-to-be-set.patch

Build: Allow CFLAGS env var to be set

0002-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch

Build: Replace -lGL with -lgl to reference our LibGL

0003-Build-Remove-ansi-build-argument.patch

Build: Remove -ansi build argument

0004-Build-Fix-char-vs.-const-char-arguments.patch

Build: Fix char* vs. const char* arguments

These arguments are of the wrong constness, which will trip our compiler.

0005-Scripting-Fix-default-keybindings.patch

Scripting: Fix default keybindings

These constants referred to the wrong keys.

0006-SDL-Convert-SDL1-to-SDL2.patch

SDL: Convert SDL1 to SDL2

0007-SDL-Fix-2x-audio-rate-issue.patch

SDL: Fix 2x audio rate issue

By not passing in an obtained struct into SDL_OpenAudio, we ask SDL to perform any sample rate and/or format conversion for us. Previously GLTron would simply ignore the result in obtained, causing the audio to be played back at 2x speed.