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1c0669f010
Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
28 lines
608 B
C++
28 lines
608 B
C++
#pragma once
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#include <AK/Vector.h>
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#include <LibDraw/Rect.h>
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class DisjointRectSet {
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public:
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DisjointRectSet() {}
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~DisjointRectSet() {}
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DisjointRectSet(DisjointRectSet&& other)
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: m_rects(move(other.m_rects))
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{
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}
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void add(const Rect&);
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bool is_empty() const { return m_rects.is_empty(); }
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int size() const { return m_rects.size(); }
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void clear() { m_rects.clear(); }
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void clear_with_capacity() { m_rects.clear_with_capacity(); }
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const Vector<Rect, 32>& rects() const { return m_rects; }
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private:
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void shatter();
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Vector<Rect, 32> m_rects;
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};
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