ladybird/Libraries/LibGfx/BMPWriter.cpp
BenJilks 216385084b LibGfx: Add BMPWriter
This utility allows you to create a BMP file from a bitmap
2020-11-22 16:07:00 +01:00

135 lines
4.4 KiB
C++

/*
* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Vector.h>
#include <LibGfx/BMPWriter.h>
#include <LibGfx/Bitmap.h>
#include <cstring>
namespace Gfx {
constexpr int bytes_per_pixel = 3;
#define FILE_HEADER_SIZE 14
#define IMAGE_INFORMATION_SIZE 40
#define PIXEL_DATA_OFFSET FILE_HEADER_SIZE + IMAGE_INFORMATION_SIZE
class Streamer {
public:
Streamer(u8* data)
: m_data(data)
{
}
void write_u8(u8 i)
{
*(m_data++) = i;
}
void write_u16(u16 i)
{
*(m_data++) = i & 0xFF;
*(m_data++) = (i >> 8) & 0xFF;
}
void write_u32(u32 i)
{
write_u16(i & 0xFFFF);
write_u16((i >> 16) & 0xFFFF);
}
void write_i32(i32 i)
{
write_u32(static_cast<u32>(i));
}
private:
u8* m_data;
};
static ByteBuffer write_pixel_data(const RefPtr<Bitmap> bitmap, int pixel_row_data_size)
{
int image_size = pixel_row_data_size * bitmap->height();
auto buffer = ByteBuffer::create_uninitialized(image_size);
int current_row = 0;
for (int y = bitmap->height() - 1; y >= 0; --y) {
auto* row = buffer.data() + (pixel_row_data_size * current_row++);
for (int x = 0; x < bitmap->width(); x++) {
auto pixel = bitmap->get_pixel(x, y);
row[x * bytes_per_pixel + 0] = pixel.blue();
row[x * bytes_per_pixel + 1] = pixel.green();
row[x * bytes_per_pixel + 2] = pixel.red();
}
}
return buffer;
}
static ByteBuffer compress_pixel_data(const ByteBuffer& pixel_data, BMPWriter::Compression compression)
{
switch (compression) {
case BMPWriter::Compression::RGB:
return pixel_data;
}
ASSERT_NOT_REACHED();
}
ByteBuffer BMPWriter::dump(const RefPtr<Bitmap> bitmap)
{
int pixel_row_data_size = (bytes_per_pixel * 8 * bitmap->width() + 31) / 32 * 4;
int image_size = pixel_row_data_size * bitmap->height();
auto buffer = ByteBuffer::create_uninitialized(PIXEL_DATA_OFFSET);
auto pixel_data = write_pixel_data(bitmap, pixel_row_data_size);
pixel_data = compress_pixel_data(pixel_data, m_compression);
int file_size = PIXEL_DATA_OFFSET + pixel_data.size();
Streamer streamer(buffer.data());
streamer.write_u8('B');
streamer.write_u8('M');
streamer.write_u32(file_size);
streamer.write_u32(0);
streamer.write_u32(PIXEL_DATA_OFFSET);
streamer.write_u32(IMAGE_INFORMATION_SIZE); // Header size
streamer.write_i32(bitmap->width()); // ImageWidth
streamer.write_i32(bitmap->height()); // ImageHeight
streamer.write_u16(1); // Planes
streamer.write_u16(bytes_per_pixel * 8); // BitsPerPixel
streamer.write_u32((u32)m_compression); // Compression
streamer.write_u32(image_size); // ImageSize
streamer.write_i32(0); // XpixelsPerMeter
streamer.write_i32(0); // YpixelsPerMeter
streamer.write_u32(0); // TotalColors
streamer.write_u32(0); // ImportantColors
buffer.append(pixel_data.data(), pixel_data.size());
return buffer;
}
}