ladybird/Kernel/Graphics/GenericGraphicsAdapter.h
Liav A b96b2fb9be Kernel/Graphics: Simplify the GenericGraphicsAdapter class
The old methods are already can be considered deprecated, and now after
we removed framebuffer devices entirely, we can safely remove these
methods too, which simplfies the GenericGraphicsAdapter class a lot.
2022-05-05 20:55:57 +02:00

28 lines
590 B
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <AK/Weakable.h>
#include <Kernel/Bus/PCI/Definitions.h>
#include <Kernel/Devices/BlockDevice.h>
#include <Kernel/PhysicalAddress.h>
namespace Kernel {
class GenericGraphicsAdapter
: public RefCounted<GenericGraphicsAdapter>
, public Weakable<GenericGraphicsAdapter> {
public:
virtual ~GenericGraphicsAdapter() = default;
virtual bool vga_compatible() const = 0;
protected:
GenericGraphicsAdapter() = default;
};
}