ladybird/Libraries/LibWeb/Page/Frame.h
Andreas Kling 15e35b0d71 LibWeb: Layout viewport rect was lagging behind when resizing
Layout was using an outdated viewport rect that we set *after* doing
a layout due to resize. That meant that layout-in-response-to-resize
was always lagging behind the current size of the view.

The root of this problem was how Frame kept both a viewport rect
(with both scroll offset and size) and a frame size. To fix this,
only store the viewport scroll offset, and always use the frame size.
This way they can't get out of sync and the problem goes away. :^)

Fixes #4250.
2020-12-02 23:50:19 +01:00

119 lines
4.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Function.h>
#include <AK/Noncopyable.h>
#include <AK/RefPtr.h>
#include <AK/WeakPtr.h>
#include <LibCore/Timer.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Rect.h>
#include <LibGfx/Size.h>
#include <LibWeb/DOM/Position.h>
#include <LibWeb/Loader/FrameLoader.h>
#include <LibWeb/Page/EventHandler.h>
#include <LibWeb/TreeNode.h>
namespace Web {
class Frame : public TreeNode<Frame> {
public:
static NonnullRefPtr<Frame> create_subframe(DOM::Element& host_element, Frame& main_frame) { return adopt(*new Frame(host_element, main_frame)); }
static NonnullRefPtr<Frame> create(Page& page) { return adopt(*new Frame(page)); }
~Frame();
bool is_main_frame() const { return this == &m_main_frame; }
bool is_focused_frame() const;
const DOM::Document* document() const { return m_document; }
DOM::Document* document() { return m_document; }
void set_document(DOM::Document*);
Page* page() { return m_page; }
const Page* page() const { return m_page; }
const Gfx::IntSize& size() const { return m_size; }
void set_size(const Gfx::IntSize&);
void set_needs_display(const Gfx::IntRect&);
void set_viewport_scroll_offset(const Gfx::IntPoint&);
Gfx::IntRect viewport_rect() const { return { m_viewport_scroll_offset, m_size }; }
void did_scroll(Badge<InProcessWebView>);
FrameLoader& loader() { return m_loader; }
const FrameLoader& loader() const { return m_loader; }
EventHandler& event_handler() { return m_event_handler; }
const EventHandler& event_handler() const { return m_event_handler; }
void scroll_to(const Gfx::IntPoint&);
void scroll_to_anchor(const String&);
Frame& main_frame() { return m_main_frame; }
const Frame& main_frame() const { return m_main_frame; }
DOM::Element* host_element() { return m_host_element; }
const DOM::Element* host_element() const { return m_host_element; }
Gfx::IntPoint to_main_frame_position(const Gfx::IntPoint&);
Gfx::IntRect to_main_frame_rect(const Gfx::IntRect&);
DOM::Position& cursor_position() { return m_cursor_position; }
const DOM::Position& cursor_position() const { return m_cursor_position; }
void set_cursor_position(const DOM::Position&);
bool cursor_blink_state() const { return m_cursor_blink_state; }
String selected_text() const;
private:
explicit Frame(DOM::Element& host_element, Frame& main_frame);
explicit Frame(Page&);
void setup();
WeakPtr<Page> m_page;
Frame& m_main_frame;
FrameLoader m_loader;
EventHandler m_event_handler;
WeakPtr<DOM::Element> m_host_element;
RefPtr<DOM::Document> m_document;
Gfx::IntSize m_size;
Gfx::IntPoint m_viewport_scroll_offset;
DOM::Position m_cursor_position;
RefPtr<Core::Timer> m_cursor_blink_timer;
bool m_cursor_blink_state { false };
};
}