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164 lines
6.7 KiB
C++
164 lines
6.7 KiB
C++
/*
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* Copyright (c) 2024, Andrew Kaster <akaster@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibIPC/Decoder.h>
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#include <LibIPC/Encoder.h>
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#include <LibWeb/HTML/Numbers.h>
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#include <LibWeb/HTML/WebViewHints.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/PixelUnits.h>
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namespace Web::HTML {
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static void set_up_browsing_context_features(WebViewHints& target, TokenizedFeature::Map const& tokenized_features, Page const& page);
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WebViewHints WebViewHints::from_tokenised_features(TokenizedFeature::Map const& tokenized_features, Page const& page)
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{
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WebViewHints hints;
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hints.popup = check_if_a_popup_window_is_requested(tokenized_features) == TokenizedFeature::Popup::Yes;
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set_up_browsing_context_features(hints, tokenized_features, page);
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return hints;
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}
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// https://drafts.csswg.org/cssom-view/#set-up-browsing-context-features
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static void set_up_browsing_context_features(WebViewHints& target, TokenizedFeature::Map const& tokenized_features, Page const& page)
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{
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// 1. Let x be null.
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Optional<CSSPixels> x;
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// 2. Let y be null.
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Optional<CSSPixels> y;
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// 3. Let width be null.
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Optional<CSSPixels> width;
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// 4. Let height be null.
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Optional<CSSPixels> height;
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auto screen_rect = page.web_exposed_screen_area();
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// 5. If tokenizedFeatures["left"] exists:
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if (auto left = tokenized_features.get("left"sv); left.has_value()) {
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// 1. Set x to the result of invoking the rules for parsing integers on tokenizedFeatures["left"].
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// 2. If x is an error, set x to 0.
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x = parse_integer(*left).value_or(0);
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// 3. Optionally, clamp x in a user-agent-defined manner so that the window does not move outside the Web-exposed available screen area.
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x = min(*x, screen_rect.x());
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// 4. Optionally, move target’s window such that the window’s left edge is at the horizontal coordinate x relative
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// to the left edge of the Web-exposed screen area, measured in CSS pixels of target. The positive axis is rightward.
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// Note: Handled in the UI process when creating the traversable navigable.
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}
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// 6. If tokenizedFeatures["top"] exists:
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if (auto top = tokenized_features.get("top"sv); top.has_value()) {
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// 1. Set y to the result of invoking the rules for parsing integers on tokenizedFeatures["top"].
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// 2. If y is an error, set y to 0.
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y = parse_integer(*top).value_or(0);
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// 3. Optionally, clamp y in a user-agent-defined manner so that the window does not move outside the Web-exposed available screen area.
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y = min(*y, screen_rect.y());
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// 4. Optionally, move target’s window such that the window’s top edge is at the vertical coordinate y relative
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// to the top edge of the Web-exposed screen area, measured in CSS pixels of target. The positive axis is downward.
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// Note: Handled in the UI process when creating the traversable navigable.
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}
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// 7. If tokenizedFeatures["width"] exists:
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if (auto width_token = tokenized_features.get("width"sv); width_token.has_value()) {
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// 1. Set width to the result of invoking the rules for parsing integers on tokenizedFeatures["width"].
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// 2. If width is an error, set width to 0.
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width = parse_integer(*width_token).value_or(0);
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// 3. If width is not 0:
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if (width != 0) {
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// 1. Optionally, clamp width in a user-agent-defined manner so that the window does not get too small or bigger than the Web-exposed available screen area.
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width = clamp(*width, 100, screen_rect.width());
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// 2. Optionally, size target’s window by moving its right edge such that the distance between the left and right edges of the viewport are width CSS pixels of target.
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// 3. Optionally, move target’s window in a user-agent-defined manner so that it does not grow outside the Web-exposed available screen area.
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// Note: Handled in the UI process when creating the traversable navigable.
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}
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}
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// 8. If tokenizedFeatures["height"] exists:
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if (auto height_token = tokenized_features.get("height"sv); height_token.has_value()) {
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// 1. Set height to the result of invoking the rules for parsing integers on tokenizedFeatures["height"].
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// 2. If height is an error, set height to 0.
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height = parse_integer(*height_token).value_or(0);
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// 3. If height is not 0:
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if (height != 0) {
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// 1. Optionally, clamp height in a user-agent-defined manner so that the window does not get too small or bigger than the Web-exposed available screen area.
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height = clamp(*height, 100, screen_rect.height());
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// 2. Optionally, size target’s window by moving its bottom edge such that the distance between the top and bottom edges of the viewport are height CSS pixels of target.
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// 3. Optionally, move target’s window in a user-agent-defined manner so that it does not grow outside the Web-exposed available screen area.
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// Note: Handled in the UI process when creating the traversable navigable.
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}
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}
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auto scale = page.client().device_pixels_per_css_pixel();
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if (x.has_value()) {
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// Make sure we don't fly off the screen to the right
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if (x.value() + width.value_or(0) > screen_rect.width())
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x = screen_rect.width() - width.value_or(0);
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target.screen_x = x.value() / scale;
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}
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if (y.has_value()) {
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// Make sure we don't fly off the screen to the bottom
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if (y.value() + height.value_or(0) > screen_rect.height())
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y = screen_rect.height() - height.value_or(0);
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target.screen_y = y.value() / scale;
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}
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if (width.has_value()) {
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target.width = width.value() / scale;
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}
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if (height.has_value()) {
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target.height = height.value() / scale;
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}
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}
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}
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namespace IPC {
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template<>
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ErrorOr<void> encode(Encoder& encoder, ::Web::HTML::WebViewHints const& data_holder)
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{
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TRY(encoder.encode(data_holder.popup));
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TRY(encoder.encode(data_holder.width));
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TRY(encoder.encode(data_holder.height));
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TRY(encoder.encode(data_holder.screen_x));
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TRY(encoder.encode(data_holder.screen_y));
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return {};
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}
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template<>
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ErrorOr<::Web::HTML::WebViewHints> decode(Decoder& decoder)
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{
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auto popup = TRY(decoder.decode<bool>());
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auto width = TRY(decoder.decode<Optional<Web::DevicePixels>>());
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auto height = TRY(decoder.decode<Optional<Web::DevicePixels>>());
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auto screen_x = TRY(decoder.decode<Optional<Web::DevicePixels>>());
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auto screen_y = TRY(decoder.decode<Optional<Web::DevicePixels>>());
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return ::Web::HTML::WebViewHints {
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.popup = popup,
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.width = width,
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.height = height,
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.screen_x = screen_x,
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.screen_y = screen_y,
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};
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}
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}
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