ladybird/Userland/Libraries/LibWeb/HTML/Path2D.cpp
2022-09-06 00:27:09 +02:00

47 lines
1.6 KiB
C++

/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/HTML/Path2D.h>
#include <LibWeb/HTML/Window.h>
namespace Web::HTML {
JS::NonnullGCPtr<Path2D> Path2D::create_with_global_object(HTML::Window& window, Optional<Variant<JS::Handle<Path2D>, String>> const& path)
{
return *window.heap().allocate<Path2D>(window.realm(), window, path);
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-path2d
Path2D::Path2D(HTML::Window& window, Optional<Variant<JS::Handle<Path2D>, String>> const& path)
: PlatformObject(window.realm())
, CanvasPath(static_cast<Bindings::PlatformObject&>(*this))
{
set_prototype(&window.cached_web_prototype("Path2D"));
// 1. Let output be a new Path2D object.
// 2. If path is not given, then return output.
if (!path.has_value())
return;
// 3. If path is a Path2D object, then add all subpaths of path to output and return output.
// (In other words, it returns a copy of the argument.)
if (path->has<JS::Handle<Path2D>>()) {
this->path() = path->get<JS::Handle<Path2D>>()->path();
return;
}
dbgln("TODO: Implement constructing Path2D object with an SVG path string");
// FIXME: 4. Let svgPath be the result of parsing and interpreting path according to SVG 2's rules for path data. [SVG]
// FIXME: 5. Let (x, y) be the last point in svgPath.
// FIXME: 6. Add all the subpaths, if any, from svgPath to output.
// FIXME: 7. Create a new subpath in output with (x, y) as the only point in the subpath.
// FIXME: 8. Return output.
}
Path2D::~Path2D() = default;
}