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38 lines
1 KiB
C++
38 lines
1 KiB
C++
#pragma once
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#include <AudioServer/AudioClientEndpoint.h>
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#include <AudioServer/AudioServerEndpoint.h>
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#include <LibCore/CoreIPCClient.h>
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class ABuffer;
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class AClientConnection : public IPC::Client::ConnectionNG<AudioClientEndpoint, AudioServerEndpoint>
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, public AudioClientEndpoint {
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C_OBJECT(AClientConnection)
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public:
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AClientConnection();
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virtual void handshake() override;
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void enqueue(const ABuffer&);
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bool try_enqueue(const ABuffer&);
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bool get_muted();
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void set_muted(bool);
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int get_main_mix_volume();
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void set_main_mix_volume(int);
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int get_remaining_samples();
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int get_played_samples();
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int get_playing_buffer();
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void set_paused(bool paused);
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void clear_buffer(bool paused = false);
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Function<void(i32 buffer_id)> on_finish_playing_buffer;
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Function<void(bool muted)> on_muted_state_change;
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private:
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virtual void handle(const AudioClient::FinishedPlayingBuffer&) override;
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virtual void handle(const AudioClient::MutedStateChanged&) override;
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};
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