ladybird/Userland/Libraries/LibCore/EventLoop.cpp
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

845 lines
25 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Badge.h>
#include <AK/ByteBuffer.h>
#include <AK/Debug.h>
#include <AK/IDAllocator.h>
#include <AK/JsonObject.h>
#include <AK/JsonValue.h>
#include <AK/NeverDestroyed.h>
#include <AK/Singleton.h>
#include <AK/TemporaryChange.h>
#include <AK/Time.h>
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/LocalServer.h>
#include <LibCore/LocalSocket.h>
#include <LibCore/Notifier.h>
#include <LibCore/Object.h>
#include <LibCore/SyscallUtils.h>
#include <LibThread/Lock.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/select.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
namespace Core {
class RPCClient;
struct EventLoopTimer {
int timer_id { 0 };
int interval { 0 };
timeval fire_time { 0, 0 };
bool should_reload { false };
TimerShouldFireWhenNotVisible fire_when_not_visible { TimerShouldFireWhenNotVisible::No };
WeakPtr<Object> owner;
void reload(const timeval& now);
bool has_expired(const timeval& now) const;
};
struct EventLoop::Private {
LibThread::Lock lock;
};
static EventLoop* s_main_event_loop;
static Vector<EventLoop*>* s_event_loop_stack;
static NeverDestroyed<IDAllocator> s_id_allocator;
static HashMap<int, NonnullOwnPtr<EventLoopTimer>>* s_timers;
static HashTable<Notifier*>* s_notifiers;
int EventLoop::s_wake_pipe_fds[2];
static RefPtr<LocalServer> s_rpc_server;
HashMap<int, RefPtr<RPCClient>> s_rpc_clients;
class SignalHandlers : public RefCounted<SignalHandlers> {
AK_MAKE_NONCOPYABLE(SignalHandlers);
AK_MAKE_NONMOVABLE(SignalHandlers);
public:
SignalHandlers(int signo, void (*handle_signal)(int));
~SignalHandlers();
void dispatch();
int add(Function<void(int)>&& handler);
bool remove(int handler_id);
bool is_empty() const
{
if (m_calling_handlers) {
for (auto& handler : m_handlers_pending) {
if (handler.value)
return false; // an add is pending
}
}
return m_handlers.is_empty();
}
bool have(int handler_id) const
{
if (m_calling_handlers) {
auto it = m_handlers_pending.find(handler_id);
if (it != m_handlers_pending.end()) {
if (!it->value)
return false; // a deletion is pending
}
}
return m_handlers.contains(handler_id);
}
int m_signo;
void (*m_original_handler)(int); // TODO: can't use sighandler_t?
HashMap<int, Function<void(int)>> m_handlers;
HashMap<int, Function<void(int)>> m_handlers_pending;
bool m_calling_handlers { false };
};
struct SignalHandlersInfo {
HashMap<int, NonnullRefPtr<SignalHandlers>> signal_handlers;
int next_signal_id { 0 };
};
template<bool create_if_null = true>
inline SignalHandlersInfo* signals_info()
{
static SignalHandlersInfo* s_signals;
return AK::Singleton<SignalHandlersInfo>::get(s_signals);
}
pid_t EventLoop::s_pid;
class RPCClient : public Object {
C_OBJECT(RPCClient)
public:
explicit RPCClient(RefPtr<LocalSocket> socket)
: m_socket(move(socket))
, m_client_id(s_id_allocator->allocate())
{
#ifdef __serenity__
s_rpc_clients.set(m_client_id, this);
add_child(*m_socket);
m_socket->on_ready_to_read = [this] {
u32 length;
int nread = m_socket->read((u8*)&length, sizeof(length));
if (nread == 0) {
# ifdef EVENTLOOP_DEBUG
dbgln("RPC client disconnected");
# endif
shutdown();
return;
}
VERIFY(nread == sizeof(length));
auto request = m_socket->read(length);
auto request_json = JsonValue::from_string(request);
if (!request_json.has_value() || !request_json.value().is_object()) {
dbgln("RPC client sent invalid request");
shutdown();
return;
}
handle_request(request_json.value().as_object());
};
#else
warnln("RPC Client constructed outside serenity, this is very likely a bug!");
#endif
}
virtual ~RPCClient() override
{
if (auto inspected_object = m_inspected_object.strong_ref())
inspected_object->decrement_inspector_count({});
}
void send_response(const JsonObject& response)
{
auto serialized = response.to_string();
u32 length = serialized.length();
m_socket->write((const u8*)&length, sizeof(length));
m_socket->write(serialized);
}
void handle_request(const JsonObject& request)
{
auto type = request.get("type").as_string_or({});
if (type.is_null()) {
dbgln("RPC client sent request without type field");
return;
}
if (type == "Identify") {
JsonObject response;
response.set("type", type);
response.set("pid", getpid());
#ifdef __serenity__
char buffer[1024];
if (get_process_name(buffer, sizeof(buffer)) >= 0) {
response.set("process_name", buffer);
} else {
response.set("process_name", JsonValue());
}
#endif
send_response(response);
return;
}
if (type == "GetAllObjects") {
JsonObject response;
response.set("type", type);
JsonArray objects;
for (auto& object : Object::all_objects()) {
JsonObject json_object;
object.save_to(json_object);
objects.append(move(json_object));
}
response.set("objects", move(objects));
send_response(response);
return;
}
if (type == "SetInspectedObject") {
auto address = request.get("address").to_number<FlatPtr>();
for (auto& object : Object::all_objects()) {
if ((FlatPtr)&object == address) {
if (auto inspected_object = m_inspected_object.strong_ref())
inspected_object->decrement_inspector_count({});
m_inspected_object = object;
object.increment_inspector_count({});
break;
}
}
return;
}
if (type == "SetProperty") {
auto address = request.get("address").to_number<FlatPtr>();
for (auto& object : Object::all_objects()) {
if ((FlatPtr)&object == address) {
bool success = object.set_property(request.get("name").to_string(), request.get("value"));
JsonObject response;
response.set("type", "SetProperty");
response.set("success", success);
send_response(response);
break;
}
}
return;
}
if (type == "Disconnect") {
shutdown();
return;
}
}
void shutdown()
{
s_rpc_clients.remove(m_client_id);
s_id_allocator->deallocate(m_client_id);
}
private:
RefPtr<LocalSocket> m_socket;
WeakPtr<Object> m_inspected_object;
int m_client_id { -1 };
};
EventLoop::EventLoop()
: m_private(make<Private>())
{
if (!s_event_loop_stack) {
s_event_loop_stack = new Vector<EventLoop*>;
s_timers = new HashMap<int, NonnullOwnPtr<EventLoopTimer>>;
s_notifiers = new HashTable<Notifier*>;
}
if (!s_main_event_loop) {
s_main_event_loop = this;
s_pid = getpid();
#if defined(SOCK_NONBLOCK)
int rc = pipe2(s_wake_pipe_fds, O_CLOEXEC);
#else
int rc = pipe(s_wake_pipe_fds);
fcntl(s_wake_pipe_fds[0], F_SETFD, FD_CLOEXEC);
fcntl(s_wake_pipe_fds[1], F_SETFD, FD_CLOEXEC);
#endif
VERIFY(rc == 0);
s_event_loop_stack->append(this);
#ifdef __serenity__
if (!s_rpc_server) {
if (!start_rpc_server())
dbgln("Core::EventLoop: Failed to start an RPC server");
}
#endif
}
#if EVENTLOOP_DEBUG
dbgln("{} Core::EventLoop constructed :)", getpid());
#endif
}
EventLoop::~EventLoop()
{
}
bool EventLoop::start_rpc_server()
{
#ifdef __serenity__
s_rpc_server = LocalServer::construct();
s_rpc_server->set_name("Core::EventLoop_RPC_server");
s_rpc_server->on_ready_to_accept = [&] {
RPCClient::construct(s_rpc_server->accept());
};
return s_rpc_server->listen(String::formatted("/tmp/rpc/{}", getpid()));
#else
VERIFY_NOT_REACHED();
#endif
}
EventLoop& EventLoop::main()
{
VERIFY(s_main_event_loop);
return *s_main_event_loop;
}
EventLoop& EventLoop::current()
{
EventLoop* event_loop = s_event_loop_stack->last();
VERIFY(event_loop != nullptr);
return *event_loop;
}
void EventLoop::quit(int code)
{
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop::quit({})", code);
#endif
m_exit_requested = true;
m_exit_code = code;
}
void EventLoop::unquit()
{
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop::unquit()");
#endif
m_exit_requested = false;
m_exit_code = 0;
}
struct EventLoopPusher {
public:
EventLoopPusher(EventLoop& event_loop)
: m_event_loop(event_loop)
{
if (&m_event_loop != s_main_event_loop) {
m_event_loop.take_pending_events_from(EventLoop::current());
s_event_loop_stack->append(&event_loop);
}
}
~EventLoopPusher()
{
if (&m_event_loop != s_main_event_loop) {
s_event_loop_stack->take_last();
EventLoop::current().take_pending_events_from(m_event_loop);
}
}
private:
EventLoop& m_event_loop;
};
int EventLoop::exec()
{
EventLoopPusher pusher(*this);
for (;;) {
if (m_exit_requested)
return m_exit_code;
pump();
}
VERIFY_NOT_REACHED();
}
void EventLoop::pump(WaitMode mode)
{
wait_for_event(mode);
decltype(m_queued_events) events;
{
LOCKER(m_private->lock);
events = move(m_queued_events);
}
for (size_t i = 0; i < events.size(); ++i) {
auto& queued_event = events.at(i);
auto receiver = queued_event.receiver.strong_ref();
auto& event = *queued_event.event;
#if EVENTLOOP_DEBUG
if (receiver)
dbgln("Core::EventLoop: {} event {}", *receiver, event.type());
#endif
if (!receiver) {
switch (event.type()) {
case Event::Quit:
VERIFY_NOT_REACHED();
return;
default:
#if EVENTLOOP_DEBUG
dbgln("Event type {} with no receiver :(", event.type());
#endif
break;
}
} else if (event.type() == Event::Type::DeferredInvoke) {
#if DEFERRED_INVOKE_DEBUG
dbgln("DeferredInvoke: receiver = {}", *receiver);
#endif
static_cast<DeferredInvocationEvent&>(event).m_invokee(*receiver);
} else {
NonnullRefPtr<Object> protector(*receiver);
receiver->dispatch_event(event);
}
if (m_exit_requested) {
LOCKER(m_private->lock);
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop: Exit requested. Rejigging {} events.", events.size() - i);
#endif
decltype(m_queued_events) new_event_queue;
new_event_queue.ensure_capacity(m_queued_events.size() + events.size());
for (++i; i < events.size(); ++i)
new_event_queue.unchecked_append(move(events[i]));
new_event_queue.append(move(m_queued_events));
m_queued_events = move(new_event_queue);
return;
}
}
}
void EventLoop::post_event(Object& receiver, NonnullOwnPtr<Event>&& event)
{
LOCKER(m_private->lock);
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop::post_event: ({}) << receivier={}, event={}", m_queued_events.size(), receiver, event);
#endif
m_queued_events.empend(receiver, move(event));
}
SignalHandlers::SignalHandlers(int signo, void (*handle_signal)(int))
: m_signo(signo)
, m_original_handler(signal(signo, handle_signal))
{
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop: Registered handler for signal {}", m_signo);
#endif
}
SignalHandlers::~SignalHandlers()
{
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop: Unregistering handler for signal {}", m_signo);
#endif
signal(m_signo, m_original_handler);
}
void SignalHandlers::dispatch()
{
TemporaryChange change(m_calling_handlers, true);
for (auto& handler : m_handlers)
handler.value(m_signo);
if (!m_handlers_pending.is_empty()) {
// Apply pending adds/removes
for (auto& handler : m_handlers_pending) {
if (handler.value) {
auto result = m_handlers.set(handler.key, move(handler.value));
VERIFY(result == AK::HashSetResult::InsertedNewEntry);
} else {
m_handlers.remove(handler.key);
}
}
m_handlers_pending.clear();
}
}
int SignalHandlers::add(Function<void(int)>&& handler)
{
int id = ++signals_info()->next_signal_id; // TODO: worry about wrapping and duplicates?
if (m_calling_handlers)
m_handlers_pending.set(id, move(handler));
else
m_handlers.set(id, move(handler));
return id;
}
bool SignalHandlers::remove(int handler_id)
{
VERIFY(handler_id != 0);
if (m_calling_handlers) {
auto it = m_handlers.find(handler_id);
if (it != m_handlers.end()) {
// Mark pending remove
m_handlers_pending.set(handler_id, {});
return true;
}
it = m_handlers_pending.find(handler_id);
if (it != m_handlers_pending.end()) {
if (!it->value)
return false; // already was marked as deleted
it->value = nullptr;
return true;
}
return false;
}
return m_handlers.remove(handler_id);
}
void EventLoop::dispatch_signal(int signo)
{
auto& info = *signals_info();
auto handlers = info.signal_handlers.find(signo);
if (handlers != info.signal_handlers.end()) {
// Make sure we bump the ref count while dispatching the handlers!
// This allows a handler to unregister/register while the handlers
// are being called!
auto handler = handlers->value;
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop: dispatching signal {}", signo);
#endif
handler->dispatch();
}
}
void EventLoop::handle_signal(int signo)
{
VERIFY(signo != 0);
// We MUST check if the current pid still matches, because there
// is a window between fork() and exec() where a signal delivered
// to our fork could be inadvertedly routed to the parent process!
if (getpid() == s_pid) {
int nwritten = write(s_wake_pipe_fds[1], &signo, sizeof(signo));
if (nwritten < 0) {
perror("EventLoop::register_signal: write");
VERIFY_NOT_REACHED();
}
} else {
// We're a fork who received a signal, reset s_pid
s_pid = 0;
}
}
int EventLoop::register_signal(int signo, Function<void(int)> handler)
{
VERIFY(signo != 0);
auto& info = *signals_info();
auto handlers = info.signal_handlers.find(signo);
if (handlers == info.signal_handlers.end()) {
auto signal_handlers = adopt(*new SignalHandlers(signo, EventLoop::handle_signal));
auto handler_id = signal_handlers->add(move(handler));
info.signal_handlers.set(signo, move(signal_handlers));
return handler_id;
} else {
return handlers->value->add(move(handler));
}
}
void EventLoop::unregister_signal(int handler_id)
{
VERIFY(handler_id != 0);
int remove_signo = 0;
auto& info = *signals_info();
for (auto& h : info.signal_handlers) {
auto& handlers = *h.value;
if (handlers.remove(handler_id)) {
if (handlers.is_empty())
remove_signo = handlers.m_signo;
break;
}
}
if (remove_signo != 0)
info.signal_handlers.remove(remove_signo);
}
void EventLoop::notify_forked(ForkEvent event)
{
switch (event) {
case ForkEvent::Child:
s_main_event_loop = nullptr;
s_event_loop_stack->clear();
s_timers->clear();
s_notifiers->clear();
if (auto* info = signals_info<false>()) {
info->signal_handlers.clear();
info->next_signal_id = 0;
}
s_pid = 0;
#ifdef __serenity__
s_rpc_server = nullptr;
s_rpc_clients.clear();
#endif
return;
}
VERIFY_NOT_REACHED();
}
void EventLoop::wait_for_event(WaitMode mode)
{
fd_set rfds;
fd_set wfds;
retry:
FD_ZERO(&rfds);
FD_ZERO(&wfds);
int max_fd = 0;
auto add_fd_to_set = [&max_fd](int fd, fd_set& set) {
FD_SET(fd, &set);
if (fd > max_fd)
max_fd = fd;
};
int max_fd_added = -1;
add_fd_to_set(s_wake_pipe_fds[0], rfds);
max_fd = max(max_fd, max_fd_added);
for (auto& notifier : *s_notifiers) {
if (notifier->event_mask() & Notifier::Read)
add_fd_to_set(notifier->fd(), rfds);
if (notifier->event_mask() & Notifier::Write)
add_fd_to_set(notifier->fd(), wfds);
if (notifier->event_mask() & Notifier::Exceptional)
VERIFY_NOT_REACHED();
}
bool queued_events_is_empty;
{
LOCKER(m_private->lock);
queued_events_is_empty = m_queued_events.is_empty();
}
timeval now;
struct timeval timeout = { 0, 0 };
bool should_wait_forever = false;
if (mode == WaitMode::WaitForEvents && queued_events_is_empty) {
auto next_timer_expiration = get_next_timer_expiration();
if (next_timer_expiration.has_value()) {
timespec now_spec;
clock_gettime(CLOCK_MONOTONIC_COARSE, &now_spec);
now.tv_sec = now_spec.tv_sec;
now.tv_usec = now_spec.tv_nsec / 1000;
timeval_sub(next_timer_expiration.value(), now, timeout);
if (timeout.tv_sec < 0 || (timeout.tv_sec == 0 && timeout.tv_usec < 0)) {
timeout.tv_sec = 0;
timeout.tv_usec = 0;
}
} else {
should_wait_forever = true;
}
}
try_select_again:
int marked_fd_count = select(max_fd + 1, &rfds, &wfds, nullptr, should_wait_forever ? nullptr : &timeout);
if (marked_fd_count < 0) {
int saved_errno = errno;
if (saved_errno == EINTR) {
if (m_exit_requested)
return;
goto try_select_again;
}
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop::wait_for_event: {} ({}: {})", marked_fd_count, saved_errno, strerror(saved_errno));
#endif
// Blow up, similar to Core::safe_syscall.
VERIFY_NOT_REACHED();
}
if (FD_ISSET(s_wake_pipe_fds[0], &rfds)) {
int wake_events[8];
auto nread = read(s_wake_pipe_fds[0], wake_events, sizeof(wake_events));
if (nread < 0) {
perror("read from wake pipe");
VERIFY_NOT_REACHED();
}
VERIFY(nread > 0);
bool wake_requested = false;
int event_count = nread / sizeof(wake_events[0]);
for (int i = 0; i < event_count; i++) {
if (wake_events[i] != 0)
dispatch_signal(wake_events[i]);
else
wake_requested = true;
}
if (!wake_requested && nread == sizeof(wake_events))
goto retry;
}
if (!s_timers->is_empty()) {
timespec now_spec;
clock_gettime(CLOCK_MONOTONIC_COARSE, &now_spec);
now.tv_sec = now_spec.tv_sec;
now.tv_usec = now_spec.tv_nsec / 1000;
}
for (auto& it : *s_timers) {
auto& timer = *it.value;
if (!timer.has_expired(now))
continue;
auto owner = timer.owner.strong_ref();
if (timer.fire_when_not_visible == TimerShouldFireWhenNotVisible::No
&& owner && !owner->is_visible_for_timer_purposes()) {
continue;
}
#if EVENTLOOP_DEBUG
dbgln("Core::EventLoop: Timer {} has expired, sending Core::TimerEvent to {}", timer.timer_id, *owner);
#endif
if (owner)
post_event(*owner, make<TimerEvent>(timer.timer_id));
if (timer.should_reload) {
timer.reload(now);
} else {
// FIXME: Support removing expired timers that don't want to reload.
VERIFY_NOT_REACHED();
}
}
if (!marked_fd_count)
return;
for (auto& notifier : *s_notifiers) {
if (FD_ISSET(notifier->fd(), &rfds)) {
if (notifier->event_mask() & Notifier::Event::Read)
post_event(*notifier, make<NotifierReadEvent>(notifier->fd()));
}
if (FD_ISSET(notifier->fd(), &wfds)) {
if (notifier->event_mask() & Notifier::Event::Write)
post_event(*notifier, make<NotifierWriteEvent>(notifier->fd()));
}
}
}
bool EventLoopTimer::has_expired(const timeval& now) const
{
return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
}
void EventLoopTimer::reload(const timeval& now)
{
fire_time = now;
fire_time.tv_sec += interval / 1000;
fire_time.tv_usec += (interval % 1000) * 1000;
}
Optional<struct timeval> EventLoop::get_next_timer_expiration()
{
Optional<struct timeval> soonest {};
for (auto& it : *s_timers) {
auto& fire_time = it.value->fire_time;
auto owner = it.value->owner.strong_ref();
if (it.value->fire_when_not_visible == TimerShouldFireWhenNotVisible::No
&& owner && !owner->is_visible_for_timer_purposes()) {
continue;
}
if (!soonest.has_value() || fire_time.tv_sec < soonest.value().tv_sec || (fire_time.tv_sec == soonest.value().tv_sec && fire_time.tv_usec < soonest.value().tv_usec))
soonest = fire_time;
}
return soonest;
}
int EventLoop::register_timer(Object& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
{
VERIFY(milliseconds >= 0);
auto timer = make<EventLoopTimer>();
timer->owner = object;
timer->interval = milliseconds;
timeval now;
timespec now_spec;
clock_gettime(CLOCK_MONOTONIC_COARSE, &now_spec);
now.tv_sec = now_spec.tv_sec;
now.tv_usec = now_spec.tv_nsec / 1000;
timer->reload(now);
timer->should_reload = should_reload;
timer->fire_when_not_visible = fire_when_not_visible;
int timer_id = s_id_allocator->allocate();
timer->timer_id = timer_id;
s_timers->set(timer_id, move(timer));
return timer_id;
}
bool EventLoop::unregister_timer(int timer_id)
{
s_id_allocator->deallocate(timer_id);
auto it = s_timers->find(timer_id);
if (it == s_timers->end())
return false;
s_timers->remove(it);
return true;
}
void EventLoop::register_notifier(Badge<Notifier>, Notifier& notifier)
{
s_notifiers->set(&notifier);
}
void EventLoop::unregister_notifier(Badge<Notifier>, Notifier& notifier)
{
s_notifiers->remove(&notifier);
}
void EventLoop::wake()
{
int wake_event = 0;
int nwritten = write(s_wake_pipe_fds[1], &wake_event, sizeof(wake_event));
if (nwritten < 0) {
perror("EventLoop::wake: write");
VERIFY_NOT_REACHED();
}
}
EventLoop::QueuedEvent::QueuedEvent(Object& receiver, NonnullOwnPtr<Event> event)
: receiver(receiver)
, event(move(event))
{
}
EventLoop::QueuedEvent::QueuedEvent(QueuedEvent&& other)
: receiver(other.receiver)
, event(move(other.event))
{
}
EventLoop::QueuedEvent::~QueuedEvent()
{
}
}