ladybird/Applications/PixelPaint/Image.cpp
Andreas Kling b560445c84 PixelPaint: Add a GUI for editing opacity and visibility of layers
Also, make the layer stack rendering respect opacity and visibility.
2020-07-23 20:33:38 +02:00

194 lines
5.2 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Image.h"
#include "Layer.h"
#include <LibGUI/Painter.h>
//#define PAINT_DEBUG
namespace PixelPaint {
RefPtr<Image> Image::create_with_size(const Gfx::IntSize& size)
{
if (size.is_empty())
return nullptr;
if (size.width() > 16384 || size.height() > 16384)
return nullptr;
return adopt(*new Image(size));
}
Image::Image(const Gfx::IntSize& size)
: m_size(size)
{
}
void Image::paint_into(GUI::Painter& painter, const Gfx::IntRect& dest_rect)
{
float scale = (float)dest_rect.width() / (float)rect().width();
Gfx::PainterStateSaver saver(painter);
painter.add_clip_rect(dest_rect);
for (auto& layer : m_layers) {
if (!layer.is_visible())
continue;
auto target = dest_rect.translated(layer.location().x() * scale, layer.location().y() * scale);
target.set_size(layer.size().width() * scale, layer.size().height() * scale);
painter.draw_scaled_bitmap(target, layer.bitmap(), layer.rect(), (float)layer.opacity_percent() / 100.0f);
}
}
void Image::add_layer(NonnullRefPtr<Layer> layer)
{
for (auto& existing_layer : m_layers) {
ASSERT(&existing_layer != layer.ptr());
}
m_layers.append(move(layer));
for (auto* client : m_clients)
client->image_did_add_layer(m_layers.size() - 1);
}
size_t Image::index_of(const Layer& layer) const
{
for (size_t i = 0; i < m_layers.size(); ++i) {
if (&m_layers.at(i) == &layer)
return i;
}
ASSERT_NOT_REACHED();
}
void Image::move_layer_to_back(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
m_layers.remove(index);
m_layers.prepend(layer);
did_modify_layer_stack();
}
void Image::move_layer_to_front(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
m_layers.remove(index);
m_layers.append(layer);
did_modify_layer_stack();
}
void Image::move_layer_down(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
if (!index)
return;
m_layers.remove(index);
m_layers.insert(index - 1, layer);
did_modify_layer_stack();
}
void Image::move_layer_up(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
if (index == m_layers.size() - 1)
return;
m_layers.remove(index);
m_layers.insert(index + 1, layer);
did_modify_layer_stack();
}
void Image::change_layer_index(size_t old_index, size_t new_index)
{
ASSERT(old_index < m_layers.size());
ASSERT(new_index < m_layers.size());
auto layer = m_layers.take(old_index);
m_layers.insert(new_index, move(layer));
did_modify_layer_stack();
}
void Image::did_modify_layer_stack()
{
for (auto* client : m_clients)
client->image_did_modify_layer_stack();
did_change();
}
void Image::remove_layer(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
m_layers.remove(index);
for (auto* client : m_clients)
client->image_did_remove_layer(index);
did_modify_layer_stack();
}
void Image::add_client(ImageClient& client)
{
ASSERT(!m_clients.contains(&client));
m_clients.set(&client);
}
void Image::remove_client(ImageClient& client)
{
ASSERT(m_clients.contains(&client));
m_clients.remove(&client);
}
void Image::layer_did_modify_bitmap(Badge<Layer>, const Layer& layer)
{
auto layer_index = index_of(layer);
for (auto* client : m_clients)
client->image_did_modify_layer(layer_index);
did_change();
}
void Image::layer_did_modify_properties(Badge<Layer>, const Layer& layer)
{
auto layer_index = index_of(layer);
for (auto* client : m_clients)
client->image_did_modify_layer(layer_index);
did_change();
}
void Image::did_change()
{
for (auto* client : m_clients)
client->image_did_change();
}
}