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a599317624
This macro goes at the top of every CObject-derived class like so: class SomeClass : public CObject { C_OBJECT(SomeClass) public: ... At the moment, all it does is create an override for the class_name() getter but in the future this will be used to automatically insert member functions into these classes.
41 lines
1 KiB
C++
41 lines
1 KiB
C++
#pragma once
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#include <LibGUI/GListView.h>
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#include <LibGUI/GWidget.h>
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class GButton;
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class GTextEditor;
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class GComboBox : public GWidget {
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C_OBJECT(GComboBox)
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public:
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explicit GComboBox(GWidget* parent = nullptr);
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virtual ~GComboBox() override;
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String text() const;
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void set_text(const String&);
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void open();
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void close();
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void select_all();
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GModel* model() { return m_list_view->model(); }
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const GModel* model() const { return m_list_view->model(); }
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void set_model(NonnullRefPtr<GModel>);
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bool only_allow_values_from_model() const { return m_only_allow_values_from_model; }
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void set_only_allow_values_from_model(bool);
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Function<void(const String&)> on_change;
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Function<void()> on_return_pressed;
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protected:
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virtual void resize_event(GResizeEvent&) override;
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private:
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GTextEditor* m_editor { nullptr };
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GButton* m_open_button { nullptr };
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GWindow* m_list_window { nullptr };
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GListView* m_list_view { nullptr };
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bool m_only_allow_values_from_model { false };
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};
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