ladybird/Libraries/LibGUI/GShortcut.h
Andreas Kling 04b9dc2d30 Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch
moves the Lib*/ directories into Libraries/.
2019-07-04 16:16:50 +02:00

42 lines
891 B
C++

#pragma once
#include <AK/AKString.h>
#include <AK/Traits.h>
#include <Kernel/KeyCode.h>
class GShortcut {
public:
GShortcut() {}
GShortcut(u8 modifiers, KeyCode key)
: m_modifiers(modifiers)
, m_key(key)
{
}
bool is_valid() const { return m_key != KeyCode::Key_Invalid; }
u8 modifiers() const { return m_modifiers; }
KeyCode key() const { return m_key; }
String to_string() const;
bool operator==(const GShortcut& other) const
{
return m_modifiers == other.m_modifiers
&& m_key == other.m_key;
}
private:
u8 m_modifiers { 0 };
KeyCode m_key { KeyCode::Key_Invalid };
};
namespace AK {
template<>
struct Traits<GShortcut> : public GenericTraits<GShortcut> {
static unsigned hash(const GShortcut& shortcut)
{
return pair_int_hash(shortcut.modifiers(), shortcut.key());
}
};
}