ladybird/Demos/Cube/Cube.cpp
Andreas Kling 1dd1595043 LibGUI: Make GUI::Application a Core::Object
Having this on the stack makes whole-program teardown iffy. Turning it
into a Core::Object allows anyone who needs it to extends its lifetime.
2020-07-04 14:05:57 +02:00

213 lines
6.4 KiB
C++

/*
* Copyright (c) 2020, Stephan Unverwerth <s.unverwerth@gmx.de>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibCore/ElapsedTimer.h>
#include <LibGUI/Application.h>
#include <LibGUI/Label.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Matrix4x4.h>
#include <LibGfx/Vector3.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
const int WIDTH = 200;
const int HEIGHT = 200;
class Cube final : public GUI::Widget {
C_OBJECT(Cube)
public:
virtual ~Cube() override;
void set_stat_label(RefPtr<GUI::Label> l) { m_stats = l; };
private:
Cube();
RefPtr<Gfx::Bitmap> m_bitmap;
RefPtr<GUI::Label> m_stats;
virtual void paint_event(GUI::PaintEvent&) override;
virtual void timer_event(Core::TimerEvent&) override;
int m_accumulated_time;
int m_cycles;
int m_phase;
};
Cube::Cube()
{
m_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, { WIDTH, HEIGHT });
m_accumulated_time = 0;
m_cycles = 0;
m_phase = 0;
stop_timer();
start_timer(20);
}
Cube::~Cube()
{
}
void Cube::paint_event(GUI::PaintEvent& event)
{
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
/* Blit it! */
painter.draw_scaled_bitmap(event.rect(), *m_bitmap, m_bitmap->rect());
}
void Cube::timer_event(Core::TimerEvent&)
{
Core::ElapsedTimer timer;
timer.start();
const FloatVector3 vertices[8] {
{ -1, -1, -1 },
{ -1, 1, -1 },
{ 1, 1, -1 },
{ 1, -1, -1 },
{ -1, -1, 1 },
{ -1, 1, 1 },
{ 1, 1, 1 },
{ 1, -1, 1 },
};
#define QUAD(a, b, c, d) a, b, c, c, d, a
const int indices[] {
QUAD(0, 1, 2, 3),
QUAD(7, 6, 5, 4),
QUAD(4, 5, 1, 0),
QUAD(3, 2, 6, 7),
QUAD(1, 5, 6, 2),
QUAD(0, 3, 7, 4),
};
const Color colors[] {
Color::Red,
Color::Red,
Color::Green,
Color::Green,
Color::Blue,
Color::Blue,
Color::Magenta,
Color::Magenta,
Color::White,
Color::White,
Color::Yellow,
Color::Yellow,
};
FloatVector3 transformed_vertices[8];
static float angle = 0;
angle += 0.02f;
auto matrix = FloatMatrix4x4::translate(FloatVector3(0, 0, 1.5f))
* FloatMatrix4x4::rotate(FloatVector3(1, 0, 0), angle * 1.17356641f)
* FloatMatrix4x4::rotate(FloatVector3(0, 1, 0), angle * 0.90533273f)
* FloatMatrix4x4::rotate(FloatVector3(0, 0, 1), angle);
for (int i = 0; i < 8; i++) {
transformed_vertices[i] = matrix.transform_point(vertices[i]);
}
GUI::Painter painter(*m_bitmap);
painter.fill_rect_with_gradient(Gfx::Orientation::Vertical, m_bitmap->rect(), Gfx::Color::White, Gfx::Color::Blue);
auto to_point = [](const FloatVector3& v) {
return Gfx::IntPoint(v.x(), v.y());
};
for (size_t i = 0; i < sizeof(indices) / sizeof(indices[0]) / 3; i++) {
auto a = transformed_vertices[indices[i * 3]];
auto b = transformed_vertices[indices[i * 3 + 1]];
auto c = transformed_vertices[indices[i * 3 + 2]];
auto normal = (b - a).cross(c - a);
normal.normalize();
// Perspective projection
a.set_x(WIDTH / 2 + a.x() / (1 + a.z() * 0.35) * WIDTH / 3);
a.set_y(HEIGHT / 2 - a.y() / (1 + a.z() * 0.35) * WIDTH / 3);
b.set_x(WIDTH / 2 + b.x() / (1 + b.z() * 0.35) * WIDTH / 3);
b.set_y(HEIGHT / 2 - b.y() / (1 + b.z() * 0.35) * WIDTH / 3);
c.set_x(WIDTH / 2 + c.x() / (1 + c.z() * 0.35) * WIDTH / 3);
c.set_y(HEIGHT / 2 - c.y() / (1 + c.z() * 0.35) * WIDTH / 3);
float winding = (b.x() - a.x()) * (c.y() - a.y()) - (b.y() - a.y()) * (c.x() - a.x());
if (winding < 0)
continue;
float shade = 0.5f + normal.y() * 0.5f;
auto color = colors[i];
color.set_red(color.red() * shade);
color.set_green(color.green() * shade);
color.set_blue(color.blue() * shade);
painter.draw_triangle(to_point(a), to_point(b), to_point(c), color);
}
if ((m_cycles % 50) == 0) {
dbgprintf("%d total cycles. finished 50 in %d ms, avg %d ms\n", m_cycles, m_accumulated_time, m_accumulated_time / 50);
m_stats->set_text(String::format("%d ms", m_accumulated_time / 50));
m_accumulated_time = 0;
}
update();
m_accumulated_time += timer.elapsed();
m_cycles++;
}
int main(int argc, char** argv)
{
auto app = GUI::Application::construct(argc, argv);
auto window = GUI::Window::construct();
window->set_double_buffering_enabled(true);
window->set_title("Cube");
window->set_resizable(false);
window->set_rect(100, 100, WIDTH, HEIGHT);
auto& cube = window->set_main_widget<Cube>();
auto& time = cube.add<GUI::Label>();
time.set_relative_rect({ 0, 4, 40, 10 });
time.move_by({ window->width() - time.width(), 0 });
time.set_foreground_color(Color::from_rgb(0x222222));
cube.set_stat_label(time);
window->show();
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-cube.png"));
return app->exec();
}