ladybird/Libraries/LibWeb/HTML/Scripting/ClassicScript.cpp
Pavel Shliak 442629064b LibCore: Remove deprecated ElapsedTimer::elapsed()
This follows FIXME in the code.
2024-11-23 19:20:03 +01:00

166 lines
6.8 KiB
C++

/*
* Copyright (c) 2021-2023, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Debug.h>
#include <LibCore/ElapsedTimer.h>
#include <LibJS/Bytecode/Interpreter.h>
#include <LibWeb/Bindings/ExceptionOrUtils.h>
#include <LibWeb/HTML/Scripting/ClassicScript.h>
#include <LibWeb/HTML/Scripting/Environments.h>
#include <LibWeb/HTML/Scripting/ExceptionReporter.h>
#include <LibWeb/HTML/WindowOrWorkerGlobalScope.h>
#include <LibWeb/WebIDL/DOMException.h>
namespace Web::HTML {
GC_DEFINE_ALLOCATOR(ClassicScript);
// https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-classic-script
// https://whatpr.org/html/9893/webappapis.html#creating-a-classic-script
GC::Ref<ClassicScript> ClassicScript::create(ByteString filename, StringView source, JS::Realm& realm, URL::URL base_url, size_t source_line_number, MutedErrors muted_errors)
{
auto& vm = realm.vm();
// 1. If muted errors is true, then set baseURL to about:blank.
if (muted_errors == MutedErrors::Yes)
base_url = "about:blank"sv;
// 2. If scripting is disabled for realm, then set source to the empty string.
if (is_scripting_disabled(realm))
source = ""sv;
// 3. Let script be a new classic script that this algorithm will subsequently initialize.
// 4. Set script's realm to realm.
// 5. Set script's base URL to baseURL.
auto script = vm.heap().allocate<ClassicScript>(move(base_url), move(filename), realm);
// FIXME: 6. Set script's fetch options to options.
// 7. Set script's muted errors to muted errors.
script->m_muted_errors = muted_errors;
// 8. Set script's parse error and error to rethrow to null.
script->set_parse_error(JS::js_null());
script->set_error_to_rethrow(JS::js_null());
// FIXME: 9. Record classic script creation time given script and sourceURLForWindowScripts .
// 10. Let result be ParseScript(source, realm, script).
auto parse_timer = Core::ElapsedTimer::start_new();
auto result = JS::Script::parse(source, realm, script->filename(), script, source_line_number);
dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Parsed {} in {}ms", script->filename(), parse_timer.elapsed_milliseconds());
// 11. If result is a list of errors, then:
if (result.is_error()) {
auto& parse_error = result.error().first();
dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Failed to parse: {}", parse_error.to_string());
// 1. Set script's parse error and its error to rethrow to result[0].
script->set_parse_error(JS::SyntaxError::create(realm, parse_error.to_string()));
script->set_error_to_rethrow(script->parse_error());
// 2. Return script.
return script;
}
// 12. Set script's record to result.
script->m_script_record = *result.release_value();
// 13. Return script.
return script;
}
// https://html.spec.whatwg.org/multipage/webappapis.html#run-a-classic-script
// https://whatpr.org/html/9893/webappapis.html#run-a-classic-script
JS::Completion ClassicScript::run(RethrowErrors rethrow_errors, GC::Ptr<JS::Environment> lexical_environment_override)
{
// 1. Let realm be the realm of script.
auto& realm = this->realm();
// 2. Check if we can run script with realm. If this returns "do not run" then return NormalCompletion(empty).
if (can_run_script(realm) == RunScriptDecision::DoNotRun)
return JS::normal_completion({});
// 3. Prepare to run script given realm.
prepare_to_run_script(realm);
// 4. Let evaluationStatus be null.
JS::Completion evaluation_status;
// 5. If script's error to rethrow is not null, then set evaluationStatus to Completion { [[Type]]: throw, [[Value]]: script's error to rethrow, [[Target]]: empty }.
if (!error_to_rethrow().is_null()) {
evaluation_status = JS::Completion { JS::Completion::Type::Throw, error_to_rethrow() };
} else {
auto timer = Core::ElapsedTimer::start_new();
// 6. Otherwise, set evaluationStatus to ScriptEvaluation(script's record).
evaluation_status = vm().bytecode_interpreter().run(*m_script_record, lexical_environment_override);
// FIXME: If ScriptEvaluation does not complete because the user agent has aborted the running script, leave evaluationStatus as null.
dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Finished running script {}, Duration: {}ms", filename(), timer.elapsed_milliseconds());
}
// 7. If evaluationStatus is an abrupt completion, then:
if (evaluation_status.is_abrupt()) {
// 1. If rethrow errors is true and script's muted errors is false, then:
if (rethrow_errors == RethrowErrors::Yes && m_muted_errors == MutedErrors::No) {
// 1. Clean up after running script with realm.
clean_up_after_running_script(realm);
// 2. Rethrow evaluationStatus.[[Value]].
return JS::throw_completion(*evaluation_status.value());
}
// 2. If rethrow errors is true and script's muted errors is true, then:
if (rethrow_errors == RethrowErrors::Yes && m_muted_errors == MutedErrors::Yes) {
// 1. Clean up after running script with realm.
clean_up_after_running_script(realm);
// 2. Throw a "NetworkError" DOMException.
return throw_completion(WebIDL::NetworkError::create(realm, "Script error."_string));
}
// 3. Otherwise, rethrow errors is false. Perform the following steps:
VERIFY(rethrow_errors == RethrowErrors::No);
// 1. Report an exception given by evaluationStatus.[[Value]] for realms's global object.
auto* window_or_worker = dynamic_cast<WindowOrWorkerGlobalScopeMixin*>(&realm.global_object());
VERIFY(window_or_worker);
window_or_worker->report_an_exception(*evaluation_status.value());
// 2. Clean up after running script with realm.
clean_up_after_running_script(realm);
// 3. Return evaluationStatus.
return evaluation_status;
}
// 8. Clean up after running script with realm.
clean_up_after_running_script(realm);
// 9. If evaluationStatus is a normal completion, then return evaluationStatus.
VERIFY(!evaluation_status.is_abrupt());
return evaluation_status;
// FIXME: 10. If we've reached this point, evaluationStatus was left as null because the script was aborted prematurely during evaluation.
// Return Completion { [[Type]]: throw, [[Value]]: a new "QuotaExceededError" DOMException, [[Target]]: empty }.
}
ClassicScript::ClassicScript(URL::URL base_url, ByteString filename, JS::Realm& realm)
: Script(move(base_url), move(filename), realm)
{
}
ClassicScript::~ClassicScript() = default;
void ClassicScript::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_script_record);
}
}