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3bfb0534be
Let's try to make it a bit more clear that this is a Vector of GC roots.
832 lines
46 KiB
C++
832 lines
46 KiB
C++
/*
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* Copyright (c) 2021-2022, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2021-2023, Luke Wilde <lukew@serenityos.org>
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* Copyright (c) 2022-2023, networkException <networkexception@serenityos.org>
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* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGC/DeferGC.h>
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#include <LibJS/AST.h>
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#include <LibJS/Module.h>
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#include <LibJS/Runtime/Array.h>
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#include <LibJS/Runtime/Environment.h>
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#include <LibJS/Runtime/FinalizationRegistry.h>
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#include <LibJS/Runtime/GlobalEnvironment.h>
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#include <LibJS/Runtime/ModuleRequest.h>
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#include <LibJS/Runtime/NativeFunction.h>
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#include <LibJS/Runtime/ShadowRealm.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibJS/SourceTextModule.h>
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#include <LibWeb/Bindings/ExceptionOrUtils.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/MainThreadVM.h>
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#include <LibWeb/Bindings/SyntheticHostDefined.h>
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#include <LibWeb/Bindings/WindowExposedInterfaces.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/MutationType.h>
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#include <LibWeb/Editing/CommandNames.h>
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#include <LibWeb/HTML/AttributeNames.h>
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#include <LibWeb/HTML/CustomElements/CustomElementDefinition.h>
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#include <LibWeb/HTML/CustomElements/CustomElementReactionNames.h>
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#include <LibWeb/HTML/EventNames.h>
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#include <LibWeb/HTML/Location.h>
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#include <LibWeb/HTML/PromiseRejectionEvent.h>
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#include <LibWeb/HTML/Scripting/ClassicScript.h>
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#include <LibWeb/HTML/Scripting/Environments.h>
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#include <LibWeb/HTML/Scripting/ExceptionReporter.h>
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#include <LibWeb/HTML/Scripting/Fetching.h>
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#include <LibWeb/HTML/Scripting/ModuleScript.h>
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#include <LibWeb/HTML/Scripting/Script.h>
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#include <LibWeb/HTML/Scripting/SyntheticRealmSettings.h>
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#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
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#include <LibWeb/HTML/ShadowRealmGlobalScope.h>
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#include <LibWeb/HTML/TagNames.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/HTML/WindowProxy.h>
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#include <LibWeb/HTML/WorkletGlobalScope.h>
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#include <LibWeb/MathML/TagNames.h>
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#include <LibWeb/MediaSourceExtensions/EventNames.h>
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#include <LibWeb/Namespace.h>
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#include <LibWeb/NavigationTiming/EntryNames.h>
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#include <LibWeb/PerformanceTimeline/EntryTypes.h>
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#include <LibWeb/Platform/EventLoopPlugin.h>
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#include <LibWeb/SVG/AttributeNames.h>
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#include <LibWeb/SVG/TagNames.h>
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#include <LibWeb/ServiceWorker/ServiceWorkerGlobalScope.h>
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#include <LibWeb/UIEvents/EventNames.h>
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#include <LibWeb/UIEvents/InputTypes.h>
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#include <LibWeb/WebGL/EventNames.h>
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#include <LibWeb/WebIDL/AbstractOperations.h>
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#include <LibWeb/XHR/EventNames.h>
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#include <LibWeb/XLink/AttributeNames.h>
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namespace Web::Bindings {
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static RefPtr<JS::VM> s_main_thread_vm;
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// https://html.spec.whatwg.org/multipage/webappapis.html#active-script
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HTML::Script* active_script()
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{
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// 1. Let record be GetActiveScriptOrModule().
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auto record = main_thread_vm().get_active_script_or_module();
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// 2. If record is null, return null.
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// 3. Return record.[[HostDefined]].
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return record.visit(
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[](GC::Ref<JS::Script>& js_script) -> HTML::Script* {
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return verify_cast<HTML::ClassicScript>(js_script->host_defined());
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},
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[](GC::Ref<JS::Module>& js_module) -> HTML::Script* {
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return verify_cast<HTML::ModuleScript>(js_module->host_defined());
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},
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[](Empty) -> HTML::Script* {
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return nullptr;
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});
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}
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ErrorOr<void> initialize_main_thread_vm(HTML::EventLoop::Type type)
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{
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VERIFY(!s_main_thread_vm);
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s_main_thread_vm = TRY(JS::VM::create(make<WebEngineCustomData>()));
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s_main_thread_vm->on_unimplemented_property_access = [](auto const& object, auto const& property_key) {
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dbgln("FIXME: Unimplemented IDL interface: '{}.{}'", object.class_name(), property_key.to_string());
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};
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// NOTE: We intentionally leak the main thread JavaScript VM.
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// This avoids doing an exhaustive garbage collection on process exit.
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s_main_thread_vm->ref();
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auto& custom_data = verify_cast<WebEngineCustomData>(*s_main_thread_vm->custom_data());
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custom_data.event_loop = s_main_thread_vm->heap().allocate<HTML::EventLoop>(type);
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// These strings could potentially live on the VM similar to CommonPropertyNames.
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DOM::MutationType::initialize_strings();
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Editing::CommandNames::initialize_strings();
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HTML::AttributeNames::initialize_strings();
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HTML::CustomElementReactionNames::initialize_strings();
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HTML::EventNames::initialize_strings();
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HTML::TagNames::initialize_strings();
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MathML::TagNames::initialize_strings();
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MediaSourceExtensions::EventNames::initialize_strings();
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Namespace::initialize_strings();
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NavigationTiming::EntryNames::initialize_strings();
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PerformanceTimeline::EntryTypes::initialize_strings();
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SVG::AttributeNames::initialize_strings();
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SVG::TagNames::initialize_strings();
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UIEvents::EventNames::initialize_strings();
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UIEvents::InputTypes::initialize_strings();
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WebGL::EventNames::initialize_strings();
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XHR::EventNames::initialize_strings();
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XLink::AttributeNames::initialize_strings();
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// 8.1.5.1 HostEnsureCanAddPrivateElement(O), https://html.spec.whatwg.org/multipage/webappapis.html#the-hostensurecanaddprivateelement-implementation
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s_main_thread_vm->host_ensure_can_add_private_element = [](JS::Object const& object) -> JS::ThrowCompletionOr<void> {
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// 1. If O is a WindowProxy object, or implements Location, then return Completion { [[Type]]: throw, [[Value]]: a new TypeError }.
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if (is<HTML::WindowProxy>(object) || is<HTML::Location>(object))
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return s_main_thread_vm->throw_completion<JS::TypeError>("Cannot add private elements to window or location object"sv);
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// 2. Return NormalCompletion(unused).
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return {};
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};
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// FIXME: Implement 8.1.5.2 HostEnsureCanCompileStrings(callerRealm, calleeRealm), https://html.spec.whatwg.org/multipage/webappapis.html#hostensurecancompilestrings(callerrealm,-calleerealm)
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// 8.1.5.3 HostPromiseRejectionTracker(promise, operation), https://html.spec.whatwg.org/multipage/webappapis.html#the-hostpromiserejectiontracker-implementation
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// https://whatpr.org/html/9893/webappapis.html#the-hostpromiserejectiontracker-implementation
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s_main_thread_vm->host_promise_rejection_tracker = [](JS::Promise& promise, JS::Promise::RejectionOperation operation) {
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auto& vm = *s_main_thread_vm;
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// 1. Let script be the running script.
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// The running script is the script in the [[HostDefined]] field in the ScriptOrModule component of the running JavaScript execution context.
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HTML::Script* script { nullptr };
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vm.running_execution_context().script_or_module.visit(
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[&script](GC::Ref<JS::Script>& js_script) {
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script = verify_cast<HTML::ClassicScript>(js_script->host_defined());
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},
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[&script](GC::Ref<JS::Module>& js_module) {
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script = verify_cast<HTML::ModuleScript>(js_module->host_defined());
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},
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[](Empty) {
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});
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// 2. If script is a classic script and script's muted errors is true, then return.
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// NOTE: is<T>() returns false if nullptr is passed.
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if (is<HTML::ClassicScript>(script)) {
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auto const& classic_script = static_cast<HTML::ClassicScript const&>(*script);
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if (classic_script.muted_errors() == HTML::ClassicScript::MutedErrors::Yes)
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return;
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}
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// 3. Let realm be the current realm.
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// 4. If script is not null, then set settings object to script's realm.
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auto& realm = script ? script->realm() : *vm.current_realm();
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// 5. Let global be realm's global object.
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auto* global_mixin = dynamic_cast<HTML::UniversalGlobalScopeMixin*>(&realm.global_object());
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VERIFY(global_mixin);
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auto& global = global_mixin->this_impl();
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switch (operation) {
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// 6. If operation is "reject",
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case JS::Promise::RejectionOperation::Reject:
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// 1. Append promise to global's about-to-be-notified rejected promises list.
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global_mixin->push_onto_about_to_be_notified_rejected_promises_list(promise);
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break;
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// 7. If operation is "handle",
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case JS::Promise::RejectionOperation::Handle: {
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// 1. If global's about-to-be-notified rejected promises list contains promise, then remove promise from that list and return.
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bool removed_about_to_be_notified_rejected_promise = global_mixin->remove_from_about_to_be_notified_rejected_promises_list(promise);
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if (removed_about_to_be_notified_rejected_promise)
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return;
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// 3. Remove promise from global's outstanding rejected promises weak set.
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bool removed_outstanding_rejected_promise = global_mixin->remove_from_outstanding_rejected_promises_weak_set(&promise);
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// 2. If global's outstanding rejected promises weak set does not contain promise, then return.
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// NOTE: This is done out of order because removed_outstanding_rejected_promise will be false if the promise wasn't in the set or true if it was and got removed.
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if (!removed_outstanding_rejected_promise)
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return;
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// 4. Queue a global task on the DOM manipulation task source given global to fire an event named rejectionhandled at global, using PromiseRejectionEvent,
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// with the promise attribute initialized to promise, and the reason attribute initialized to the value of promise's [[PromiseResult]] internal slot.
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HTML::queue_global_task(HTML::Task::Source::DOMManipulation, global, GC::create_function(s_main_thread_vm->heap(), [&global, &promise] {
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// FIXME: This currently assumes that global is a WindowObject.
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auto& window = verify_cast<HTML::Window>(global);
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HTML::PromiseRejectionEventInit event_init {
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{}, // Initialize the inherited DOM::EventInit
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/* .promise = */ promise,
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/* .reason = */ promise.result(),
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};
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auto promise_rejection_event = HTML::PromiseRejectionEvent::create(HTML::relevant_realm(global), HTML::EventNames::rejectionhandled, event_init);
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window.dispatch_event(promise_rejection_event);
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}));
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break;
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}
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default:
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VERIFY_NOT_REACHED();
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}
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};
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// 8.1.5.4.1 HostCallJobCallback(callback, V, argumentsList), https://html.spec.whatwg.org/multipage/webappapis.html#hostcalljobcallback
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// https://whatpr.org/html/9893/webappapis.html#hostcalljobcallback
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s_main_thread_vm->host_call_job_callback = [](JS::JobCallback& callback, JS::Value this_value, ReadonlySpan<JS::Value> arguments_list) {
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auto& callback_host_defined = verify_cast<WebEngineCustomJobCallbackData>(*callback.custom_data());
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// 1. Let incumbent realm be callback.[[HostDefined]].[[IncumbentRealm]].
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auto& incumbent_realm = callback_host_defined.incumbent_realm;
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// 2. Let script execution context be callback.[[HostDefined]].[[ActiveScriptContext]].
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auto* script_execution_context = callback_host_defined.active_script_context.ptr();
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// 3. Prepare to run a callback with incumbent realm.
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HTML::prepare_to_run_callback(incumbent_realm);
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// 4. If script execution context is not null, then push script execution context onto the JavaScript execution context stack.
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if (script_execution_context)
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s_main_thread_vm->push_execution_context(*script_execution_context);
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// 5. Let result be Call(callback.[[Callback]], V, argumentsList).
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auto result = JS::call(*s_main_thread_vm, callback.callback(), this_value, arguments_list);
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// 6. If script execution context is not null, then pop script execution context from the JavaScript execution context stack.
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if (script_execution_context) {
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VERIFY(&s_main_thread_vm->running_execution_context() == script_execution_context);
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s_main_thread_vm->pop_execution_context();
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}
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// 7. Clean up after running a callback with incumbent realm.
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HTML::clean_up_after_running_callback(incumbent_realm);
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// 8. Return result.
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return result;
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};
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// 8.1.5.4.2 HostEnqueueFinalizationRegistryCleanupJob(finalizationRegistry), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuefinalizationregistrycleanupjob
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s_main_thread_vm->host_enqueue_finalization_registry_cleanup_job = [](JS::FinalizationRegistry& finalization_registry) {
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// 1. Let global be finalizationRegistry.[[Realm]]'s global object.
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auto& global = finalization_registry.realm().global_object();
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// 2. Queue a global task on the JavaScript engine task source given global to perform the following steps:
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HTML::queue_global_task(HTML::Task::Source::JavaScriptEngine, global, GC::create_function(s_main_thread_vm->heap(), [&finalization_registry] {
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// 1. Let entry be finalizationRegistry.[[CleanupCallback]].[[Callback]].[[Realm]].
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auto& entry = *finalization_registry.cleanup_callback().callback().realm();
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// 2. Check if we can run script with entry. If this returns "do not run", then return.
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if (HTML::can_run_script(entry) == HTML::RunScriptDecision::DoNotRun)
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return;
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// 3. Prepare to run script with entry.
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HTML::prepare_to_run_script(entry);
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// 4. Let result be the result of performing CleanupFinalizationRegistry(finalizationRegistry).
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auto result = finalization_registry.cleanup();
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// 5. Clean up after running script with entry.
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HTML::clean_up_after_running_script(entry);
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// 6. If result is an abrupt completion, then report the exception given by result.[[Value]].
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if (result.is_error())
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HTML::report_exception(result, entry);
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}));
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};
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// 8.1.5.4.3 HostEnqueuePromiseJob(job, realm), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuepromisejob
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// // https://whatpr.org/html/9893/webappapis.html#hostenqueuepromisejob
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s_main_thread_vm->host_enqueue_promise_job = [](GC::Ref<GC::Function<JS::ThrowCompletionOr<JS::Value>()>> job, JS::Realm* realm) {
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auto& vm = *s_main_thread_vm;
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// IMPLEMENTATION DEFINED: The JS spec says we must take implementation defined steps to make the currently active script or module at the time of HostEnqueuePromiseJob being invoked
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// also be the active script or module of the job at the time of its invocation.
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// This means taking it here now and passing it through to the lambda.
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auto script_or_module = vm.get_active_script_or_module();
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// 1. Queue a microtask to perform the following steps:
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// This instance of "queue a microtask" uses the "implied document". The best fit for "implied document" here is "If the task is being queued by or for a script, then return the script's settings object's responsible document."
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// Do note that "implied document" from the spec is handwavy and the spec authors are trying to get rid of it: https://github.com/whatwg/html/issues/4980
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auto* script = active_script();
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auto& heap = realm ? realm->heap() : vm.heap();
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HTML::queue_a_microtask(script ? script->settings_object().responsible_document().ptr() : nullptr, GC::create_function(heap, [&vm, realm, job = move(job), script_or_module = move(script_or_module)] {
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// The dummy execution context has to be kept up here to keep it alive for the duration of the function.
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OwnPtr<JS::ExecutionContext> dummy_execution_context;
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if (realm) {
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// 1. If realm is not null, then check if we can run script with realm. If this returns "do not run" then return.
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if (HTML::can_run_script(*realm) == HTML::RunScriptDecision::DoNotRun)
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return;
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// 2. If realm is not null, then prepare to run script with realm.
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HTML::prepare_to_run_script(*realm);
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// IMPLEMENTATION DEFINED: Additionally to preparing to run a script, we also prepare to run a callback here. This matches WebIDL's
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// invoke_callback() / call_user_object_operation() functions, and prevents a crash in host_make_job_callback()
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// when getting the incumbent settings object.
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HTML::prepare_to_run_callback(*realm);
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// IMPLEMENTATION DEFINED: Per the previous "implementation defined" comment, we must now make the script or module the active script or module.
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// Since the only active execution context currently is the realm execution context of job settings, lets attach it here.
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HTML::execution_context_of_realm(*realm).script_or_module = script_or_module;
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} else {
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// FIXME: We need to setup a dummy execution context in case a JS::NativeFunction is called when processing the job.
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// This is because JS::NativeFunction::call excepts something to be on the execution context stack to be able to get the caller context to initialize the environment.
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// Do note that the JS spec gives _no_ guarantee that the execution context stack has something on it if HostEnqueuePromiseJob was called with a null realm: https://tc39.es/ecma262/#job-preparedtoevaluatecode
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dummy_execution_context = JS::ExecutionContext::create();
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dummy_execution_context->script_or_module = script_or_module;
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vm.push_execution_context(*dummy_execution_context);
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}
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// 3. Let result be job().
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auto result = job->function()();
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// 4. If realm is not null, then clean up after running script with job settings.
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if (realm) {
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// IMPLEMENTATION DEFINED: Disassociate the realm execution context from the script or module.
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HTML::execution_context_of_realm(*realm).script_or_module = Empty {};
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// IMPLEMENTATION DEFINED: See comment above, we need to clean up the non-standard prepare_to_run_callback() call.
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HTML::clean_up_after_running_callback(*realm);
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HTML::clean_up_after_running_script(*realm);
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} else {
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// Pop off the dummy execution context. See the above FIXME block about why this is done.
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vm.pop_execution_context();
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}
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// 5. If result is an abrupt completion, then report the exception given by result.[[Value]].
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if (result.is_error())
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HTML::report_exception(result, *realm);
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}));
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};
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// 8.1.5.4.4 HostMakeJobCallback(callable), https://html.spec.whatwg.org/multipage/webappapis.html#hostmakejobcallback
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// https://whatpr.org/html/9893/webappapis.html#hostmakejobcallback
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s_main_thread_vm->host_make_job_callback = [](JS::FunctionObject& callable) -> GC::Ref<JS::JobCallback> {
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// 1. Let incumbent realm be the incumbent realm.
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auto& incumbent_realm = HTML::incumbent_realm();
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// 2. Let active script be the active script.
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auto* script = active_script();
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// 3. Let script execution context be null.
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OwnPtr<JS::ExecutionContext> script_execution_context;
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// 4. If active script is not null, set script execution context to a new JavaScript execution context, with its Function field set to null,
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// its Realm field set to active script's realm, and its ScriptOrModule set to active script's record.
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if (script) {
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script_execution_context = JS::ExecutionContext::create();
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script_execution_context->function = nullptr;
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script_execution_context->realm = &script->realm();
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if (is<HTML::ClassicScript>(script)) {
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script_execution_context->script_or_module = GC::Ref<JS::Script>(*verify_cast<HTML::ClassicScript>(script)->script_record());
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} else if (is<HTML::ModuleScript>(script)) {
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if (is<HTML::JavaScriptModuleScript>(script)) {
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script_execution_context->script_or_module = GC::Ref<JS::Module>(*verify_cast<HTML::JavaScriptModuleScript>(script)->record());
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} else {
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// NOTE: Handle CSS and JSON module scripts once we have those.
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VERIFY_NOT_REACHED();
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}
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} else {
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VERIFY_NOT_REACHED();
|
||
}
|
||
}
|
||
|
||
// 5. Return the JobCallback Record { [[Callback]]: callable, [[HostDefined]]: { [[IncumbentRealm]]: incumbent realm, [[ActiveScriptContext]]: script execution context } }.
|
||
auto host_defined = adopt_own(*new WebEngineCustomJobCallbackData(incumbent_realm, move(script_execution_context)));
|
||
return JS::JobCallback::create(*s_main_thread_vm, callable, move(host_defined));
|
||
};
|
||
|
||
// 8.1.6.7.1 HostGetImportMetaProperties(moduleRecord), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetimportmetaproperties
|
||
s_main_thread_vm->host_get_import_meta_properties = [](JS::SourceTextModule& module_record) {
|
||
auto& realm = module_record.realm();
|
||
auto& vm = realm.vm();
|
||
|
||
// 1. Let moduleScript be moduleRecord.[[HostDefined]].
|
||
auto& module_script = *verify_cast<HTML::Script>(module_record.host_defined());
|
||
|
||
// 2. Assert: moduleScript's base URL is not null, as moduleScript is a JavaScript module script.
|
||
VERIFY(module_script.base_url().is_valid());
|
||
|
||
// 3. Let urlString be moduleScript's base URL, serialized.
|
||
auto url_string = module_script.base_url().serialize();
|
||
|
||
// 4. Let steps be the following steps, given the argument specifier:
|
||
auto steps = [module_script = GC::Ref { module_script }](JS::VM& vm) -> JS::ThrowCompletionOr<JS::Value> {
|
||
auto specifier = vm.argument(0);
|
||
|
||
// 1. Set specifier to ? ToString(specifier).
|
||
auto specifier_string = TRY(specifier.to_string(vm));
|
||
|
||
// 2. Let url be the result of resolving a module specifier given moduleScript and specifier.
|
||
auto url = TRY(Bindings::throw_dom_exception_if_needed(vm, [&] {
|
||
return HTML::resolve_module_specifier(*module_script, specifier_string.to_byte_string());
|
||
}));
|
||
|
||
// 3. Return the serialization of url.
|
||
return JS::PrimitiveString::create(vm, url.serialize());
|
||
};
|
||
|
||
// 4. Let resolveFunction be ! CreateBuiltinFunction(steps, 1, "resolve", « »).
|
||
auto resolve_function = JS::NativeFunction::create(realm, move(steps), 1, vm.names.resolve);
|
||
|
||
// 5. Return « Record { [[Key]]: "url", [[Value]]: urlString }, Record { [[Key]]: "resolve", [[Value]]: resolveFunction } ».
|
||
HashMap<JS::PropertyKey, JS::Value> meta;
|
||
meta.set("url", JS::PrimitiveString::create(vm, move(url_string)));
|
||
meta.set("resolve", resolve_function);
|
||
|
||
return meta;
|
||
};
|
||
|
||
// 8.1.6.7.2 HostGetSupportedImportAttributes(), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetsupportedimportassertions
|
||
s_main_thread_vm->host_get_supported_import_attributes = []() -> Vector<ByteString> {
|
||
// 1. Return « "type" ».
|
||
return { "type"sv };
|
||
};
|
||
|
||
// 8.1.6.7.3 HostLoadImportedModule(referrer, moduleRequest, loadState, payload), https://html.spec.whatwg.org/multipage/webappapis.html#hostloadimportedmodule
|
||
// https://whatpr.org/html/9893/webappapis.html#hostloadimportedmodule
|
||
s_main_thread_vm->host_load_imported_module = [](JS::ImportedModuleReferrer referrer, JS::ModuleRequest const& module_request, GC::Ptr<JS::GraphLoadingState::HostDefined> load_state, JS::ImportedModulePayload payload) -> void {
|
||
auto& vm = *s_main_thread_vm;
|
||
|
||
// 1. Let moduleMapRealm be the current realm.
|
||
auto* module_map_realm = vm.current_realm();
|
||
|
||
// 2. If moduleMapRealm's global object implements WorkletGlobalScope or ServiceWorkerGlobalScope and loadState is undefined, then:
|
||
if ((is<HTML::WorkletGlobalScope>(module_map_realm->global_object()) || is<ServiceWorker::ServiceWorkerGlobalScope>(module_map_realm->global_object())) && !load_state) {
|
||
// 1. Let completion be Completion Record { [[Type]]: throw, [[Value]]: a new TypeError, [[Target]]: empty }.
|
||
auto completion = JS::throw_completion(JS::TypeError::create(*module_map_realm, "Dynamic Import not available for Worklets or ServiceWorkers"_string));
|
||
|
||
// 2. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion).
|
||
JS::finish_loading_imported_module(referrer, module_request, payload, completion);
|
||
|
||
// 3. Return.
|
||
return;
|
||
}
|
||
|
||
// 3. Let referencingScript be null.
|
||
Optional<HTML::Script&> referencing_script;
|
||
|
||
// 4. Let originalFetchOptions be the default script fetch options.
|
||
auto original_fetch_options = HTML::default_script_fetch_options();
|
||
|
||
// 5. Let fetchReferrer be "client".
|
||
Fetch::Infrastructure::Request::ReferrerType fetch_referrer = Fetch::Infrastructure::Request::Referrer::Client;
|
||
|
||
// 6. If referrer is a Script Record or a Cyclic Module Record, then:
|
||
if (referrer.has<GC::Ref<JS::Script>>() || referrer.has<GC::Ref<JS::CyclicModule>>()) {
|
||
// 1. Set referencingScript to referrer.[[HostDefined]].
|
||
referencing_script = verify_cast<HTML::Script>(referrer.has<GC::Ref<JS::Script>>() ? *referrer.get<GC::Ref<JS::Script>>()->host_defined() : *referrer.get<GC::Ref<JS::CyclicModule>>()->host_defined());
|
||
|
||
// 2. Set fetchReferrer to referencingScript's base URL.
|
||
fetch_referrer = referencing_script->base_url();
|
||
|
||
// FIXME: 3. Set originalFetchOptions to referencingScript's fetch options.
|
||
|
||
// 4. Set moduleMapRealm to referencingScript's realm.
|
||
module_map_realm = &referencing_script->realm();
|
||
}
|
||
|
||
// 7. If referrer is a Cyclic Module Record and moduleRequest is equal to the first element of referrer.[[RequestedModules]], then:
|
||
if (referrer.has<GC::Ref<JS::CyclicModule>>()) {
|
||
// FIXME: Why do we need to check requested modules is empty here?
|
||
if (auto const& requested_modules = referrer.get<GC::Ref<JS::CyclicModule>>()->requested_modules(); !requested_modules.is_empty() && module_request == requested_modules.first()) {
|
||
// 1. For each ModuleRequest record requested of referrer.[[RequestedModules]]:
|
||
for (auto const& module_request : referrer.get<GC::Ref<JS::CyclicModule>>()->requested_modules()) {
|
||
// 1. If moduleRequest.[[Attributes]] contains a Record entry such that entry.[[Key]] is not "type", then:
|
||
for (auto const& attribute : module_request.attributes) {
|
||
if (attribute.key == "type"sv)
|
||
continue;
|
||
|
||
// 1. Let completion be Completion Record { [[Type]]: throw, [[Value]]: a new SyntaxError exception, [[Target]]: empty }.
|
||
auto completion = JS::throw_completion(JS::SyntaxError::create(*module_map_realm, "Module request attributes must only contain a type attribute"_string));
|
||
|
||
// 2. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion).
|
||
JS::finish_loading_imported_module(referrer, module_request, payload, completion);
|
||
|
||
// 3. Return.
|
||
return;
|
||
}
|
||
}
|
||
|
||
// 2. Resolve a module specifier given referencingScript and moduleRequest.[[Specifier]], catching any
|
||
// exceptions. If they throw an exception, let resolutionError be the thrown exception.
|
||
auto maybe_exception = HTML::resolve_module_specifier(referencing_script, module_request.module_specifier);
|
||
|
||
// 3. If the previous step threw an exception, then:
|
||
if (maybe_exception.is_exception()) {
|
||
// 1. Let completion be Completion Record { [[Type]]: throw, [[Value]]: resolutionError, [[Target]]: empty }.
|
||
auto completion = exception_to_throw_completion(main_thread_vm(), maybe_exception.exception());
|
||
|
||
// 2. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion).
|
||
JS::finish_loading_imported_module(referrer, module_request, payload, completion);
|
||
|
||
// 3. Return.
|
||
return;
|
||
}
|
||
|
||
// 4. Let moduleType be the result of running the module type from module request steps given moduleRequest.
|
||
auto module_type = HTML::module_type_from_module_request(module_request);
|
||
|
||
// 5. If the result of running the module type allowed steps given moduleType and moduleMapRealm is false, then:
|
||
if (!HTML::module_type_allowed(*module_map_realm, module_type)) {
|
||
// 1. Let completion be Completion Record { [[Type]]: throw, [[Value]]: a new TypeError exception, [[Target]]: empty }.
|
||
auto completion = JS::throw_completion(JS::SyntaxError::create(*module_map_realm, MUST(String::formatted("Module type '{}' is not supported", module_type))));
|
||
|
||
// 2. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion).
|
||
JS::finish_loading_imported_module(referrer, module_request, payload, completion);
|
||
|
||
// 3. Return
|
||
return;
|
||
}
|
||
|
||
// Spec-Note: This step is essentially validating all of the requested module specifiers and type attributes
|
||
// when the first call to HostLoadImportedModule for a static module dependency list is made, to
|
||
// avoid further loading operations in the case any one of the dependencies has a static error.
|
||
// We treat a module with unresolvable module specifiers or unsupported type attributes the same
|
||
// as one that cannot be parsed; in both cases, a syntactic issue makes it impossible to ever
|
||
// contemplate linking the module later.
|
||
}
|
||
}
|
||
|
||
// 8. Let url be the result of resolving a module specifier given referencingScript and moduleRequest.[[Specifier]],
|
||
// catching any exceptions. If they throw an exception, let resolutionError be the thrown exception.
|
||
auto url = HTML::resolve_module_specifier(referencing_script, module_request.module_specifier);
|
||
|
||
// 9. If the previous step threw an exception, then:
|
||
if (url.is_exception()) {
|
||
// 1. Let completion be Completion Record { [[Type]]: throw, [[Value]]: resolutionError, [[Target]]: empty }.
|
||
auto completion = exception_to_throw_completion(main_thread_vm(), url.exception());
|
||
|
||
// 2. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion).
|
||
HTML::TemporaryExecutionContext context { *module_map_realm };
|
||
JS::finish_loading_imported_module(referrer, module_request, payload, completion);
|
||
|
||
// 3. Return.
|
||
return;
|
||
}
|
||
|
||
// 10. Let settingsObject be moduleMapRealm's principal realm's settings object.
|
||
auto& settings_object = HTML::principal_realm_settings_object(HTML::principal_realm(*module_map_realm));
|
||
|
||
// 11. Let fetchOptions be the result of getting the descendant script fetch options given originalFetchOptions, url, and settingsObject.
|
||
auto fetch_options = HTML::get_descendant_script_fetch_options(original_fetch_options, url.value(), settings_object);
|
||
|
||
// 12. Let destination be "script".
|
||
auto destination = Fetch::Infrastructure::Request::Destination::Script;
|
||
|
||
// 13. Let fetchClient be moduleMapRealm's principal realm's settings object.
|
||
GC::Ref fetch_client { HTML::principal_realm_settings_object(HTML::principal_realm(*module_map_realm)) };
|
||
|
||
// 15. If loadState is not undefined, then:
|
||
HTML::PerformTheFetchHook perform_fetch;
|
||
if (load_state) {
|
||
auto& fetch_context = static_cast<HTML::FetchContext&>(*load_state);
|
||
|
||
// 1. Set destination to loadState.[[Destination]].
|
||
destination = fetch_context.destination;
|
||
|
||
// 2. Set fetchClient to loadState.[[FetchClient]].
|
||
fetch_client = fetch_context.fetch_client;
|
||
|
||
// For step 13
|
||
perform_fetch = fetch_context.perform_fetch;
|
||
}
|
||
|
||
auto on_single_fetch_complete = HTML::create_on_fetch_script_complete(module_map_realm->heap(), [referrer, module_map_realm, load_state, module_request, payload](GC::Ptr<HTML::Script> const& module_script) -> void {
|
||
auto& realm = *module_map_realm;
|
||
// onSingleFetchComplete given moduleScript is the following algorithm:
|
||
// 1. Let completion be null.
|
||
// NOTE: Our JS::Completion does not support non JS::Value types for its [[Value]], a such we
|
||
// use JS::ThrowCompletionOr here.
|
||
|
||
auto& vm = realm.vm();
|
||
GC::Ptr<JS::Module> module = nullptr;
|
||
|
||
auto completion = [&]() -> JS::ThrowCompletionOr<GC::Ref<JS::Module>> {
|
||
// 2. If moduleScript is null, then set completion to Completion Record { [[Type]]: throw, [[Value]]: a new TypeError, [[Target]]: empty }.
|
||
if (!module_script) {
|
||
return JS::throw_completion(JS::TypeError::create(realm, ByteString::formatted("Loading imported module '{}' failed.", module_request.module_specifier)));
|
||
}
|
||
// 3. Otherwise, if moduleScript's parse error is not null, then:
|
||
else if (!module_script->parse_error().is_null()) {
|
||
// 1. Let parseError be moduleScript's parse error.
|
||
auto parse_error = module_script->parse_error();
|
||
|
||
// 2. Set completion to Completion Record { [[Type]]: throw, [[Value]]: parseError, [[Target]]: empty }.
|
||
auto completion = JS::throw_completion(parse_error);
|
||
|
||
// 3. If loadState is not undefined and loadState.[[ParseError]] is null, set loadState.[[ParseError]] to parseError.
|
||
if (load_state) {
|
||
auto& load_state_as_fetch_context = static_cast<HTML::FetchContext&>(*load_state);
|
||
if (load_state_as_fetch_context.parse_error.is_null()) {
|
||
load_state_as_fetch_context.parse_error = parse_error;
|
||
}
|
||
}
|
||
|
||
return completion;
|
||
}
|
||
// 4. Otherwise, set completion to Completion Record { [[Type]]: normal, [[Value]]: moduleScript's record, [[Target]]: empty }.
|
||
else {
|
||
module = static_cast<HTML::JavaScriptModuleScript&>(*module_script).record();
|
||
return JS::ThrowCompletionOr<GC::Ref<JS::Module>>(*module);
|
||
}
|
||
}();
|
||
|
||
// 5. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion).
|
||
// NON-STANDARD: To ensure that LibJS can find the module on the stack, we push a new execution context.
|
||
|
||
auto module_execution_context = JS::ExecutionContext::create();
|
||
module_execution_context->realm = realm;
|
||
if (module)
|
||
module_execution_context->script_or_module = GC::Ref { *module };
|
||
vm.push_execution_context(*module_execution_context);
|
||
|
||
JS::finish_loading_imported_module(referrer, module_request, payload, completion);
|
||
|
||
vm.pop_execution_context();
|
||
});
|
||
|
||
// 16. Fetch a single imported module script given url, fetchClient, destination, fetchOptions, moduleMapRealm, fetchReferrer,
|
||
// moduleRequest, and onSingleFetchComplete as defined below.
|
||
// If loadState is not undefined and loadState.[[PerformFetch]] is not null, pass loadState.[[PerformFetch]] along as well.
|
||
HTML::fetch_single_imported_module_script(*module_map_realm, url.release_value(), *fetch_client, destination, fetch_options, *module_map_realm, fetch_referrer, module_request, perform_fetch, on_single_fetch_complete);
|
||
};
|
||
|
||
// https://whatpr.org/html/9893/webappapis.html#hostinitializeshadowrealm(realm,-context,-o)
|
||
// 8.1.6.8 HostInitializeShadowRealm(realm, context, O)
|
||
s_main_thread_vm->host_initialize_shadow_realm = [](JS::Realm& realm, NonnullOwnPtr<JS::ExecutionContext> context, JS::ShadowRealm& object) -> JS::ThrowCompletionOr<void> {
|
||
// FIXME: 1. Set realm's is global prototype chain mutable to true.
|
||
|
||
// 2. Let globalObject be a new ShadowRealmGlobalScope object with realm.
|
||
auto global_object = HTML::ShadowRealmGlobalScope::create(realm);
|
||
|
||
// 3. Let settings be a new synthetic realm settings object that this algorithm will subsequently initialize.
|
||
auto settings = HTML::SyntheticRealmSettings {
|
||
// 4. Set settings's execution context to context.
|
||
.execution_context = move(context),
|
||
|
||
// 5. Set settings's principal realm to O's associated realm's principal realm
|
||
.principal_realm = HTML::principal_realm(object.shape().realm()),
|
||
|
||
// 6. Set settings's module map to a new module map, initially empty.
|
||
.module_map = realm.create<HTML::ModuleMap>(),
|
||
};
|
||
|
||
// 7. Set realm.[[HostDefined]] to settings.
|
||
realm.set_host_defined(make<Bindings::SyntheticHostDefined>(move(settings), realm.create<Bindings::Intrinsics>(realm)));
|
||
|
||
// 8. Set realm.[[GlobalObject]] to globalObject.
|
||
realm.set_global_object(global_object);
|
||
|
||
// 9. Set realm.[[GlobalEnv]] to NewGlobalEnvironment(globalObject, globalObject).
|
||
realm.set_global_environment(realm.heap().allocate<JS::GlobalEnvironment>(global_object, global_object));
|
||
|
||
// 10. Perform ? SetDefaultGlobalBindings(realm).
|
||
set_default_global_bindings(realm);
|
||
|
||
// NOTE: This needs to be done after initialization so that the realm has an intrinsics in its [[HostDefined]]
|
||
global_object->initialize_web_interfaces();
|
||
|
||
// 11. Return NormalCompletion(unused).
|
||
return {};
|
||
};
|
||
|
||
s_main_thread_vm->host_unrecognized_date_string = [](StringView date) {
|
||
dbgln("Unable to parse date string: \"{}\"", date);
|
||
};
|
||
|
||
return {};
|
||
}
|
||
|
||
JS::VM& main_thread_vm()
|
||
{
|
||
VERIFY(s_main_thread_vm);
|
||
return *s_main_thread_vm;
|
||
}
|
||
|
||
// https://dom.spec.whatwg.org/#queue-a-mutation-observer-compound-microtask
|
||
void queue_mutation_observer_microtask(DOM::Document const& document)
|
||
{
|
||
auto& vm = main_thread_vm();
|
||
auto& custom_data = verify_cast<WebEngineCustomData>(*vm.custom_data());
|
||
|
||
// 1. If the surrounding agent’s mutation observer microtask queued is true, then return.
|
||
if (custom_data.mutation_observer_microtask_queued)
|
||
return;
|
||
|
||
// 2. Set the surrounding agent’s mutation observer microtask queued to true.
|
||
custom_data.mutation_observer_microtask_queued = true;
|
||
|
||
// 3. Queue a microtask to notify mutation observers.
|
||
// NOTE: This uses the implied document concept. In the case of mutation observers, it is always done in a node context, so document should be that node's document.
|
||
// FIXME: Is it safe to pass custom_data through?
|
||
HTML::queue_a_microtask(&document, GC::create_function(vm.heap(), [&custom_data, &heap = document.heap()]() {
|
||
// 1. Set the surrounding agent’s mutation observer microtask queued to false.
|
||
custom_data.mutation_observer_microtask_queued = false;
|
||
|
||
// 2. Let notifySet be a clone of the surrounding agent’s mutation observers.
|
||
GC::RootVector<DOM::MutationObserver*> notify_set(heap);
|
||
for (auto& observer : custom_data.mutation_observers)
|
||
notify_set.append(observer);
|
||
|
||
// FIXME: 3. Let signalSet be a clone of the surrounding agent’s signal slots.
|
||
|
||
// FIXME: 4. Empty the surrounding agent’s signal slots.
|
||
|
||
// 5. For each mo of notifySet:
|
||
for (auto& mutation_observer : notify_set) {
|
||
// 1. Let records be a clone of mo’s record queue.
|
||
// 2. Empty mo’s record queue.
|
||
auto records = mutation_observer->take_records();
|
||
|
||
// 3. For each node of mo’s node list, remove all transient registered observers whose observer is mo from node’s registered observer list.
|
||
for (auto& node : mutation_observer->node_list()) {
|
||
// FIXME: Is this correct?
|
||
if (node.is_null())
|
||
continue;
|
||
|
||
if (node->registered_observer_list()) {
|
||
node->registered_observer_list()->remove_all_matching([&mutation_observer](DOM::RegisteredObserver& registered_observer) {
|
||
return is<DOM::TransientRegisteredObserver>(registered_observer) && static_cast<DOM::TransientRegisteredObserver&>(registered_observer).observer().ptr() == mutation_observer;
|
||
});
|
||
}
|
||
}
|
||
|
||
// 4. If records is not empty, then invoke mo’s callback with « records, mo » and "report", and with callback this value mo.
|
||
if (!records.is_empty()) {
|
||
auto& callback = mutation_observer->callback();
|
||
auto& realm = callback.callback_context;
|
||
|
||
auto wrapped_records = MUST(JS::Array::create(realm, 0));
|
||
for (size_t i = 0; i < records.size(); ++i) {
|
||
auto& record = records.at(i);
|
||
auto property_index = JS::PropertyKey { i };
|
||
MUST(wrapped_records->create_data_property(property_index, record.ptr()));
|
||
}
|
||
|
||
(void)WebIDL::invoke_callback(callback, mutation_observer, WebIDL::ExceptionBehavior::Report, wrapped_records, mutation_observer);
|
||
}
|
||
}
|
||
|
||
// FIXME: 6. For each slot of signalSet, fire an event named slotchange, with its bubbles attribute set to true, at slot.
|
||
}));
|
||
}
|
||
|
||
// https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-new-javascript-realm
|
||
NonnullOwnPtr<JS::ExecutionContext> create_a_new_javascript_realm(JS::VM& vm, Function<JS::Object*(JS::Realm&)> create_global_object, Function<JS::Object*(JS::Realm&)> create_global_this_value)
|
||
{
|
||
// 1. Perform InitializeHostDefinedRealm() with the provided customizations for creating the global object and the global this binding.
|
||
// 2. Let realm execution context be the running JavaScript execution context.
|
||
auto realm_execution_context = MUST(JS::Realm::initialize_host_defined_realm(vm, move(create_global_object), move(create_global_this_value)));
|
||
|
||
// 3. Remove realm execution context from the JavaScript execution context stack.
|
||
vm.execution_context_stack().remove_first_matching([&realm_execution_context](auto execution_context) {
|
||
return execution_context == realm_execution_context.ptr();
|
||
});
|
||
|
||
// NO-OP: 4. Let realm be realm execution context's Realm component.
|
||
// NO-OP: 5. Set realm's agent to agent.
|
||
|
||
// FIXME: 6. If agent's agent cluster's cross-origin isolation mode is "none", then:
|
||
// 1. Let global be realm's global object.
|
||
// 2. Let status be ! global.[[Delete]]("SharedArrayBuffer").
|
||
// 3. Assert: status is true.
|
||
|
||
// 7. Return realm execution context.
|
||
return realm_execution_context;
|
||
}
|
||
|
||
void WebEngineCustomData::spin_event_loop_until(GC::Root<GC::Function<bool()>> goal_condition)
|
||
{
|
||
Platform::EventLoopPlugin::the().spin_until(move(goal_condition));
|
||
}
|
||
|
||
// https://html.spec.whatwg.org/multipage/custom-elements.html#invoke-custom-element-reactions
|
||
void invoke_custom_element_reactions(Vector<GC::Root<DOM::Element>>& element_queue)
|
||
{
|
||
// 1. While queue is not empty:
|
||
while (!element_queue.is_empty()) {
|
||
// 1. Let element be the result of dequeuing from queue.
|
||
auto element = element_queue.take_first();
|
||
|
||
// 2. Let reactions be element's custom element reaction queue.
|
||
auto* reactions = element->custom_element_reaction_queue();
|
||
|
||
// 3. Repeat until reactions is empty:
|
||
if (!reactions)
|
||
continue;
|
||
while (!reactions->is_empty()) {
|
||
// 1. Remove the first element of reactions, and let reaction be that element. Switch on reaction's type:
|
||
auto reaction = reactions->take_first();
|
||
|
||
reaction.visit(
|
||
[&](DOM::CustomElementUpgradeReaction const& custom_element_upgrade_reaction) -> void {
|
||
// -> upgrade reaction
|
||
// Upgrade element using reaction's custom element definition.
|
||
auto maybe_exception = element->upgrade_element(*custom_element_upgrade_reaction.custom_element_definition);
|
||
// If this throws an exception, catch it, and report it for reaction's custom element definition's constructor's corresponding JavaScript object's associated realm's global object.
|
||
if (maybe_exception.is_error()) {
|
||
// FIXME: Should it be easier to get to report an exception from an IDL callback?
|
||
auto& callback = custom_element_upgrade_reaction.custom_element_definition->constructor();
|
||
auto& realm = callback.callback->shape().realm();
|
||
auto& global = realm.global_object();
|
||
|
||
auto* window_or_worker = dynamic_cast<HTML::WindowOrWorkerGlobalScopeMixin*>(&global);
|
||
VERIFY(window_or_worker);
|
||
window_or_worker->report_an_exception(maybe_exception.error_value());
|
||
}
|
||
},
|
||
[&](DOM::CustomElementCallbackReaction& custom_element_callback_reaction) -> void {
|
||
// -> callback reaction
|
||
// Invoke reaction's callback function with reaction's arguments and "report", and callback this value set to element.
|
||
(void)WebIDL::invoke_callback(*custom_element_callback_reaction.callback, element.ptr(), WebIDL::ExceptionBehavior::Report, custom_element_callback_reaction.arguments);
|
||
});
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|