ladybird/Libraries/LibGUI/GVariant.cpp
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

386 lines
10 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/JsonValue.h>
#include <LibGUI/GVariant.h>
const char* to_string(GVariant::Type type)
{
switch (type) {
case GVariant::Type::Invalid: return "Invalid";
case GVariant::Type::Bool: return "Bool";
case GVariant::Type::Int: return "Int";
case GVariant::Type::UnsignedInt: return "UnsignedInt";
case GVariant::Type::Float: return "Float";
case GVariant::Type::String: return "String";
case GVariant::Type::Bitmap: return "Bitmap";
case GVariant::Type::Color: return "Color";
case GVariant::Type::Icon: return "Icon";
case GVariant::Type::Point: return "Point";
case GVariant::Type::Size: return "Size";
case GVariant::Type::Rect: return "Rect";
case GVariant::Type::Font: return "Font";
}
ASSERT_NOT_REACHED();
}
GVariant::GVariant()
{
m_value.as_string = nullptr;
}
GVariant::~GVariant()
{
clear();
}
void GVariant::clear()
{
switch (m_type) {
case Type::String:
AK::deref_if_not_null(m_value.as_string);
break;
case Type::Bitmap:
AK::deref_if_not_null(m_value.as_bitmap);
break;
case Type::Icon:
AK::deref_if_not_null(m_value.as_icon);
break;
default:
break;
}
m_type = Type::Invalid;
m_value.as_string = nullptr;
}
GVariant::GVariant(int value)
: m_type(Type::Int)
{
m_value.as_int = value;
}
GVariant::GVariant(unsigned value)
: m_type(Type::UnsignedInt)
{
m_value.as_uint = value;
}
GVariant::GVariant(float value)
: m_type(Type::Float)
{
m_value.as_float = value;
}
GVariant::GVariant(bool value)
: m_type(Type::Bool)
{
m_value.as_bool = value;
}
GVariant::GVariant(const char* cstring)
: GVariant(String(cstring))
{
}
GVariant::GVariant(const String& value)
: m_type(Type::String)
{
m_value.as_string = const_cast<StringImpl*>(value.impl());
AK::ref_if_not_null(m_value.as_string);
}
GVariant::GVariant(const JsonValue& value)
{
if (value.is_null()) {
m_value.as_string = nullptr;
return;
}
if (value.is_i32()) {
m_type = Type::Int;
m_value.as_int = value.as_i32();
return;
}
if (value.is_u32()) {
m_type = Type::UnsignedInt;
m_value.as_uint = value.as_u32();
return;
}
if (value.is_i64()) {
// FIXME: GVariant should have a 64-bit internal type.
m_type = Type::Int;
m_value.as_int = value.to_i32();
return;
}
if (value.is_u64()) {
// FIXME: GVariant should have a 64-bit internal type.
m_type = Type::UnsignedInt;
m_value.as_uint = value.to_u32();
return;
}
if (value.is_string()) {
m_type = Type::String;
m_value.as_string = value.as_string().impl();
m_value.as_string->ref();
return;
}
if (value.is_bool()) {
m_type = Type::Bool;
m_value.as_bool = value.as_bool();
return;
}
ASSERT_NOT_REACHED();
}
GVariant::GVariant(const GraphicsBitmap& value)
: m_type(Type::Bitmap)
{
m_value.as_bitmap = const_cast<GraphicsBitmap*>(&value);
AK::ref_if_not_null(m_value.as_bitmap);
}
GVariant::GVariant(const GIcon& value)
: m_type(Type::Icon)
{
m_value.as_icon = &const_cast<GIconImpl&>(value.impl());
AK::ref_if_not_null(m_value.as_icon);
}
GVariant::GVariant(const Font& value)
: m_type(Type::Font)
{
m_value.as_font = &const_cast<Font&>(value);
AK::ref_if_not_null(m_value.as_font);
}
GVariant::GVariant(Color color)
: m_type(Type::Color)
{
m_value.as_color = color.value();
}
GVariant::GVariant(const Point& point)
: m_type(Type::Point)
{
m_value.as_point = { point.x(), point.y() };
}
GVariant::GVariant(const Size& size)
: m_type(Type::Size)
{
m_value.as_size = { size.width(), size.height() };
}
GVariant::GVariant(const Rect& rect)
: m_type(Type::Rect)
{
m_value.as_rect = (const RawRect&)rect;
}
GVariant& GVariant::operator=(const GVariant& other)
{
if (&other == this)
return *this;
clear();
copy_from(other);
return *this;
}
GVariant& GVariant::operator=(GVariant&& other)
{
if (&other == this)
return *this;
// FIXME: Move, not copy!
clear();
copy_from(other);
other.clear();
return *this;
}
GVariant::GVariant(const GVariant& other)
{
copy_from(other);
}
void GVariant::copy_from(const GVariant& other)
{
ASSERT(!is_valid());
m_type = other.m_type;
switch (m_type) {
case Type::Bool:
m_value.as_bool = other.m_value.as_bool;
break;
case Type::Int:
m_value.as_int = other.m_value.as_int;
break;
case Type::UnsignedInt:
m_value.as_uint = other.m_value.as_uint;
break;
case Type::Float:
m_value.as_float = other.m_value.as_float;
break;
case Type::String:
m_value.as_string = other.m_value.as_string;
AK::ref_if_not_null(m_value.as_bitmap);
break;
case Type::Bitmap:
m_value.as_bitmap = other.m_value.as_bitmap;
AK::ref_if_not_null(m_value.as_bitmap);
break;
case Type::Icon:
m_value.as_icon = other.m_value.as_icon;
AK::ref_if_not_null(m_value.as_icon);
break;
case Type::Font:
m_value.as_font = other.m_value.as_font;
AK::ref_if_not_null(m_value.as_font);
break;
case Type::Color:
m_value.as_color = other.m_value.as_color;
break;
case Type::Point:
m_value.as_point = other.m_value.as_point;
break;
case Type::Size:
m_value.as_size = other.m_value.as_size;
break;
case Type::Rect:
m_value.as_rect = other.m_value.as_rect;
break;
case Type::Invalid:
break;
}
}
bool GVariant::operator==(const GVariant& other) const
{
if (m_type != other.m_type)
return to_string() == other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() == other.as_bool();
case Type::Int:
return as_int() == other.as_int();
case Type::UnsignedInt:
return as_uint() == other.as_uint();
case Type::Float:
return as_float() == other.as_float();
case Type::String:
return as_string() == other.as_string();
case Type::Bitmap:
return m_value.as_bitmap == other.m_value.as_bitmap;
case Type::Icon:
return m_value.as_icon == other.m_value.as_icon;
case Type::Color:
return m_value.as_color == other.m_value.as_color;
case Type::Point:
return as_point() == other.as_point();
case Type::Size:
return as_size() == other.as_size();
case Type::Rect:
return as_rect() == other.as_rect();
case Type::Font:
return &as_font() == &other.as_font();
case Type::Invalid:
return true;
}
ASSERT_NOT_REACHED();
}
bool GVariant::operator<(const GVariant& other) const
{
if (m_type != other.m_type)
return to_string() < other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() < other.as_bool();
case Type::Int:
return as_int() < other.as_int();
case Type::UnsignedInt:
return as_uint() < other.as_uint();
case Type::Float:
return as_float() < other.as_float();
case Type::String:
return as_string() < other.as_string();
case Type::Bitmap:
// FIXME: Maybe compare bitmaps somehow differently?
return m_value.as_bitmap < other.m_value.as_bitmap;
case Type::Icon:
// FIXME: Maybe compare icons somehow differently?
return m_value.as_icon < other.m_value.as_icon;
case Type::Color:
return m_value.as_color < other.m_value.as_color;
case Type::Point:
case Type::Size:
case Type::Rect:
case Type::Font:
// FIXME: Figure out how to compare these.
ASSERT_NOT_REACHED();
case Type::Invalid:
break;
}
ASSERT_NOT_REACHED();
}
String GVariant::to_string() const
{
switch (m_type) {
case Type::Bool:
return as_bool() ? "true" : "false";
case Type::Int:
return String::number(as_int());
case Type::UnsignedInt:
return String::number(as_uint());
case Type::Float:
return String::format("%f", (double)as_float());
case Type::String:
return as_string();
case Type::Bitmap:
return "[GraphicsBitmap]";
case Type::Icon:
return "[GIcon]";
case Type::Color:
return as_color().to_string();
case Type::Point:
return as_point().to_string();
case Type::Size:
return as_size().to_string();
case Type::Rect:
return as_rect().to_string();
case Type::Font:
return String::format("[Font: %s]", as_font().name().characters());
case Type::Invalid:
return "[null]";
break;
}
ASSERT_NOT_REACHED();
}