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bc299754f6
This works everywhere right now, but it's obviously not going to stay that way forever. :^) Note that this does not advance the cursor correctly for whitespace since the cursor is DOM-based and doesn't take whitespace collapsing into account yet.
65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/RefPtr.h>
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#include <LibWeb/Forward.h>
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namespace Web::DOM {
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class Position {
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public:
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Position() { }
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Position(Node&, unsigned offset);
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~Position();
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bool is_valid() const { return m_node; }
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Node* node() { return m_node; }
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const Node* node() const { return m_node; }
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unsigned offset() const { return m_offset; }
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bool operator==(const Position& other) const
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{
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return m_node == other.m_node && m_offset == other.m_offset;
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}
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bool operator!=(const Position& other) const
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{
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return !(*this == other);
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}
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private:
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RefPtr<Node> m_node;
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unsigned m_offset { 0 };
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};
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const LogStream& operator<<(const LogStream&, const Position&);
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}
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