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ALSA: usb: Use DIV_ROUND_UP() instead of open-coding it
Use DIV_ROUND_UP() instead of open-coding it. This documents intent and makes it more clear what is going on for the casual reviewer. Generated using the following the Coccinelle semantic patch. // <smpl> @@ expression x, y; @@ -(((x) + (y) - 1) / (y)) +DIV_ROUND_UP(x, y) // </smpl> Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Link: https://lore.kernel.org/r/20201223172229.781-11-lars@metafoo.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
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1 changed files with 2 additions and 2 deletions
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@ -254,7 +254,7 @@ static int get_relative_value(struct usb_mixer_elem_info *cval, int val)
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if (val < cval->min)
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if (val < cval->min)
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return 0;
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return 0;
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else if (val >= cval->max)
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else if (val >= cval->max)
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return (cval->max - cval->min + cval->res - 1) / cval->res;
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return DIV_ROUND_UP(cval->max - cval->min, cval->res);
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else
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else
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return (val - cval->min) / cval->res;
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return (val - cval->min) / cval->res;
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}
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}
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@ -1338,7 +1338,7 @@ static int mixer_ctl_feature_info(struct snd_kcontrol *kcontrol,
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}
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}
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uinfo->value.integer.min = 0;
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uinfo->value.integer.min = 0;
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uinfo->value.integer.max =
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uinfo->value.integer.max =
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(cval->max - cval->min + cval->res - 1) / cval->res;
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DIV_ROUND_UP(cval->max - cval->min, cval->res);
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}
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}
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return 0;
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return 0;
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}
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}
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