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Some Code Clean Up
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parent
8278e2993d
commit
100dd1db5d
4 changed files with 11 additions and 18 deletions
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@ -4,6 +4,10 @@
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#include "AppPlatform_sdl_base.hpp"
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#define EM_BOOL bool
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#define EM_TRUE true
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#define EM_FALSE false
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class AppPlatform_sdl : public AppPlatform_sdl_base
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{
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public:
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@ -1,10 +1,8 @@
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#include "AppPlatform_sdl.hpp"
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#include <emscripten.h>
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#include "common/Utils.hpp"
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AppPlatform_sdl::AppPlatform_sdl_emscripten(std::string storageDir, SDL_Window *window)
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AppPlatform_sdl::AppPlatform_sdl(std::string storageDir, SDL_Window *window)
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: AppPlatform_sdl_base(storageDir, window)
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{
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}
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@ -2,6 +2,9 @@
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#include <string>
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#include <emscripten.h>
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#include <emscripten/html5.h>
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#include "AppPlatform_sdl_base.hpp"
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class AppPlatform_sdl : public AppPlatform_sdl_base
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@ -10,15 +10,6 @@ typedef AppPlatform_sdl UsedAppPlatform;
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#include "client/app/NinecraftApp.hpp"
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#include <emscripten/html5.h>
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#else
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#define EM_BOOL bool
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#define EM_TRUE true
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#define EM_FALSE false
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#endif
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static float g_fPointToPixelScale = 1.0f;
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UsedAppPlatform *g_pAppPlatform;
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@ -217,18 +208,15 @@ bool DoesAssetExist(const std::string & fileName)
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free(data);
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return true;
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}
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#else
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// access works just fine on linux and friends
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#define DoesAssetExist(fileName) (XPL_ACCESS(fileName, 0) == 0)
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#endif
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void CheckOptionalTextureAvailability()
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{
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#ifdef __EMSCRIPTEN__
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g_bIsMenuBackgroundAvailable = DoesAssetExist("gui/background/panorama_0.png");
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g_bAreCloudsAvailable = DoesAssetExist("environment/clouds.png");
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#else
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// access works just fine on linux and friends
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g_bIsMenuBackgroundAvailable = XPL_ACCESS("assets/gui/background/panorama_0.png", 0) == 0;
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g_bAreCloudsAvailable = XPL_ACCESS("assets/environment/clouds.png", 0) == 0;
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#endif
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}
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// Main
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