* Remove PlatformDefinitions.hpp

This commit is contained in:
iProgramInCpp 2023-10-22 10:56:21 +03:00
parent c503eccd9d
commit 6761e348ec
2 changed files with 0 additions and 41 deletions

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@ -1,40 +0,0 @@
/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
// @DEPRECATED: This is a stupid-ass file. Whoever wrote it didn't understand that each of the SoundSystems aren't going to have their own special functions.
// Either rename it and move it into Sounds or remove it entirely if possible.
#pragma once
// Sound Systems
#include "client/sound/SoundSystem.hpp"
#if 0
// Add sound system overrides here
#elif defined(USE_OPENAL)
// -- OpenAL based sound system
#include "openal/SoundSystemAL.hpp"
#define SOUND_SYSTEM_TYPE SoundSystemAL
#elif defined(_WIN32)
// -- DirectSound based sound system for Windows
#include "windows/SoundSystemWindows.hpp"
#define SOUND_SYSTEM_TYPE SoundSystemWindows
#else
// -- Empty SoundSystem placeholder.
#define SOUND_SYSTEM_TYPE SoundSystem
#endif
// @TODO: SoundSystemSL - Use this for the Android port

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@ -316,7 +316,6 @@
<ClInclude Include="$(MC_ROOT)\compat\AKeyCodes.hpp" />
<ClInclude Include="$(MC_ROOT)\GameMods.hpp" />
<ClInclude Include="$(MC_ROOT)\platforms\openal\SoundSystemAL.hpp" />
<ClInclude Include="$(MC_ROOT)\platforms\PlatformDefinitions.hpp" />
<ClInclude Include="$(MC_ROOT)\platforms\windows\AppPlatform_windows.hpp" />
<ClInclude Include="$(MC_ROOT)\platforms\windows\SoundSystemWindows.hpp" />
<ClInclude Include="$(MC_ROOT)\source\App.hpp" />