* Move client/common/ and client/network/ into common/ and network/ respectively.

This commit is contained in:
iProgramInCpp 2023-08-19 10:05:48 +03:00
parent a689ee7365
commit 919e4d8625
92 changed files with 238 additions and 238 deletions

View file

@ -96,7 +96,7 @@ void drawArrayVTC(GLuint buffer, int count, int stride);
#else
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glext.h> // it'll include from a different dir, namely thirdparty/GL/glext.h

View file

@ -1,7 +1,7 @@
#ifdef USE_OPENAL
#include "SoundSystemAL.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
SoundSystemAL::SoundSystemAL()
{

View file

@ -19,7 +19,7 @@
#include <unordered_map>
#include "client/sound/SoundSystem.hpp"
#include <client/common/Vec3.hpp>
#include <common/Vec3.hpp>
#define MAX_IDLE_SOURCES 50
#define MAX_DISTANCE 16.0f

View file

@ -11,7 +11,7 @@
#include "compat/GL.hpp"
#include <ctime>
#include "AppPlatform.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#ifdef ORIGINAL_CODE
#error "This isn't original code. You probably shouldn't try to compile this"

View file

@ -8,7 +8,7 @@
#define WIN32_LEAN_AND_MEAN
#include "SoundSystemWindows.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
// @TODO: fix crash in playAt when Asan is active

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "AppPlatform.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
void AppPlatform::_tick()
{

View file

@ -12,8 +12,8 @@
#include "client/gui/screens/RenameMPLevelScreen.hpp"
#include "client/gui/screens/SavingWorldScreen.hpp"
#include "client/gui/screens/DeathScreen.hpp"
#include "client/network/ServerSideNetworkHandler.hpp"
#include "client/network/ClientSideNetworkHandler.hpp"
#include "network/ServerSideNetworkHandler.hpp"
#include "network/ClientSideNetworkHandler.hpp"
#include "world/gamemode/SurvivalMode.hpp"
#include "world/gamemode/CreativeMode.hpp"

View file

@ -9,13 +9,13 @@
#pragma once
#include "App.hpp"
#include "client/common/CThread.hpp"
#include "client/common/Mth.hpp"
#include "client/common/Timer.hpp"
#include "common/CThread.hpp"
#include "common/Mth.hpp"
#include "common/Timer.hpp"
#include "client/gui/Gui.hpp"
#include "client/gui/Screen.hpp"
#include "client/network/RakNetInstance.hpp"
#include "client/network/NetEventCallback.hpp"
#include "network/RakNetInstance.hpp"
#include "network/NetEventCallback.hpp"
#include "client/player/input/ITurnInput.hpp"
#include "client/renderer/GameRenderer.hpp"
#include "client/renderer/LevelRenderer.hpp"

View file

@ -10,8 +10,8 @@
#include "GuiComponent.hpp"
#include "Minecraft.hpp"
#include "client/common/Random.hpp"
#include "client/common/Utils.hpp"
#include "common/Random.hpp"
#include "common/Utils.hpp"
class Minecraft; // in case we're included from Minecraft.hpp

View file

@ -9,7 +9,7 @@
#pragma once
#include "ScrolledSelectionList.hpp"
#include "client/network/PingedCompatibleServer.hpp"
#include "network/PingedCompatibleServer.hpp"
class AvailableGamesList : public ScrolledSelectionList
{

View file

@ -9,7 +9,7 @@
#pragma once
#include "../GuiComponent.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
class Minecraft;

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "WorldSelectionList.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
static float WorldSelectionList_Static1(float a, float b, float c, float d)
{

View file

@ -9,7 +9,7 @@
#include "CreateWorldScreen.hpp"
#include "SelectWorldScreen.hpp"
#include "ProgressScreen.hpp"
#include "client/common/Util.hpp"
#include "common/Util.hpp"
CreateWorldScreen::CreateWorldScreen() :
m_textName(1, 0, 0, 0, 0, "", "Unnamed world"),

View file

@ -9,7 +9,7 @@
#include "DirectConnectScreen.hpp"
#include "ProgressScreen.hpp"
#include "JoinGameScreen.hpp"
#include "client/common/Util.hpp"
#include "common/Util.hpp"
DirectConnectScreen::DirectConnectScreen() :
m_textAddress(1, 0, 0, 0, 0, "Server address"),

View file

@ -8,7 +8,7 @@
#include "PauseScreen.hpp"
#include "OptionsScreen.hpp"
#include "client/network/ServerSideNetworkHandler.hpp"
#include "network/ServerSideNetworkHandler.hpp"
PauseScreen::PauseScreen() :
field_3C(0),

View file

@ -11,7 +11,7 @@
#include "CreateWorldScreen.hpp"
#include "ProgressScreen.hpp"
#include "StartMenuScreen.hpp"
#include "client/common/Util.hpp"
#include "common/Util.hpp"
SelectWorldScreen::SelectWorldScreen() :
m_btnDelete (1, "Delete"),

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "Cube.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
const float Cube::c = 180.0f / float(M_PI);

View file

@ -6,7 +6,7 @@
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "ITurnInput.hpp"
float ITurnInput::getDeltaTime()

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Options.hpp"
#include "common/Options.hpp"
class KeyboardInput
{

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "FrustumCuller.hpp"
#include "RenderList.hpp"
#include "Tesselator.hpp"

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "DynamicTexture.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
DynamicTexture::DynamicTexture(int a2) : m_textureIndex(a2)
{

View file

@ -9,7 +9,7 @@
#pragma once
#include "Textures.hpp"
#include "client/common/Random.hpp"
#include "common/Random.hpp"
class Textures; // in case we are being included from Textures. We don't need a complete type
// Essentially, the way these work is by patching themselves into terrain.png with a

View file

@ -9,7 +9,7 @@
#pragma once
#include "Textures.hpp"
#include "client/common/Options.hpp"
#include "common/Options.hpp"
class Font
{

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Matrix.hpp"
#include "common/Matrix.hpp"
#include "world/phys/AABB.hpp"
class Frustum

View file

@ -1,6 +1,6 @@
#include "PatchManager.hpp"
#include "AppPlatform.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "world/tile/Tile.hpp"
#include "world/item/Item.hpp"
#include "compat/GL.hpp"

View file

@ -8,7 +8,7 @@
#include "Tesselator.hpp"
#include "compat/GL.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include <cstddef>

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "Textures.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
bool Textures::MIPMAP = false;

View file

@ -10,7 +10,7 @@
#include <map>
#include "compat/GL.hpp"
#include "client/common/Options.hpp"
#include "common/Options.hpp"
#include "AppPlatform.hpp"
#include "DynamicTexture.hpp"

View file

@ -8,8 +8,8 @@
#pragma once
#include "client/common/Options.hpp"
#include "client/common/Random.hpp"
#include "common/Options.hpp"
#include "common/Random.hpp"
#include "SoundSystem.hpp"
#include "SoundRepository.hpp"

View file

@ -7,8 +7,8 @@
********************************************************************/
#include "SoundRepository.hpp"
#include "client/common/Utils.hpp"
#include "client/common/Mth.hpp"
#include "common/Utils.hpp"
#include "common/Mth.hpp"
void SoundRepository::add(const std::string& name, SoundDesc& sd)
{

View file

@ -8,7 +8,7 @@
#include <cstdint>
#include "CThread.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "Random.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
/* Period parameters */
#define N 624

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "Timer.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#if !defined(_WIN32) && defined(USE_ACCURATE_TIMER)
#error "Implement getAccurateTimeMs() for your platform!"

View file

@ -8,7 +8,7 @@
// note: not an official file name
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#if defined(_WIN32) && !defined(_XBOX)

View file

@ -9,7 +9,7 @@
#pragma once
#include <string>
#include "client/common/LongHack.hpp"
#include "common/LongHack.hpp"
#include "RakNetTypes.h"
#include "BitStream.h"
#include "MessageIdentifiers.h"

View file

@ -9,7 +9,7 @@
#pragma once
#include <string>
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "world/level/Material.hpp"
#include "ItemInstance.hpp"

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "Item.hpp"
class Item; // in case we're included from Item.hpp

View file

@ -9,7 +9,7 @@
#include "Level.hpp"
#include <algorithm>
#include "client/common/Util.hpp"
#include "common/Util.hpp"
#include "world/level/levelgen/chunk/ChunkCache.hpp"
#include "Explosion.hpp"
#include "Region.hpp"

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/LongHack.hpp"
#include "common/LongHack.hpp"
struct TickNextTickData
{

View file

@ -9,7 +9,7 @@
#pragma once
#include <string>
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "world/level/levelgen/synth/PerlinNoise.hpp"
#include "world/level/levelgen/feature/Feature.hpp"

View file

@ -11,7 +11,7 @@
#include <cstring>
#include <vector>
#include <algorithm>
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "client/renderer/LightLayer.hpp"
#include "world/phys/AABB.hpp"

View file

@ -14,7 +14,7 @@
#include <unordered_map>
#include "ChunkSource.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "world/level/levelgen/synth/PerlinNoise.hpp"
#include "world/level/levelgen/biome/BiomeSource.hpp"
#include "world/level/levelgen/feature/Feature.hpp"

View file

@ -9,7 +9,7 @@
#pragma once
#include <cstring>
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "ChunkSource.hpp"
class Level;

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Random.hpp"
#include "common/Random.hpp"
class Level;

View file

@ -1,6 +1,6 @@
#pragma once
#include "client/common/Random.hpp"
#include "common/Random.hpp"
#include "world/level/Level.hpp"
class LargeFeature

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "ImprovedNoise.hpp"
#include "client/common/Mth.hpp"
#include "common/Mth.hpp"
ImprovedNoise::ImprovedNoise()
{

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Random.hpp"
#include "common/Random.hpp"
#include "Synth.hpp"
// note: appears to maybe inherit from a class called Synth?

View file

@ -7,7 +7,7 @@
********************************************************************/
#include "PerlinNoise.hpp"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
PerlinNoise::PerlinNoise(int nOctaves)
{

View file

@ -8,7 +8,7 @@
#include "ExternalFileLevelStorageSource.hpp"
#include "ExternalFileLevelStorage.hpp"
#include "client/common/Util.hpp"
#include "common/Util.hpp"
#ifndef DEMO

View file

@ -10,7 +10,7 @@
#include <string>
#include "BitStream.h"
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "world/phys/Vec3.hpp"
#include "world/item/Inventory.hpp"

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Utils.hpp"
#include "common/Utils.hpp"
#include "world/level/Material.hpp"
class LevelSource

View file

@ -8,7 +8,7 @@
#pragma once
#include "client/common/Mth.hpp"
#include "common/Mth.hpp"
class Vec3
{

View file

@ -11,7 +11,7 @@
#include <string>
#include <vector>
#include "client/common/Random.hpp"
#include "common/Random.hpp"
#include "world/phys/AABB.hpp"
#include "world/level/storage/LevelSource.hpp"
#include "world/level/Material.hpp"

View file

@ -34,15 +34,6 @@
<ClInclude Include="..\platforms\windows\SoundSystemWindows.hpp" />
<ClInclude Include="..\source\App.hpp" />
<ClInclude Include="..\source\AppPlatform.hpp" />
<ClInclude Include="..\source\client\common\CThread.hpp" />
<ClInclude Include="..\source\client\common\LongHack.hpp" />
<ClInclude Include="..\source\client\common\Matrix.hpp" />
<ClInclude Include="..\source\client\common\Mth.hpp" />
<ClInclude Include="..\source\client\common\Options.hpp" />
<ClInclude Include="..\source\client\common\Random.hpp" />
<ClInclude Include="..\source\client\common\Timer.hpp" />
<ClInclude Include="..\source\client\common\Util.hpp" />
<ClInclude Include="..\source\client\common\Utils.hpp" />
<ClInclude Include="..\source\client\gui\components\AvailableGamesList.hpp" />
<ClInclude Include="..\source\client\gui\components\Button.hpp" />
<ClInclude Include="..\source\client\gui\components\RolledSelectionList.hpp" />
@ -73,13 +64,6 @@
<ClInclude Include="..\source\client\model\HumanoidModel.hpp" />
<ClInclude Include="..\source\client\model\Model.hpp" />
<ClInclude Include="..\source\client\model\PolygonQuad.hpp" />
<ClInclude Include="..\source\client\network\ClientSideNetworkHandler.hpp" />
<ClInclude Include="..\source\client\network\MinecraftPackets.hpp" />
<ClInclude Include="..\source\client\network\NetEventCallback.hpp" />
<ClInclude Include="..\source\client\network\Packet.hpp" />
<ClInclude Include="..\source\client\network\PingedCompatibleServer.hpp" />
<ClInclude Include="..\source\client\network\RakNetInstance.hpp" />
<ClInclude Include="..\source\client\network\ServerSideNetworkHandler.hpp" />
<ClInclude Include="..\source\client\player\input\Controller.hpp" />
<ClInclude Include="..\source\client\player\input\ControllerTurnInput.hpp" />
<ClInclude Include="..\source\client\player\input\ITurnInput.hpp" />
@ -121,7 +105,23 @@
<ClInclude Include="..\source\client\sound\SoundEngine.hpp" />
<ClInclude Include="..\source\client\sound\SoundRepository.hpp" />
<ClInclude Include="..\source\client\sound\SoundSystem.hpp" />
<ClInclude Include="..\source\common\CThread.hpp" />
<ClInclude Include="..\source\common\LongHack.hpp" />
<ClInclude Include="..\source\common\Matrix.hpp" />
<ClInclude Include="..\source\common\Mth.hpp" />
<ClInclude Include="..\source\common\Options.hpp" />
<ClInclude Include="..\source\common\Random.hpp" />
<ClInclude Include="..\source\common\Timer.hpp" />
<ClInclude Include="..\source\common\Util.hpp" />
<ClInclude Include="..\source\common\Utils.hpp" />
<ClInclude Include="..\source\Minecraft.hpp" />
<ClInclude Include="..\source\network\ClientSideNetworkHandler.hpp" />
<ClInclude Include="..\source\network\MinecraftPackets.hpp" />
<ClInclude Include="..\source\network\NetEventCallback.hpp" />
<ClInclude Include="..\source\network\Packet.hpp" />
<ClInclude Include="..\source\network\PingedCompatibleServer.hpp" />
<ClInclude Include="..\source\network\RakNetInstance.hpp" />
<ClInclude Include="..\source\network\ServerSideNetworkHandler.hpp" />
<ClInclude Include="..\source\NinecraftApp.hpp" />
<ClInclude Include="..\source\world\entity\Entity.hpp" />
<ClInclude Include="..\source\world\entity\FallingTile.hpp" />
@ -390,14 +390,6 @@
<ClCompile Include="..\platforms\windows\SoundSystemWindows.cpp" />
<ClCompile Include="..\source\App.cpp" />
<ClCompile Include="..\source\AppPlatform.cpp" />
<ClCompile Include="..\source\client\common\CThread.cpp" />
<ClCompile Include="..\source\client\common\Matrix.cpp" />
<ClCompile Include="..\source\client\common\Mth.cpp" />
<ClCompile Include="..\source\client\common\Options.cpp" />
<ClCompile Include="..\source\client\common\Random.cpp" />
<ClCompile Include="..\source\client\common\Timer.cpp" />
<ClCompile Include="..\source\client\common\Util.cpp" />
<ClCompile Include="..\source\client\common\Utils.cpp" />
<ClCompile Include="..\source\client\gui\components\AvailableGamesList.cpp" />
<ClCompile Include="..\source\client\gui\components\Button.cpp" />
<ClCompile Include="..\source\client\gui\components\RolledSelectionList.cpp" />
@ -428,24 +420,6 @@
<ClCompile Include="..\source\client\model\HumanoidModel.cpp" />
<ClCompile Include="..\source\client\model\Model.cpp" />
<ClCompile Include="..\source\client\model\PolygonQuad.cpp" />
<ClCompile Include="..\source\client\network\ClientSideNetworkHandler.cpp" />
<ClCompile Include="..\source\client\network\MinecraftPackets.cpp" />
<ClCompile Include="..\source\client\network\NetEventCallback.cpp" />
<ClCompile Include="..\source\client\network\packets\AddPlayerPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\ChunkDataPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\LevelDataPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\LoginPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\MessagePacket.cpp" />
<ClCompile Include="..\source\client\network\packets\MovePlayerPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\PlaceBlockPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\PlayerEquipmentPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\RemoveBlockPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\RemoveEntityPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\RequestChunkPacket.cpp" />
<ClCompile Include="..\source\client\network\packets\StartGamePacket.cpp" />
<ClCompile Include="..\source\client\network\packets\UpdateBlockPacket.cpp" />
<ClCompile Include="..\source\client\network\RakNetInstance.cpp" />
<ClCompile Include="..\source\client\network\ServerSideNetworkHandler.cpp" />
<ClCompile Include="..\source\client\player\input\Controller.cpp" />
<ClCompile Include="..\source\client\player\input\ControllerTurnInput.cpp" />
<ClCompile Include="..\source\client\player\input\ITurnInput.cpp" />
@ -488,7 +462,33 @@
<ClCompile Include="..\source\client\sound\SoundEngine.cpp" />
<ClCompile Include="..\source\client\sound\SoundRepository.cpp" />
<ClCompile Include="..\source\client\sound\SoundSystem.cpp" />
<ClCompile Include="..\source\common\CThread.cpp" />
<ClCompile Include="..\source\common\Matrix.cpp" />
<ClCompile Include="..\source\common\Mth.cpp" />
<ClCompile Include="..\source\common\Options.cpp" />
<ClCompile Include="..\source\common\Random.cpp" />
<ClCompile Include="..\source\common\Timer.cpp" />
<ClCompile Include="..\source\common\Util.cpp" />
<ClCompile Include="..\source\common\Utils.cpp" />
<ClCompile Include="..\source\Minecraft.cpp" />
<ClCompile Include="..\source\network\ClientSideNetworkHandler.cpp" />
<ClCompile Include="..\source\network\MinecraftPackets.cpp" />
<ClCompile Include="..\source\network\NetEventCallback.cpp" />
<ClCompile Include="..\source\network\packets\AddPlayerPacket.cpp" />
<ClCompile Include="..\source\network\packets\ChunkDataPacket.cpp" />
<ClCompile Include="..\source\network\packets\LevelDataPacket.cpp" />
<ClCompile Include="..\source\network\packets\LoginPacket.cpp" />
<ClCompile Include="..\source\network\packets\MessagePacket.cpp" />
<ClCompile Include="..\source\network\packets\MovePlayerPacket.cpp" />
<ClCompile Include="..\source\network\packets\PlaceBlockPacket.cpp" />
<ClCompile Include="..\source\network\packets\PlayerEquipmentPacket.cpp" />
<ClCompile Include="..\source\network\packets\RemoveBlockPacket.cpp" />
<ClCompile Include="..\source\network\packets\RemoveEntityPacket.cpp" />
<ClCompile Include="..\source\network\packets\RequestChunkPacket.cpp" />
<ClCompile Include="..\source\network\packets\StartGamePacket.cpp" />
<ClCompile Include="..\source\network\packets\UpdateBlockPacket.cpp" />
<ClCompile Include="..\source\network\RakNetInstance.cpp" />
<ClCompile Include="..\source\network\ServerSideNetworkHandler.cpp" />
<ClCompile Include="..\source\NinecraftApp.cpp" />
<ClCompile Include="..\source\world\entity\Entity.cpp" />
<ClCompile Include="..\source\world\entity\FallingTile.cpp" />

View file

@ -16,9 +16,6 @@
<Filter Include="source\world">
<UniqueIdentifier>{d7db338f-b359-4720-a51e-f2eac0cc6967}</UniqueIdentifier>
</Filter>
<Filter Include="source\client\common">
<UniqueIdentifier>{9a0b909e-b8ec-44f1-b6de-74518cd5d0cd}</UniqueIdentifier>
</Filter>
<Filter Include="source\client\gui">
<UniqueIdentifier>{f8d05e9c-3d9c-4c5c-ab68-3708499ba745}</UniqueIdentifier>
</Filter>
@ -31,12 +28,6 @@
<Filter Include="source\client\model">
<UniqueIdentifier>{c3a8e592-56de-40c6-957b-bc22cb059e5d}</UniqueIdentifier>
</Filter>
<Filter Include="source\client\network">
<UniqueIdentifier>{43af5a60-79b9-483d-b7a1-6afaa922d5c4}</UniqueIdentifier>
</Filter>
<Filter Include="source\client\network\packets">
<UniqueIdentifier>{ef5aef49-90c0-42ec-bb7b-f1819f9133ee}</UniqueIdentifier>
</Filter>
<Filter Include="source\client\player">
<UniqueIdentifier>{37e65ecf-9d30-480f-aa72-9f6250e794b5}</UniqueIdentifier>
</Filter>
@ -103,6 +94,15 @@
<Filter Include="source\world\phys">
<UniqueIdentifier>{235360f7-6b7c-4029-afef-fd6b9898df39}</UniqueIdentifier>
</Filter>
<Filter Include="source\common">
<UniqueIdentifier>{eee35d5d-6a69-4fbe-80ce-7a16f1b52499}</UniqueIdentifier>
</Filter>
<Filter Include="source\network">
<UniqueIdentifier>{9c920748-ac55-4577-8c2e-89a78248273e}</UniqueIdentifier>
</Filter>
<Filter Include="source\network\packets">
<UniqueIdentifier>{bebcc3c4-9696-4e08-8967-6ac4e3d5d671}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\thirdparty\raknet\ThreadsafePacketLogger.h">
@ -579,33 +579,6 @@
<ClInclude Include="..\source\NinecraftApp.hpp">
<Filter>source</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\CThread.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\LongHack.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\Matrix.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\Mth.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\Options.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\Random.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\Timer.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\Util.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\common\Utils.hpp">
<Filter>source\client\common</Filter>
</ClInclude>
<ClInclude Include="..\source\client\gui\Gui.hpp">
<Filter>source\client\gui</Filter>
</ClInclude>
@ -693,27 +666,6 @@
<ClInclude Include="..\source\client\model\Cube.hpp">
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