mirror of
https://github.com/ReMinecraftPE/mcpe.git
synced 2025-01-22 09:11:56 -05:00
Clean Up CMake Build System
This commit is contained in:
parent
4ff68d1f87
commit
bba3099b71
16 changed files with 156 additions and 92 deletions
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@ -14,8 +14,8 @@ cd emsdk
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# Update Emscripten SDK
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git pull
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./emsdk install 3.1.42 # https://github.com/emscripten-core/emscripten/issues/19921
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./emsdk activate 3.1.42 > /dev/null
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./emsdk install latest
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./emsdk activate latest > /dev/null
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# Use Emscripten SDK
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export EMSDK_QUIET=1
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@ -38,5 +38,5 @@ cmake --build .
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# Bundle
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cp reminecraftpe.* ../dist
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cp ../../platforms/sdl/wasm_shell.html ../dist/reminecraftpe.html
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cp ../../platforms/sdl/emscripten/wasm_shell.html ../dist/reminecraftpe.html
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cp ../../thirdparty/coi-serviceworker/coi-serviceworker.min.js ../dist
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21
platforms/openal/CMakeLists.txt
Normal file
21
platforms/openal/CMakeLists.txt
Normal file
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@ -0,0 +1,21 @@
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cmake_minimum_required(VERSION 3.16.0)
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project(reminecraftpe-openal)
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# Build
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add_library(reminecraftpe-openal STATIC
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SoundSystemAL.cpp
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)
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# Core
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target_link_libraries(reminecraftpe-openal PUBLIC reminecraftpe-core)
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# OpenAL
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if(EMSCRIPTEN)
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target_link_libraries(reminecraftpe-openal PUBLIC openal)
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else()
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find_library(OPENAL_LIBRARY NAMES openal REQUIRED)
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target_link_libraries(reminecraftpe-openal PUBLIC "${OPENAL_LIBRARY}")
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endif()
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# Headers
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target_include_directories(reminecraftpe-openal PUBLIC .)
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@ -1,13 +0,0 @@
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#pragma once
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#include <string>
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#include "../sdl/AppPlatform_sdl.hpp"
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class AppPlatform_emscripten : public AppPlatform_sdlbase
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{
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public:
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AppPlatform_emscripten(std::string storageDir, SDL_Window *window);
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Texture loadTexture(const std::string& path, bool b = false) override;
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};
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@ -1,7 +1,5 @@
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cmake_minimum_required(VERSION 3.16.0)
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project(reminecraftpe)
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set(CMAKE_BUILD_TYPE Debug)
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project(reminecraftpe-sdl)
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# SDL Build
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add_compile_definitions(USE_SDL USE_OPENAL HANDLE_CHARS_SEPARATELY)
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@ -29,31 +27,22 @@ else()
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endif()
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# Build
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if(EMSCRIPTEN)
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add_executable(reminecraftpe
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main.cpp
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AppPlatform_sdlbase.cpp
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AppPlatform_emscripten.cpp
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../openal/SoundSystemAL.cpp
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)
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else()
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add_executable(reminecraftpe
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main.cpp
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AppPlatform_sdlbase.cpp
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AppPlatform_sdl.cpp
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../openal/SoundSystemAL.cpp
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)
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endif()
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# Core
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add_subdirectory(../../source source)
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target_link_libraries(reminecraftpe reminecraftpe-core)
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# LibPNG
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if(NOT EMSCRIPTEN)
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find_package(PNG REQUIRED)
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target_link_libraries(reminecraftpe PNG::PNG)
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# SDL Base And Platform
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add_subdirectory(base)
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if(EMSCRIPTEN)
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add_subdirectory(emscripten)
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else()
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add_subdirectory(desktop)
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endif()
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target_link_libraries(reminecraftpe reminecraftpe-sdl-platform)
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# SDL
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if(TARGET SDL2::SDL2main)
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@ -72,5 +61,5 @@ endif()
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if(EMSCRIPTEN)
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target_link_options(reminecraftpe PRIVATE --use-preload-plugins --preload-file "${CMAKE_CURRENT_SOURCE_DIR}/../../game/assets@/assets")
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elseif(NOT EXISTS "${CMAKE_CURRENT_BINARY_DIR}/assets")
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file(CREATE_LINK "${CMAKE_CURRENT_SOURCE_DIR}/assets" "${CMAKE_CURRENT_BINARY_DIR}/assets" SYMBOLIC)
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file(CREATE_LINK "${CMAKE_CURRENT_SOURCE_DIR}/../../game/assets" "${CMAKE_CURRENT_BINARY_DIR}/assets" SYMBOLIC)
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endif()
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@ -1,4 +1,4 @@
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#include "AppPlatform_sdlbase.hpp"
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#include "AppPlatform_sdl_base.hpp"
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#include <sstream>
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#include <fstream>
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@ -12,9 +12,9 @@
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#include "common/Utils.hpp"
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#include "platforms/openal/SoundSystemAL.hpp"
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#include "SoundSystemAL.hpp"
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void AppPlatform_sdlbase::_init(std::string storageDir, SDL_Window *window)
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void AppPlatform_sdl_base::_init(std::string storageDir, SDL_Window *window)
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{
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_storageDir = storageDir;
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_window = window;
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@ -31,7 +31,7 @@ void AppPlatform_sdlbase::_init(std::string storageDir, SDL_Window *window)
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m_pSoundSystem = nullptr;
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}
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void AppPlatform_sdlbase::initSoundSystem()
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void AppPlatform_sdl_base::initSoundSystem()
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{
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if (!m_pSoundSystem)
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{
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@ -44,7 +44,7 @@ void AppPlatform_sdlbase::initSoundSystem()
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}
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}
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void AppPlatform_sdlbase::setIcon(const Texture& icon)
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void AppPlatform_sdl_base::setIcon(const Texture& icon)
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{
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if (!icon.m_pixels)
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return;
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@ -59,7 +59,7 @@ void AppPlatform_sdlbase::setIcon(const Texture& icon)
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SDL_SetWindowIcon(_window, _icon);
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}
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AppPlatform_sdlbase::~AppPlatform_sdlbase()
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AppPlatform_sdl_base::~AppPlatform_sdl_base()
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{
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if (_icon) SDL_FreeSurface(_icon);
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SAFE_DELETE(_iconTexture);
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@ -70,7 +70,7 @@ AppPlatform_sdlbase::~AppPlatform_sdlbase()
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SAFE_DELETE(m_pLogger);
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}
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SDL_Surface* AppPlatform_sdlbase::getSurfaceForTexture(const Texture* const texture)
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SDL_Surface* AppPlatform_sdl_base::getSurfaceForTexture(const Texture* const texture)
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{
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if (!texture) return nullptr;
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@ -90,71 +90,71 @@ SDL_Surface* AppPlatform_sdlbase::getSurfaceForTexture(const Texture* const text
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return surface;
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}
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int AppPlatform_sdlbase::checkLicense()
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int AppPlatform_sdl_base::checkLicense()
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{
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// we own the game!!
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return 1;
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}
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const char* const AppPlatform_sdlbase::getWindowTitle() const
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const char* const AppPlatform_sdl_base::getWindowTitle() const
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{
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return SDL_GetWindowTitle(_window);
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}
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int AppPlatform_sdlbase::getScreenWidth() const
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int AppPlatform_sdl_base::getScreenWidth() const
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{
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int width;
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SDL_GL_GetDrawableSize(_window, &width, nullptr);
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return width;
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}
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int AppPlatform_sdlbase::getScreenHeight() const
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int AppPlatform_sdl_base::getScreenHeight() const
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{
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int height;
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SDL_GL_GetDrawableSize(_window, nullptr, &height);
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return height;
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}
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void AppPlatform_sdlbase::setMouseGrabbed(bool b)
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void AppPlatform_sdl_base::setMouseGrabbed(bool b)
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{
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SDL_SetWindowGrab(_window, b ? SDL_TRUE : SDL_FALSE);
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SDL_SetRelativeMouseMode(b ? SDL_TRUE : SDL_FALSE);
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}
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void AppPlatform_sdlbase::setMouseDiff(int x, int y)
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void AppPlatform_sdl_base::setMouseDiff(int x, int y)
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{
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xrel = x;
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yrel = y;
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}
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void AppPlatform_sdlbase::getMouseDiff(int& x, int& y)
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void AppPlatform_sdl_base::getMouseDiff(int& x, int& y)
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{
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x = xrel;
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y = yrel;
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}
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void AppPlatform_sdlbase::clearDiff()
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void AppPlatform_sdl_base::clearDiff()
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{
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xrel = 0;
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yrel = 0;
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}
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bool AppPlatform_sdlbase::shiftPressed()
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bool AppPlatform_sdl_base::shiftPressed()
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{
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return m_bShiftPressed[0] || m_bShiftPressed[1];
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}
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void AppPlatform_sdlbase::setShiftPressed(bool b, bool isLeft)
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void AppPlatform_sdl_base::setShiftPressed(bool b, bool isLeft)
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{
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m_bShiftPressed[isLeft ? 0 : 1] = b;
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}
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int AppPlatform_sdlbase::getUserInputStatus()
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int AppPlatform_sdl_base::getUserInputStatus()
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{
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return -1;
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}
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MouseButtonType AppPlatform_sdlbase::GetMouseButtonType(SDL_Event event)
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MouseButtonType AppPlatform_sdl_base::GetMouseButtonType(SDL_Event event)
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{
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switch (event.button.button)
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{
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@ -169,7 +169,7 @@ MouseButtonType AppPlatform_sdlbase::GetMouseButtonType(SDL_Event event)
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}
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}
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bool AppPlatform_sdlbase::GetMouseButtonState(SDL_Event event)
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bool AppPlatform_sdl_base::GetMouseButtonState(SDL_Event event)
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{
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bool result;
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@ -200,7 +200,7 @@ bool AppPlatform_sdlbase::GetMouseButtonState(SDL_Event event)
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return result;
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}
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Keyboard::KeyState AppPlatform_sdlbase::GetKeyState(SDL_Event event)
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Keyboard::KeyState AppPlatform_sdl_base::GetKeyState(SDL_Event event)
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{
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switch (event.key.state)
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{
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@ -9,15 +9,15 @@
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#include "client/player/input/Keyboard.hpp"
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#include "common/Logger.hpp"
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class AppPlatform_sdlbase : public AppPlatform
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class AppPlatform_sdl_base : public AppPlatform
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{
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public:
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void _init(std::string storageDir, SDL_Window *window);
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AppPlatform_sdlbase(std::string storageDir, SDL_Window *window)
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AppPlatform_sdl_base(std::string storageDir, SDL_Window *window)
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{
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_init(storageDir, window);
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}
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~AppPlatform_sdlbase();
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~AppPlatform_sdl_base();
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void initSoundSystem() override;
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17
platforms/sdl/base/CMakeLists.txt
Normal file
17
platforms/sdl/base/CMakeLists.txt
Normal file
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cmake_minimum_required(VERSION 3.16.0)
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project(reminecraftpe-sdl-base)
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# Build
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add_library(reminecraftpe-sdl-base STATIC
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AppPlatform_sdl_base.cpp
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)
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# Core
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target_link_libraries(reminecraftpe-sdl-base reminecraftpe-core)
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# Headers
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target_include_directories(reminecraftpe-sdl-base PUBLIC .)
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# OpenAL
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add_subdirectory(../../openal openal)
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target_link_libraries(reminecraftpe-sdl-base reminecraftpe-openal)
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@ -1,4 +1,4 @@
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#include "AppPlatform_sdl.hpp"
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#include "AppPlatform_sdl_desktop.hpp"
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#include <fstream>
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#include <sstream>
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@ -11,8 +11,8 @@
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#include "common/Utils.hpp"
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AppPlatform_sdl::AppPlatform_sdl(std::string storageDir, SDL_Window *window)
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: AppPlatform_sdlbase(storageDir, window)
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AppPlatform_sdl_desktop::AppPlatform_sdl_desktop(std::string storageDir, SDL_Window *window)
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: AppPlatform_sdl_base(storageDir, window)
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{
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setIcon(loadTexture("icon.png"));
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}
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@ -97,7 +97,7 @@ ret:
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}
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// Ensure Screenshots Folder Exists
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void AppPlatform_sdl::ensureDirectoryExists(const char* path)
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void AppPlatform_sdl_desktop::ensureDirectoryExists(const char* path)
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{
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// Check Screenshots Folder
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struct stat obj;
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}
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}
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void AppPlatform_sdl::saveScreenshot(const std::string& filename, int glWidth, int glHeight)
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void AppPlatform_sdl_desktop::saveScreenshot(const std::string& filename, int glWidth, int glHeight)
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{
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// Get Directory
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std::string screenshots = _storageDir + "/screenshots";
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@ -206,7 +206,7 @@ static void nop_png_warning(png_structp png_ptr, png_const_charp warning_message
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// Do Nothing
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}
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Texture AppPlatform_sdl::loadTexture(const std::string& path, bool b)
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Texture AppPlatform_sdl_desktop::loadTexture(const std::string& path, bool b)
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{
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Texture out;
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out.field_C = 1;
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return out;
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}
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bool AppPlatform_sdl::hasFileSystemAccess()
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bool AppPlatform_sdl_desktop::hasFileSystemAccess()
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{
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return true;
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}
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@ -2,12 +2,12 @@
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#include <string>
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#include "AppPlatform_sdlbase.hpp"
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#include "AppPlatform_sdl_base.hpp"
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class AppPlatform_sdl : public AppPlatform_sdlbase
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class AppPlatform_sdl_desktop : public AppPlatform_sdl_base
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{
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public:
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AppPlatform_sdl(std::string storageDir, SDL_Window *window);
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AppPlatform_sdl_desktop(std::string storageDir, SDL_Window *window);
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void saveScreenshot(const std::string& fileName, int width, int height) override;
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Texture loadTexture(const std::string& path, bool b = false) override;
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22
platforms/sdl/desktop/CMakeLists.txt
Normal file
22
platforms/sdl/desktop/CMakeLists.txt
Normal file
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cmake_minimum_required(VERSION 3.16.0)
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project(reminecraftpe-sdl-desktop)
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# Build
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add_library(reminecraftpe-sdl-platform STATIC
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AppPlatform_sdl_desktop.cpp
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)
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# Core
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target_link_libraries(reminecraftpe-sdl-platform reminecraftpe-core)
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# SDL Base
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target_link_libraries(reminecraftpe-sdl-platform reminecraftpe-sdl-base)
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# Headers
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target_include_directories(reminecraftpe-sdl-platform PUBLIC .)
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# LibPNG
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find_package(PNG REQUIRED)
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target_link_libraries(reminecraftpe-sdl-platform PNG::PNG)
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# Assets
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file(CREATE_LINK "${CMAKE_SOURCE_DIR}/../../game/assets" "${CMAKE_BINARY_DIR}/assets" SYMBOLIC)
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@ -1,15 +1,15 @@
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#include "AppPlatform_emscripten.hpp"
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#include "AppPlatform_sdl_emscripten.hpp"
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#include <emscripten.h>
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#include "common/Utils.hpp"
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AppPlatform_emscripten::AppPlatform_emscripten(std::string storageDir, SDL_Window *window)
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: AppPlatform_sdlbase(storageDir, window)
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AppPlatform_sdl_emscripten::AppPlatform_sdl_emscripten(std::string storageDir, SDL_Window *window)
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: AppPlatform_sdl_base(storageDir, window)
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{
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}
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Texture AppPlatform_emscripten::loadTexture(const std::string& path, bool b)
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Texture AppPlatform_sdl_emscripten::loadTexture(const std::string& path, bool b)
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{
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Texture out;
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out.field_C = 1;
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13
platforms/sdl/emscripten/AppPlatform_sdl_emscripten.hpp
Normal file
13
platforms/sdl/emscripten/AppPlatform_sdl_emscripten.hpp
Normal file
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#pragma once
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#include <string>
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#include "AppPlatform_sdl_base.hpp"
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class AppPlatform_sdl_emscripten : public AppPlatform_sdl_base
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{
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public:
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AppPlatform_sdl_emscripten(std::string storageDir, SDL_Window *window);
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Texture loadTexture(const std::string& path, bool b = false) override;
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};
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24
platforms/sdl/emscripten/CMakeLists.txt
Normal file
24
platforms/sdl/emscripten/CMakeLists.txt
Normal file
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@ -0,0 +1,24 @@
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cmake_minimum_required(VERSION 3.16.0)
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project(reminecraftpe-sdl-emscripten)
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# Build
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add_library(reminecraftpe-sdl-platform STATIC
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AppPlatform_sdl_emscripten.cpp
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)
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# Core
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target_link_libraries(reminecraftpe-sdl-platform reminecraftpe-core)
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# SDL Base
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target_link_libraries(reminecraftpe-sdl-platform reminecraftpe-sdl-base)
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# Headers
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target_include_directories(reminecraftpe-sdl-platform PUBLIC .)
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# WASM
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target_link_options(reminecraftpe-sdl-platform PUBLIC -Wno-pthreads-mem-growth)
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target_link_options(reminecraftpe-sdl-platform PUBLIC -sALLOW_MEMORY_GROWTH=1)
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# Export Resize Function
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target_link_options(reminecraftpe-sdl-platform PUBLIC -sEXPORTED_FUNCTIONS=_main,_resize_from_js -sEXPORTED_RUNTIME_METHODS=ccall)
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# Assets
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target_link_options(reminecraftpe-sdl-platform PUBLIC --use-preload-plugins --preload-file "${CMAKE_SOURCE_DIR}/../../game/assets@/assets")
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@ -10,6 +10,7 @@
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width: 100%;
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height: 100%;
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margin: 0;
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overflow: hidden;
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}
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canvas {
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||||
display: block;
|
|
@ -5,12 +5,12 @@
|
|||
#include "thirdparty/GL/GL.hpp"
|
||||
#include "client/app/App.hpp"
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
#include "AppPlatform_emscripten.hpp"
|
||||
typedef AppPlatform_emscripten UsedAppPlatform;
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
#include "AppPlatform_sdl_emscripten.hpp"
|
||||
typedef AppPlatform_sdl_emscripten UsedAppPlatform;
|
||||
#else
|
||||
#include "AppPlatform_sdl.hpp"
|
||||
typedef AppPlatform_sdl UsedAppPlatform;
|
||||
#include "AppPlatform_sdl_desktop.hpp"
|
||||
typedef AppPlatform_sdl_desktop UsedAppPlatform;
|
||||
#endif
|
||||
|
||||
#include "client/app/NinecraftApp.hpp"
|
||||
|
@ -24,8 +24,6 @@ typedef AppPlatform_sdl UsedAppPlatform;
|
|||
#define EM_FALSE false
|
||||
#endif
|
||||
|
||||
#undef main
|
||||
|
||||
static float g_fPointToPixelScale = 1.0f;
|
||||
|
||||
UsedAppPlatform *g_pAppPlatform;
|
||||
|
@ -88,7 +86,7 @@ static void handle_events()
|
|||
}
|
||||
*/
|
||||
|
||||
Keyboard::feed(AppPlatform_sdlbase::GetKeyState(event), TranslateSDLKeyCodeToVirtual(event.key.keysym.sym));
|
||||
Keyboard::feed(AppPlatform_sdl_base::GetKeyState(event), TranslateSDLKeyCodeToVirtual(event.key.keysym.sym));
|
||||
if (event.key.keysym.sym == SDLK_LSHIFT || event.key.keysym.sym == SDLK_RSHIFT)
|
||||
{
|
||||
g_pAppPlatform->setShiftPressed(event.key.state == SDL_PRESSED, event.key.keysym.sym == SDLK_LSHIFT);
|
||||
|
@ -99,7 +97,7 @@ static void handle_events()
|
|||
case SDL_MOUSEBUTTONUP:
|
||||
{
|
||||
const float scale = g_fPointToPixelScale;
|
||||
Mouse::feed(AppPlatform_sdlbase::GetMouseButtonType(event), AppPlatform_sdlbase::GetMouseButtonState(event), event.button.x * scale, event.button.y * scale);
|
||||
Mouse::feed(AppPlatform_sdl_base::GetMouseButtonType(event), AppPlatform_sdl_base::GetMouseButtonState(event), event.button.x * scale, event.button.y * scale);
|
||||
break;
|
||||
}
|
||||
case SDL_MOUSEMOTION:
|
||||
|
@ -113,7 +111,7 @@ static void handle_events()
|
|||
}
|
||||
case SDL_MOUSEWHEEL:
|
||||
{
|
||||
Mouse::feed(BUTTON_SCROLLWHEEL, AppPlatform_sdlbase::GetMouseButtonState(event), Mouse::getX(), Mouse::getY());
|
||||
Mouse::feed(BUTTON_SCROLLWHEEL, AppPlatform_sdl_base::GetMouseButtonState(event), Mouse::getX(), Mouse::getY());
|
||||
break;
|
||||
}
|
||||
case SDL_TEXTINPUT:
|
||||
|
|
|
@ -274,11 +274,3 @@ else()
|
|||
find_package(OpenGL REQUIRED)
|
||||
target_link_libraries(reminecraftpe-core PUBLIC OpenGL::OpenGL OpenGL::GLU)
|
||||
endif()
|
||||
|
||||
# OpenAL
|
||||
if(EMSCRIPTEN)
|
||||
target_link_libraries(reminecraftpe-core PUBLIC openal)
|
||||
else()
|
||||
find_library(OPENAL_LIBRARY NAMES openal REQUIRED)
|
||||
target_link_libraries(reminecraftpe-core PUBLIC "${OPENAL_LIBRARY}")
|
||||
endif()
|
||||
|
|
Loading…
Reference in a new issue