# User-specific files *.rsuser *.suo *.user *.userosscache *.sln.docstates # Build results [Dd]ebug/ [Dd]ebugPublic/ [Rr]elease/ [Rr]eleases/ x64/ x86/ [Ww][Ii][Nn]32/ [Aa][Rr][Mm]/ [Aa][Rr][Mm]64/ bld/ [Bb]in/ [Oo]bj/ [Oo]ut/ [Ll]og/ [Ll]ogs/ # Visual Studio 2015/2017 cache/options directory .vs/ # Visual Studio 2017 auto generated files Generated\ Files/ # Build logs [Bb]uild[Ll]og.* # Build artifacts *_i.c *_p.c *_h.h *.ilk *.meta *.obj *.iobj *.pch *.pdb *.ipdb *.pgc *.pgd *.rsp *.sbr *.tlb *.tli *.tlh *.tmp *.tmp_proj *_wpftmp.csproj *.log *.vspscc *.vssscc .builds *.pidb *.svclog *.scc *.o # Visual C++ cache files ipch/ *.aps *.ncb *.opendb *.opensdf *.sdf *.cachefile *.VC.db *.VC.VC.opendb # Visual Studio profiler *.psess *.vsp *.vspx *.sap # Visual Studio cache files # files ending in .cache can be ignored *.[Cc]ache # but keep track of directories ending in .cache !?*.[Cc]ache/ # Others ClientBin/ ~$* *~ *.dbmdl *.dbproj.schemaview *.jfm *.pfx *.publishsettings orleans.codegen.cs # Backup & report files from converting an old project file # to a newer Visual Studio version. Backup files are not needed, # because we have git ;-) _UpgradeReport_Files/ Backup*/ UpgradeLog*.XML UpgradeLog*.htm ServiceFabricBackup/ *.rptproj.bak ## Xcode User settings xcuserdata/ ## Xcode 8 and earlier *.xcscmblueprint *.xccheckout ## Xcode 3 *.mode1v3 *.pbxuser ## Kill .DS_Store **/.DS_Store # Ignore sound data extracted from the game. /sound_data # Ignore linux/mingw build artifacts. /build /minecraftcpp /minecraftcpp.exe # Ignore wasm build artifacts. /wasm #-- The 'game' directory is the default working directory for Minecraft PE if running from VS directly. # Ignore original Minecraft PE assets. /game/assets/environment/clouds.png /game/assets/font/default.png /game/assets/font/default8.png /game/assets/gui/feedback.png /game/assets/gui/feedback_fill.png /game/assets/gui/feedback_outer.png /game/assets/gui/background.png /game/assets/gui/buynow.png /game/assets/gui/default_world.png /game/assets/gui/gui.png /game/assets/gui/gui_blocks.png /game/assets/gui/icons.png /game/assets/gui/itemframe.png /game/assets/gui/items.png /game/assets/gui/menubuttons.png /game/assets/gui/plusknapp.png /game/assets/gui/raknet.png /game/assets/gui/title.png /game/assets/gui/touchgui.png /game/assets/gui/controls/dpad.png /game/assets/gui/controls/dpad_jump.png /game/assets/gui/controls/dpadbutton.png /game/assets/gui/selectworld/add.png /game/assets/gui/startmenu/sm_multi.png /game/assets/gui/startmenu/sm_options.png /game/assets/gui/startmenu/sm_play.png /game/assets/item/camera.png /game/assets/misc/foliagecolor.png /game/assets/misc/grasscolor.png /game/assets/mob/char.png /game/assets/particles.png /game/assets/terrain.png /game/assets/gui/buynow.png /game/assets/gui/controls/dpad.png /game/assets/gui/controls/dpadbutton.png /game/assets/gui/controls/dpad_jump.png /game/assets/gui/feedback.png /game/assets/gui/itemframe.png /game/assets/gui/menubuttons.png /game/assets/gui/plusknapp.png /game/assets/gui/selectworld/add.png /game/assets/gui/startmenu/sm_play.png /game/assets/gui/startmenu/sm_multi.png /game/assets/gui/startmenu/sm_options.png /game/assets/gui/touchgui.png # Ignore the panorama textures. Adding them yourself will make the title screen use them. /game/assets/gui/background/panorama_0.png /game/assets/gui/background/panorama_1.png /game/assets/gui/background/panorama_2.png /game/assets/gui/background/panorama_3.png /game/assets/gui/background/panorama_4.png /game/assets/gui/background/panorama_5.png # Avoid including Minecraft Classic assets from Mojang, for now. /game/assets/patches/*.png /game/assets/patches/classic/*.png !/game/assets/patches/n_rocket_launcher.png !/game/assets/patches/n_rocket_launched.png !/game/assets/patches/n_rocket.png # Ignore keep directory - where you can keep files for later use /keep # Ignore the games directory - where levels will be saved /game/games # Ignore options.txt - where your configuration will be saved /game/options.txt /game/assetsO /game/assets/gui/feedback_fill.png /game/assets/gui/feedback_outer.png /game/assets/snow.png /game/assets/mob/pig.png