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40 lines
933 B
C++
40 lines
933 B
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "Minecraft.hpp"
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#include "world/level/Level.hpp"
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#include "world/tile/Tile.hpp"
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//@TYPO: This is probably meant to say "MinecraftApp". Still not fixed in V0.3.0 though so not sure
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class NinecraftApp : public Minecraft
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{
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public:
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NinecraftApp();
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virtual ~NinecraftApp();
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bool handleBack(bool) override;
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void init() override;
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void update() override;
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void onGraphicsReset() override;
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void teardown();
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void updateStats();
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void initGLStates();
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int getFpsIntlCounter() override;
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private:
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int field_DBC;
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bool field_DC0;
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int m_fps;
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static bool _hasInitedStatics;
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};
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