mcpe/source/client/options/Options.hpp
2023-11-05 18:47:38 +02:00

157 lines
3.1 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <stdint.h>
#include <string>
#include <vector>
enum eKeyMappingIndex
{
KM_FORWARD,
KM_LEFT,
KM_BACKWARD,
KM_RIGHT,
KM_JUMP,
KM_INVENTORY,
KM_DROP,
KM_CHAT,
KM_FOG,
KM_SNEAK,
KM_DESTROY,
KM_PLACE,
KM_MENU_NEXT,
KM_MENU_PREVIOUS,
KM_MENU_OK,
KM_MENU_CANCEL, KM_BACK = KM_MENU_CANCEL,
KM_SLOT_1,
KM_SLOT_2,
KM_SLOT_3,
KM_SLOT_4,
KM_SLOT_5,
KM_SLOT_6,
KM_SLOT_7,
KM_SLOT_8,
KM_SLOT_9,
KM_SLOT_L,
KM_SLOT_R,
KM_TOGGLEGUI,
KM_SCREENSHOT,
KM_TOGGLEDEBUG,
KM_TOGGLEAO,
KM_TOGGLE3RD,
KM_FLY_UP,
KM_FLY_DOWN,
KM_CHAT_CMD, // called "Open Chat" in Release 1.8
KM_COUNT,
};
struct KeyMapping
{
std::string key;
int value;
KeyMapping() {}
KeyMapping(const char* keyName, int keyCode) : key(keyName), value(keyCode) {}
};
class Options
{
public:
struct Option;
struct KeyBind;
private:
static bool readBool(const std::string& str);
static int readInt(const std::string& str);
static std::string saveBool(bool b);
static std::string saveInt(int i);
static std::vector<std::string> readPropertiesFromFile(const std::string& filePath);
static void savePropertiesToFile(const std::string& filePath, std::vector<std::string> properties);
private:
void _initDefaultValues();
void _load();
public:
Options();
Options(const std::string& folderPath);
void save();
std::string getMessage(const Options::Option&);
std::vector<std::string> getOptionStrings();
int getKey(eKeyMappingIndex idx)
{
return m_keyMappings[idx].value;
}
bool isKey(eKeyMappingIndex idx, int keyCode)
{
return getKey(idx) == keyCode;
}
private:
std::string m_filePath;
public:
float field_0;
float m_fMasterVolume;
float field_8;
bool m_bInvertMouse;
int m_iViewDistance;
bool m_bViewBobbing;
bool m_bAnaglyphs;
uint8_t field_16;
bool m_bFancyGraphics;
bool m_bAmbientOcclusion;
uint8_t field_19; // use Mouse as input for breaking
std::string field_1C;
KeyMapping m_keyMappings[KM_COUNT];
int field_238;
bool m_bDontRenderGui;
bool m_bThirdPerson;
uint8_t field_23E;
bool m_bFlyCheat;
uint8_t field_240;
uint8_t field_241;
float field_244;
float field_248;
int field_24C;
std::string m_playerName;
bool m_bServerVisibleDefault;
bool m_bAutoJump;
bool m_bDebugText;
bool m_bBlockOutlines;
bool m_bFancyGrass;
bool m_bBiomeColors;
bool m_bSplitControls;
public:
struct Option
{
bool field_0;
bool field_1;
std::string str;
int field_1C;
Option(int i, const std::string& str, bool b1, bool b2) : field_0(b1), field_1(b2), str(str), field_1C(i) {}
static Option MUSIC;
static Option SOUND;
static Option INVERT_MOUSE;
static Option SENSITIVITY;
static Option RENDER_DISTANCE;
static Option VIEW_BOBBING;
static Option ANAGLYPH;
static Option LIMIT_FRAMERATE;
static Option DIFFICULTY;
static Option GRAPHICS;
static Option AMBIENT_OCCLUSION;
static Option GUI_SCALE;
};
};