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Cube.cpp
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* Add license headers to every file.
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2023-07-30 22:41:09 +03:00 |
Cube.hpp
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* Add license headers to every file.
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2023-07-30 22:41:09 +03:00 |
DynamicTexture.cpp
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* Add license headers to every file.
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2023-07-30 22:41:09 +03:00 |
DynamicTexture.hpp
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2023-07-30 22:41:09 +03:00 |
Font.cpp
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2023-07-30 22:41:09 +03:00 |
Font.hpp
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* Add license headers to every file.
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2023-07-30 22:41:09 +03:00 |
GameRenderer.cpp
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* Allow smooth shading on translucent blocks.
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2023-08-01 11:57:35 +03:00 |
GameRenderer.hpp
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* Improve the smoothness of the turn controls.
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2023-07-31 11:02:44 +03:00 |
PolygonQuad.cpp
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* Add license headers to every file.
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2023-07-30 22:41:09 +03:00 |
PolygonQuad.hpp
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2023-07-30 22:41:09 +03:00 |
RenderChunk.cpp
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2023-07-30 22:41:09 +03:00 |
RenderChunk.hpp
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2023-07-30 22:41:09 +03:00 |
RenderList.cpp
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2023-07-30 22:41:09 +03:00 |
RenderList.hpp
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2023-07-30 22:41:09 +03:00 |
Tesselator.cpp
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2023-07-30 22:41:09 +03:00 |
Tesselator.hpp
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2023-07-30 22:41:09 +03:00 |
Texture.hpp
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2023-07-30 22:41:09 +03:00 |
Textures.cpp
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2023-07-30 22:41:09 +03:00 |
Textures.hpp
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2023-07-30 22:41:09 +03:00 |
VertexPT.hpp
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2023-07-30 22:41:09 +03:00 |
WaterSideTexture.cpp
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* Add license headers to every file.
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2023-07-30 22:41:09 +03:00 |
WaterTexture.cpp
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* Add license headers to every file.
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2023-07-30 22:41:09 +03:00 |