mcpe/source/common/Util.hpp
Brent 5c1ea03747
Logging cleanup (#69)
* Mac OS X 10.6 & More C++03 Support

* Fix SDL2 options.txt loading for C++03

* Output/Logging Overhaul
* Added StandardOut class
* Renamed LOGX macros to LOG_X
* Removed LogMsg macros in favor of LOG_X
* Added console window for debug Windows builds

* Updated Xcode Project
+ StandardOut.hpp
+ StandardOut.cpp

* StandardOut_windows
* Replaced the Windows #ifdefs in StandardOut with StandardOut_windows

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
2023-08-28 10:55:41 +03:00

80 lines
2 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <cstring>
#include <algorithm>
#include <string>
#include <vector>
#include "LongHack.hpp"
class Util
{
public:
static std::string stringTrim(const std::string &, const std::string &, bool, bool);
static std::string stringTrim(const std::string &);
static std::string vformat(const char* fmt, va_list argPtr);
static std::string format(const char* fmt, ...);
template<typename T>
static bool remove(std::vector<T>& vec, const T& t)
{
typename std::vector<T>::iterator iter = std::find(vec.begin(), vec.end(), t);
if (iter == vec.end())
return false;
vec.erase(iter);
return true;
}
template<typename T>
static int removeAll(std::vector<T>& vec, const std::vector<T>& toRemove)
{
int removed = 0;
for (typename std::vector<T>::const_iterator it = toRemove.begin(); it != toRemove.end(); it++)
{
T rem = *it;
if (remove(vec, rem))
removed++;
}
return removed;
}
// @TODO: reverse the actual thing? This is something different, but I'm lazy. It uses std::string::replace
static void stringReplace(std::string& in, const std::string& what, const std::string& with)
{
//snippet from Zahlman's post on gamedev: http://www.gamedev.net/community/forums/topic.asp?topic_id=372125
size_t pos = 0;
size_t whatLen = what.length();
size_t withLen = with.length();
while ((pos = in.find(what, pos)) != std::string::npos)
{
in.replace(pos, whatLen, with);
pos += withLen;
}
}
static TLong hashCode(const std::string& str)
{
TLong result = 0;
const size_t size = str.size();
for (int i = 0; i < size; i++)
{
result = result * 31 + str.at(i);
}
return result;
}
};