mcpe/source/client/player/input/MouseTurnInput.cpp
iProgramInCpp 9a24abc603
Improve Survival Mode + others (#56)
* * Undo some of the changes done in the "* Work on survival mode." commit.
* TEST_SURVIVAL_MODE is now on by default.

* * Dying no longer crashes the game.

* * Death seems to work ok.

* * Improve some of the damage code.

* x

* work

* Fixed the Makefile (#54)

* * Finally fix the crack texture appearing to flicker/restart

* * Add VS2010 as an optional target.

Fix build with VS2010 (both windows_vs and xenon_vs).

* * Disable survival mode. Getting ready to merge now!

---------

Co-authored-by: Alexander Argentakis <38327951+MFDGaming@users.noreply.github.com>
2023-08-16 22:32:09 +03:00

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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "MouseTurnInput.hpp"
#include "Mouse.hpp"
constexpr float C_SENSITIVITY = 1.0f;
MouseTurnInput::MouseTurnInput(Minecraft* pMC)
{
m_pMinecraft = pMC;
m_lastX = m_lastY = -1;
}
ITurnInput::~ITurnInput()
{
}
ITurnInput::Delta MouseTurnInput::getTurnDelta()
{
int deltaX = 0, deltaY = 0;
m_pMinecraft->platform()->getMouseDiff(deltaX, deltaY);
m_pMinecraft->platform()->clearDiff();
Delta d;
d.x = C_SENSITIVITY * deltaX;
d.y = C_SENSITIVITY * deltaY;
return d;
}