mcpe/source/world
iProgramInCpp 9a24abc603
Improve Survival Mode + others (#56)
* * Undo some of the changes done in the "* Work on survival mode." commit.
* TEST_SURVIVAL_MODE is now on by default.

* * Dying no longer crashes the game.

* * Death seems to work ok.

* * Improve some of the damage code.

* x

* work

* Fixed the Makefile (#54)

* * Finally fix the crack texture appearing to flicker/restart

* * Add VS2010 as an optional target.

Fix build with VS2010 (both windows_vs and xenon_vs).

* * Disable survival mode. Getting ready to merge now!

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Co-authored-by: Alexander Argentakis <38327951+MFDGaming@users.noreply.github.com>
2023-08-16 22:32:09 +03:00
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entity Improve Survival Mode + others (#56) 2023-08-16 22:32:09 +03:00
gamemode Improve Survival Mode + others (#56) 2023-08-16 22:32:09 +03:00
item Improve Survival Mode + others (#56) 2023-08-16 22:32:09 +03:00
level Improve Survival Mode + others (#56) 2023-08-16 22:32:09 +03:00
particle Revert "* Improve the entity ID system, and add priority system. We should no longer have clashes." 2023-08-08 10:22:13 +03:00
tile * Separate out the item class headers from the main Item header. 2023-08-13 22:28:07 +03:00