* Update the documentation slightly.

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iProgramInCpp 2023-08-03 11:58:32 +03:00
parent 2414399246
commit 4a9ae0ebd1
2 changed files with 24 additions and 22 deletions

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@ -11,6 +11,8 @@ An Android build will come soon.
Eventually, I plan on creating a new repository, `mcpe01_canada`, which will include just the port of the Canada demo.
### This is the main modded version. For the original decompilation, see [ReMinecraftPE/mcped](https://github.com/ReMinecraftPE/mcped)
## WANT TO HELP?
Want to help this project? [Here's a list of things left to do.](TODO.md)

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TODO.md
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@ -1,5 +1,25 @@
## What is there left to do?
### World gen features
* `LargeFeature`
* `LargeCaveFeature` [unused]
### Unused entities and their renderers
* [DONE] `FallingTile`
* [DONE] `ItemEntity`
* `ItemSpriteRenderer`
### Sound system:
* Mutex [used for SoundSystemSL, most of it is inlined]
* [DONE] `SoundEngine`
* [DONE] `SoundRepository`
* [DONE] `SoundSystem`
* `SoundSystemSL`
* [DONE] `SoundSystemWindows` (not original, but needed if you want sound on Windows)
### Miscellanea
* `StopwatchHandler` -- `Performance::watches`. Unused?! Don't know.
### GUI stuff
* [DONE] `ChatScreen`
* [DONE] `ConfirmScreen`
@ -38,29 +58,9 @@
* [DONE] `Controller`
* [DONE] `ControllerTurnInput`
### World gen features
* `LargeFeature`
* `LargeCaveFeature` [unused]
### Sound system:
* Mutex [used for SoundSystemSL, most of it is inlined]
* [DONE] `SoundEngine`
* [DONE] `SoundRepository`
* [DONE] `SoundSystem`
* `SoundSystemSL`
* `SoundSystemWindows` (not original, but needed if you want sound on Windows)
### Unused entities and their renderers
* [DONE] `FallingTile`
* [DONE] `ItemEntity`
* `ItemSpriteRenderer`
### From the non-demo version
* `ExternalFileLevelStorage`
* `ExternalFileLevelStorageSource`
### Miscellanea
* `StopwatchHandler` -- `Performance::watches`. Unused?! Don't know.
* [DONE] `ExternalFileLevelStorage`
* [DONE] `ExternalFileLevelStorageSource`
## More generic things left to do: