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* Update the documentation slightly.
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@ -11,6 +11,8 @@ An Android build will come soon.
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Eventually, I plan on creating a new repository, `mcpe01_canada`, which will include just the port of the Canada demo.
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### This is the main modded version. For the original decompilation, see [ReMinecraftPE/mcped](https://github.com/ReMinecraftPE/mcped)
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## WANT TO HELP?
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Want to help this project? [Here's a list of things left to do.](TODO.md)
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44
TODO.md
44
TODO.md
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@ -1,5 +1,25 @@
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## What is there left to do?
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### World gen features
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* `LargeFeature`
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* `LargeCaveFeature` [unused]
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### Unused entities and their renderers
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* [DONE] `FallingTile`
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* [DONE] `ItemEntity`
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* `ItemSpriteRenderer`
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### Sound system:
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* Mutex [used for SoundSystemSL, most of it is inlined]
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* [DONE] `SoundEngine`
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* [DONE] `SoundRepository`
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* [DONE] `SoundSystem`
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* `SoundSystemSL`
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* [DONE] `SoundSystemWindows` (not original, but needed if you want sound on Windows)
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### Miscellanea
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* `StopwatchHandler` -- `Performance::watches`. Unused?! Don't know.
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### GUI stuff
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* [DONE] `ChatScreen`
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* [DONE] `ConfirmScreen`
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@ -38,29 +58,9 @@
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* [DONE] `Controller`
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* [DONE] `ControllerTurnInput`
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### World gen features
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* `LargeFeature`
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* `LargeCaveFeature` [unused]
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### Sound system:
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* Mutex [used for SoundSystemSL, most of it is inlined]
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* [DONE] `SoundEngine`
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* [DONE] `SoundRepository`
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* [DONE] `SoundSystem`
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* `SoundSystemSL`
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* `SoundSystemWindows` (not original, but needed if you want sound on Windows)
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### Unused entities and their renderers
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* [DONE] `FallingTile`
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* [DONE] `ItemEntity`
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* `ItemSpriteRenderer`
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### From the non-demo version
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* `ExternalFileLevelStorage`
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* `ExternalFileLevelStorageSource`
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### Miscellanea
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* `StopwatchHandler` -- `Performance::watches`. Unused?! Don't know.
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* [DONE] `ExternalFileLevelStorage`
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* [DONE] `ExternalFileLevelStorageSource`
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## More generic things left to do:
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