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* Add more items for testing.
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3 changed files with 7 additions and 2 deletions
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.gitignore
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@ -378,3 +378,4 @@ FodyWeavers.xsd
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/windows_vs/games/com.mojang
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/windows_vs/assets
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/windows_vs/assetsO
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@ -34,7 +34,7 @@
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// Mods
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//#define MOD_USE_FLAT_WORLD // Use a flat world instead of the regular world generation
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//#define MOD_USE_BIGGER_SCREEN_SIZE // Use a bigger screen size instead of 854x480
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//#define MOD_DONT_COLOR_GRASS // Don't give the top of grass tiles a different color. (like Classic)
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#define MOD_DONT_COLOR_GRASS // Don't give the top of grass tiles a different color. (like Classic)
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// Tests
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//#define TEST_DROPPED_ITEMS // Allow dropped items to be dropped and collected.
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@ -152,7 +152,11 @@ Inventory::Inventory(Player* pPlayer)
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m_items[37] = Item::camera->m_itemID;
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m_items[38] = Item::door_wood->m_itemID;
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m_items[39] = Tile::gravel->m_ID;
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m_items[40] = Tile::water->m_ID;
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m_items[40] = Tile::cloth->m_ID;
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m_items[41] = Tile::clay->m_ID;
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m_items[42] = Tile::farmland->m_ID;
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m_items[43] = Tile::lapisOre->m_ID;
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m_items[44] = Item::door_iron->m_itemID;
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#endif
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}
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