serenity/Applications/PaintBrush/ImageEditor.cpp

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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "ImageEditor.h"
#include "Image.h"
#include "Layer.h"
#include "LayerModel.h"
#include <LibGUI/Painter.h>
#include <LibGfx/Palette.h>
namespace PaintBrush {
ImageEditor::ImageEditor()
{
}
void ImageEditor::set_image(RefPtr<Image> image)
{
m_image = move(image);
update();
}
void ImageEditor::paint_event(GUI::PaintEvent& event)
{
GUI::Frame::paint_event(event);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
painter.fill_rect_with_checkerboard(rect(), { 8, 8 }, palette().base().darkened(0.9), palette().base());
if (m_image) {
m_image->paint_into(painter, m_image->rect(), m_image->rect());
}
if (m_active_layer) {
painter.draw_rect(m_active_layer->rect().inflated(2, 2), Color::Black);
}
}
void ImageEditor::set_active_layer(Layer* layer)
{
if (m_active_layer == layer)
return;
m_active_layer = layer;
update();
}
}