serenity/Kernel/Bus/PCI/Access.h

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/*
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* Copyright (c) 2020, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Bitmap.h>
#include <AK/HashMap.h>
#include <AK/NonnullOwnPtr.h>
Kernel/PCI: Hold a reference to DeviceIdentifier in the Device class There are now 2 separate classes for almost the same object type: - EnumerableDeviceIdentifier, which is used in the enumeration code for all PCI host controller classes. This is allowed to be moved and copied, as it doesn't support ref-counting. - DeviceIdentifier, which inherits from EnumerableDeviceIdentifier. This class uses ref-counting, and is not allowed to be copied. It has a spinlock member in its structure to allow safely executing complicated IO sequences on a PCI device and its space configuration. There's a static method that allows a quick conversion from EnumerableDeviceIdentifier to DeviceIdentifier while creating a NonnullRefPtr out of it. The reason for doing this is for the sake of integrity and reliablity of the system in 2 places: - Ensure that "complicated" tasks that rely on manipulating PCI device registers are done in a safe manner. For example, determining a PCI BAR space size requires multiple read and writes to the same register, and if another CPU tries to do something else with our selected register, then the result will be a catastrophe. - Allow the PCI API to have a united form around a shared object which actually holds much more data than the PCI::Address structure. This is fundamental if we want to do certain types of optimizations, and be able to support more features of the PCI bus in the foreseeable future. This patch already has several implications: - All PCI::Device(s) hold a reference to a DeviceIdentifier structure being given originally from the PCI::Access singleton. This means that all instances of DeviceIdentifier structures are located in one place, and all references are pointing to that location. This ensures that locking the operation spinlock will take effect in all the appropriate places. - We no longer support adding PCI host controllers and then immediately allow for enumerating it with a lambda function. It was found that this method is extremely broken and too much complicated to work reliably with the new paradigm being introduced in this patch. This means that for Volume Management Devices (Intel VMD devices), we simply first enumerate the PCI bus for such devices in the storage code, and if we find a device, we attach it in the PCI::Access method which will scan for devices behind that bridge and will add new DeviceIdentifier(s) objects to its internal Vector. Afterwards, we just continue as usual with scanning for actual storage controllers, so we will find a corresponding NVMe controllers if there were any behind that VMD bridge.
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#include <AK/NonnullRefPtrVector.h>
#include <AK/Try.h>
#include <AK/Vector.h>
#include <Kernel/Bus/PCI/Controller/HostController.h>
#include <Kernel/Bus/PCI/Definitions.h>
#include <Kernel/Locking/Spinlock.h>
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namespace Kernel::PCI {
Kernel/PCI: Simplify the entire subsystem A couple of things were changed: 1. Semantic changes - PCI segments are now called PCI domains, to better match what they are really. It's also the name that Linux gave, and it seems that Wikipedia also uses this name. We also remove PCI::ChangeableAddress, because it was used in the past but now it's no longer being used. 2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as they made a bunch of unnecessary complexity. Instead, Windowed access is removed entirely (this was tested, but never was benchmarked), so we are left with IO access and memory access options. The memory access option is essentially mapping the PCI bus (from the chosen PCI domain), to virtual memory as-is. This means that unless needed, at any time, there is only one PCI bus being mapped, and this is changed if access to another PCI bus in the same PCI domain is needed. For now, we don't support mapping of different PCI buses from different PCI domains at the same time, because basically it's still a non-issue for most machines out there. 2. OOM-safety is increased, especially when constructing the Access object. It means that we pre-allocating any needed resources, and we try to find PCI domains (if requested to initialize memory access) after we attempt to construct the Access object, so it's possible to fail at this point "gracefully". 3. All PCI API functions are now separated into a different header file, which means only "clients" of the PCI subsystem API will need to include that header file. 4. Functional changes - we only allow now to enumerate the bus after a hardware scan. This means that the old method "enumerate_hardware" is removed, so, when initializing an Access object, the initializing function must call rescan on it to force it to find devices. This makes it possible to fail rescan, and also to defer it after construction from both OOM-safety terms and hotplug capabilities.
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class Access {
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public:
static bool initialize_for_multiple_pci_domains(PhysicalAddress mcfg_table);
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#if ARCH(X86_64)
static bool initialize_for_one_pci_domain();
#endif
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ErrorOr<void> fast_enumerate(Function<void(DeviceIdentifier const&)>&) const;
Kernel/PCI: Simplify the entire subsystem A couple of things were changed: 1. Semantic changes - PCI segments are now called PCI domains, to better match what they are really. It's also the name that Linux gave, and it seems that Wikipedia also uses this name. We also remove PCI::ChangeableAddress, because it was used in the past but now it's no longer being used. 2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as they made a bunch of unnecessary complexity. Instead, Windowed access is removed entirely (this was tested, but never was benchmarked), so we are left with IO access and memory access options. The memory access option is essentially mapping the PCI bus (from the chosen PCI domain), to virtual memory as-is. This means that unless needed, at any time, there is only one PCI bus being mapped, and this is changed if access to another PCI bus in the same PCI domain is needed. For now, we don't support mapping of different PCI buses from different PCI domains at the same time, because basically it's still a non-issue for most machines out there. 2. OOM-safety is increased, especially when constructing the Access object. It means that we pre-allocating any needed resources, and we try to find PCI domains (if requested to initialize memory access) after we attempt to construct the Access object, so it's possible to fail at this point "gracefully". 3. All PCI API functions are now separated into a different header file, which means only "clients" of the PCI subsystem API will need to include that header file. 4. Functional changes - we only allow now to enumerate the bus after a hardware scan. This means that the old method "enumerate_hardware" is removed, so, when initializing an Access object, the initializing function must call rescan on it to force it to find devices. This makes it possible to fail rescan, and also to defer it after construction from both OOM-safety terms and hotplug capabilities.
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void rescan_hardware();
static Access& the();
static bool is_initialized();
static bool is_disabled();
static bool is_hardware_disabled();
Kernel/PCI: Hold a reference to DeviceIdentifier in the Device class There are now 2 separate classes for almost the same object type: - EnumerableDeviceIdentifier, which is used in the enumeration code for all PCI host controller classes. This is allowed to be moved and copied, as it doesn't support ref-counting. - DeviceIdentifier, which inherits from EnumerableDeviceIdentifier. This class uses ref-counting, and is not allowed to be copied. It has a spinlock member in its structure to allow safely executing complicated IO sequences on a PCI device and its space configuration. There's a static method that allows a quick conversion from EnumerableDeviceIdentifier to DeviceIdentifier while creating a NonnullRefPtr out of it. The reason for doing this is for the sake of integrity and reliablity of the system in 2 places: - Ensure that "complicated" tasks that rely on manipulating PCI device registers are done in a safe manner. For example, determining a PCI BAR space size requires multiple read and writes to the same register, and if another CPU tries to do something else with our selected register, then the result will be a catastrophe. - Allow the PCI API to have a united form around a shared object which actually holds much more data than the PCI::Address structure. This is fundamental if we want to do certain types of optimizations, and be able to support more features of the PCI bus in the foreseeable future. This patch already has several implications: - All PCI::Device(s) hold a reference to a DeviceIdentifier structure being given originally from the PCI::Access singleton. This means that all instances of DeviceIdentifier structures are located in one place, and all references are pointing to that location. This ensures that locking the operation spinlock will take effect in all the appropriate places. - We no longer support adding PCI host controllers and then immediately allow for enumerating it with a lambda function. It was found that this method is extremely broken and too much complicated to work reliably with the new paradigm being introduced in this patch. This means that for Volume Management Devices (Intel VMD devices), we simply first enumerate the PCI bus for such devices in the storage code, and if we find a device, we attach it in the PCI::Access method which will scan for devices behind that bridge and will add new DeviceIdentifier(s) objects to its internal Vector. Afterwards, we just continue as usual with scanning for actual storage controllers, so we will find a corresponding NVMe controllers if there were any behind that VMD bridge.
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void write8_field(DeviceIdentifier const&, u32 field, u8 value);
void write16_field(DeviceIdentifier const&, u32 field, u16 value);
void write32_field(DeviceIdentifier const&, u32 field, u32 value);
u8 read8_field(DeviceIdentifier const&, u32 field);
u16 read16_field(DeviceIdentifier const&, u32 field);
u32 read32_field(DeviceIdentifier const&, u32 field);
// FIXME: Remove this once we can use PCI::Capability with inline buffer
// so we don't need this method
DeviceIdentifier const& get_device_identifier(Address address) const;
Spinlock<LockRank::None> const& scan_lock() const { return m_scan_lock; }
RecursiveSpinlock<LockRank::None> const& access_lock() const { return m_access_lock; }
Kernel/PCI: Hold a reference to DeviceIdentifier in the Device class There are now 2 separate classes for almost the same object type: - EnumerableDeviceIdentifier, which is used in the enumeration code for all PCI host controller classes. This is allowed to be moved and copied, as it doesn't support ref-counting. - DeviceIdentifier, which inherits from EnumerableDeviceIdentifier. This class uses ref-counting, and is not allowed to be copied. It has a spinlock member in its structure to allow safely executing complicated IO sequences on a PCI device and its space configuration. There's a static method that allows a quick conversion from EnumerableDeviceIdentifier to DeviceIdentifier while creating a NonnullRefPtr out of it. The reason for doing this is for the sake of integrity and reliablity of the system in 2 places: - Ensure that "complicated" tasks that rely on manipulating PCI device registers are done in a safe manner. For example, determining a PCI BAR space size requires multiple read and writes to the same register, and if another CPU tries to do something else with our selected register, then the result will be a catastrophe. - Allow the PCI API to have a united form around a shared object which actually holds much more data than the PCI::Address structure. This is fundamental if we want to do certain types of optimizations, and be able to support more features of the PCI bus in the foreseeable future. This patch already has several implications: - All PCI::Device(s) hold a reference to a DeviceIdentifier structure being given originally from the PCI::Access singleton. This means that all instances of DeviceIdentifier structures are located in one place, and all references are pointing to that location. This ensures that locking the operation spinlock will take effect in all the appropriate places. - We no longer support adding PCI host controllers and then immediately allow for enumerating it with a lambda function. It was found that this method is extremely broken and too much complicated to work reliably with the new paradigm being introduced in this patch. This means that for Volume Management Devices (Intel VMD devices), we simply first enumerate the PCI bus for such devices in the storage code, and if we find a device, we attach it in the PCI::Access method which will scan for devices behind that bridge and will add new DeviceIdentifier(s) objects to its internal Vector. Afterwards, we just continue as usual with scanning for actual storage controllers, so we will find a corresponding NVMe controllers if there were any behind that VMD bridge.
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ErrorOr<void> add_host_controller_and_scan_for_devices(NonnullOwnPtr<HostController>);
Kernel/PCI: Simplify the entire subsystem A couple of things were changed: 1. Semantic changes - PCI segments are now called PCI domains, to better match what they are really. It's also the name that Linux gave, and it seems that Wikipedia also uses this name. We also remove PCI::ChangeableAddress, because it was used in the past but now it's no longer being used. 2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as they made a bunch of unnecessary complexity. Instead, Windowed access is removed entirely (this was tested, but never was benchmarked), so we are left with IO access and memory access options. The memory access option is essentially mapping the PCI bus (from the chosen PCI domain), to virtual memory as-is. This means that unless needed, at any time, there is only one PCI bus being mapped, and this is changed if access to another PCI bus in the same PCI domain is needed. For now, we don't support mapping of different PCI buses from different PCI domains at the same time, because basically it's still a non-issue for most machines out there. 2. OOM-safety is increased, especially when constructing the Access object. It means that we pre-allocating any needed resources, and we try to find PCI domains (if requested to initialize memory access) after we attempt to construct the Access object, so it's possible to fail at this point "gracefully". 3. All PCI API functions are now separated into a different header file, which means only "clients" of the PCI subsystem API will need to include that header file. 4. Functional changes - we only allow now to enumerate the bus after a hardware scan. This means that the old method "enumerate_hardware" is removed, so, when initializing an Access object, the initializing function must call rescan on it to force it to find devices. This makes it possible to fail rescan, and also to defer it after construction from both OOM-safety terms and hotplug capabilities.
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private:
Kernel/PCI: Hold a reference to DeviceIdentifier in the Device class There are now 2 separate classes for almost the same object type: - EnumerableDeviceIdentifier, which is used in the enumeration code for all PCI host controller classes. This is allowed to be moved and copied, as it doesn't support ref-counting. - DeviceIdentifier, which inherits from EnumerableDeviceIdentifier. This class uses ref-counting, and is not allowed to be copied. It has a spinlock member in its structure to allow safely executing complicated IO sequences on a PCI device and its space configuration. There's a static method that allows a quick conversion from EnumerableDeviceIdentifier to DeviceIdentifier while creating a NonnullRefPtr out of it. The reason for doing this is for the sake of integrity and reliablity of the system in 2 places: - Ensure that "complicated" tasks that rely on manipulating PCI device registers are done in a safe manner. For example, determining a PCI BAR space size requires multiple read and writes to the same register, and if another CPU tries to do something else with our selected register, then the result will be a catastrophe. - Allow the PCI API to have a united form around a shared object which actually holds much more data than the PCI::Address structure. This is fundamental if we want to do certain types of optimizations, and be able to support more features of the PCI bus in the foreseeable future. This patch already has several implications: - All PCI::Device(s) hold a reference to a DeviceIdentifier structure being given originally from the PCI::Access singleton. This means that all instances of DeviceIdentifier structures are located in one place, and all references are pointing to that location. This ensures that locking the operation spinlock will take effect in all the appropriate places. - We no longer support adding PCI host controllers and then immediately allow for enumerating it with a lambda function. It was found that this method is extremely broken and too much complicated to work reliably with the new paradigm being introduced in this patch. This means that for Volume Management Devices (Intel VMD devices), we simply first enumerate the PCI bus for such devices in the storage code, and if we find a device, we attach it in the PCI::Access method which will scan for devices behind that bridge and will add new DeviceIdentifier(s) objects to its internal Vector. Afterwards, we just continue as usual with scanning for actual storage controllers, so we will find a corresponding NVMe controllers if there were any behind that VMD bridge.
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u8 read8_field(DeviceIdentifier const&, RegisterOffset field);
u16 read16_field(DeviceIdentifier const&, RegisterOffset field);
void add_host_controller(NonnullOwnPtr<HostController>);
bool find_and_register_pci_host_bridges_from_acpi_mcfg_table(PhysicalAddress mcfg);
Access();
Kernel/PCI: Simplify the entire subsystem A couple of things were changed: 1. Semantic changes - PCI segments are now called PCI domains, to better match what they are really. It's also the name that Linux gave, and it seems that Wikipedia also uses this name. We also remove PCI::ChangeableAddress, because it was used in the past but now it's no longer being used. 2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as they made a bunch of unnecessary complexity. Instead, Windowed access is removed entirely (this was tested, but never was benchmarked), so we are left with IO access and memory access options. The memory access option is essentially mapping the PCI bus (from the chosen PCI domain), to virtual memory as-is. This means that unless needed, at any time, there is only one PCI bus being mapped, and this is changed if access to another PCI bus in the same PCI domain is needed. For now, we don't support mapping of different PCI buses from different PCI domains at the same time, because basically it's still a non-issue for most machines out there. 2. OOM-safety is increased, especially when constructing the Access object. It means that we pre-allocating any needed resources, and we try to find PCI domains (if requested to initialize memory access) after we attempt to construct the Access object, so it's possible to fail at this point "gracefully". 3. All PCI API functions are now separated into a different header file, which means only "clients" of the PCI subsystem API will need to include that header file. 4. Functional changes - we only allow now to enumerate the bus after a hardware scan. This means that the old method "enumerate_hardware" is removed, so, when initializing an Access object, the initializing function must call rescan on it to force it to find devices. This makes it possible to fail rescan, and also to defer it after construction from both OOM-safety terms and hotplug capabilities.
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mutable RecursiveSpinlock<LockRank::None> m_access_lock {};
mutable Spinlock<LockRank::None> m_scan_lock {};
HashMap<u32, NonnullOwnPtr<PCI::HostController>> m_host_controllers;
Vector<NonnullRefPtr<DeviceIdentifier>> m_device_identifiers;
};
}