PixelPaint: Add Polygonal Select Tool

Polygonal selection tool allows for the drawing of any arbitrary
polygonal shape. It tracks clicked points in a vector, upon double
clicking we finalize the polygon and generate the selection mask. The
user can press the escape key during selection to cancel.

The mask is generated as follows:

- First we calculate the size of the bounding rect needed to hold the
  polygon
- We add 2 pixels to height/width to allow us a 1 pixel border, the
  polygon will be centered in this bitmap
- Draw the polygon into the bitmap via Gfx::Painter, making sure to
  connect final polygon point to the first to ensure an enclosed shape
- Generate a selection mask the size of the bitmap, with all pixels
  initially selected
- Perform a flood fill from (0,0) which is guaranteed to be outside the
  polygon
- For every pixel reached by the flood fill, we clear the selected pixel
  from the selection mask
- Finally we merge the selection mask like other selection tools.
This commit is contained in:
Timothy Slater 2022-09-02 15:50:47 -05:00 committed by Linus Groh
parent 20f6485311
commit 038a833f0c
5 changed files with 269 additions and 0 deletions

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Width:  |  Height:  |  Size: 131 B

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@ -62,6 +62,7 @@ set(SOURCES
Tools/MoveTool.cpp
Tools/PenTool.cpp
Tools/PickerTool.cpp
Tools/PolygonalSelectTool.cpp
Tools/RectangleSelectTool.cpp
Tools/RectangleTool.cpp
Tools/SprayTool.cpp

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@ -16,6 +16,7 @@
#include "Tools/MoveTool.h"
#include "Tools/PenTool.h"
#include "Tools/PickerTool.h"
#include "Tools/PolygonalSelectTool.h"
#include "Tools/RectangleSelectTool.h"
#include "Tools/RectangleTool.h"
#include "Tools/SprayTool.h"
@ -83,6 +84,7 @@ void ToolboxWidget::setup_tools()
add_tool("zoom"sv, { 0, Key_Z }, make<ZoomTool>());
add_tool("rectangle-select"sv, { 0, Key_R }, make<RectangleSelectTool>());
add_tool("wand-select"sv, { 0, Key_W }, make<WandSelectTool>());
add_tool("polygonal-select"sv, { Mod_Shift, Key_P }, make<PolygonalSelectTool>());
add_tool("guides"sv, { 0, Key_G }, make<GuideTool>());
add_tool("clone"sv, { 0, Key_C }, make<CloneTool>());
}

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@ -0,0 +1,225 @@
/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "PolygonalSelectTool.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <AK/Queue.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/ComboBox.h>
#include <LibGUI/ItemListModel.h>
#include <LibGUI/Label.h>
#include <LibGUI/Model.h>
#include <LibGUI/Painter.h>
#include <LibGUI/ValueSlider.h>
namespace PixelPaint {
void PolygonalSelectTool::flood_polygon_selection(Gfx::Bitmap& polygon_bitmap, Gfx::IntPoint polygon_delta)
{
VERIFY(polygon_bitmap.bpp() == 32);
// Create Mask which will track already-processed pixels.
Mask selection_mask = Mask::full(polygon_bitmap.rect().translated(polygon_delta));
auto pixel_reached = [&](Gfx::IntPoint location) {
selection_mask.set(Gfx::IntPoint(location.x(), location.y()).translated(polygon_delta), 0);
};
polygon_bitmap.flood_visit_from_point({ polygon_bitmap.width() - 1, polygon_bitmap.height() - 1 }, 0, move(pixel_reached));
selection_mask.shrink_to_fit();
m_editor->image().selection().merge(selection_mask, m_merge_mode);
}
void PolygonalSelectTool::process_polygon()
{
// Determine minimum bounding box that can hold the polygon.
auto min_x_seen = m_polygon_points.at(0).x();
auto max_x_seen = m_polygon_points.at(0).x();
auto min_y_seen = m_polygon_points.at(0).y();
auto max_y_seen = m_polygon_points.at(0).y();
for (auto point : m_polygon_points) {
if (point.x() < min_x_seen)
min_x_seen = point.x();
if (point.x() > max_x_seen)
max_x_seen = point.x();
if (point.y() < min_y_seen)
min_y_seen = point.y();
if (point.y() > max_y_seen)
max_y_seen = point.y();
}
// We create a bitmap that is bigger by 1 pixel on each side (+2) and need to account for the 0 indexed
// pixel positions (+1) so we make the bitmap size the delta of x/y min/max + 3.
auto polygon_bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, { (max_x_seen - min_x_seen) + 3, (max_y_seen - min_y_seen) + 3 });
if (polygon_bitmap_or_error.is_error())
return;
auto polygon_bitmap = polygon_bitmap_or_error.release_value();
auto polygon_painter = Gfx::Painter(polygon_bitmap);
// We want to paint the polygon into the bitmap such that there is an empty 1px border all the way around it
// this ensures that we have a known pixel (0,0) that is outside the polygon. Since the coordinates are relative
// to the layer but the bitmap is cropped to the bounding rect of the polygon we need to offset our
// points by the the negative of min x/y. And because we want a 1 px offset to the right and down, we + 1 this.
auto polygon_bitmap_delta = Gfx::IntPoint(-min_x_seen + 1, -min_y_seen + 1);
polygon_painter.translate(polygon_bitmap_delta);
for (size_t i = 0; i < m_polygon_points.size() - 1; i++) {
polygon_painter.draw_line(m_polygon_points.at(i), m_polygon_points.at(i + 1), Color::Black);
}
polygon_painter.draw_line(m_polygon_points.at(m_polygon_points.size() - 1), m_polygon_points.at(0), Color::Black);
// Delta to use for mapping the bitmap back to layer coordinates. -1 to account for the right and down offset.
auto bitmap_to_layer_delta = Gfx::IntPoint(min_x_seen + m_editor->active_layer()->location().x() - 1, min_y_seen + m_editor->active_layer()->location().y() - 1);
flood_polygon_selection(polygon_bitmap, bitmap_to_layer_delta);
}
void PolygonalSelectTool::on_mousedown(Layer*, MouseEvent& event)
{
auto& image_event = event.image_event();
if (image_event.button() != GUI::MouseButton::Primary)
return;
if (!m_selecting) {
m_polygon_points.clear();
m_last_selecting_cursor_position = event.layer_event().position();
}
m_selecting = true;
auto new_point = event.layer_event().position();
// This point matches the first point exactly. Consider this polygon finished.
if (m_polygon_points.size() > 0 && new_point == m_polygon_points.at(0)) {
m_selecting = false;
m_editor->image().selection().end_interactive_selection();
process_polygon();
m_editor->did_complete_action(tool_name());
m_editor->update();
return;
}
// Avoid adding the same point multiple times if the user clicks again without moving the mouse.
if (m_polygon_points.size() > 0 && m_polygon_points.at(m_polygon_points.size() - 1) == new_point)
return;
m_polygon_points.append(new_point);
m_editor->image().selection().begin_interactive_selection();
m_editor->update();
}
void PolygonalSelectTool::on_mousemove(Layer*, MouseEvent& event)
{
if (m_selecting)
m_last_selecting_cursor_position = event.layer_event().position();
m_editor->update();
}
void PolygonalSelectTool::on_doubleclick(Layer*, MouseEvent&)
{
m_selecting = false;
m_editor->image().selection().end_interactive_selection();
process_polygon();
m_editor->did_complete_action(tool_name());
m_editor->update();
}
void PolygonalSelectTool::on_second_paint(Layer const* layer, GUI::PaintEvent& event)
{
if (!m_selecting)
return;
GUI::Painter painter(*m_editor);
painter.add_clip_rect(event.rect());
painter.translate(editor_layer_location(*layer));
for (size_t i = 0; i < m_polygon_points.size() - 1; i++) {
auto preview_start = editor_stroke_position(m_polygon_points.at(i), 1);
auto preview_end = editor_stroke_position(m_polygon_points.at(i + 1), 1);
painter.draw_line(preview_start, preview_end, Color::Black, AK::max(m_editor->scale(), 1));
}
auto last_line_start = editor_stroke_position(m_polygon_points.at(m_polygon_points.size() - 1), 1);
auto last_line_stop = editor_stroke_position(m_last_selecting_cursor_position, 1);
painter.draw_line(last_line_start, last_line_stop, Color::Black, AK::max(m_editor->scale(), 1));
}
void PolygonalSelectTool::on_keydown(GUI::KeyEvent& key_event)
{
Tool::on_keydown(key_event);
if (key_event.key() == KeyCode::Key_Escape) {
if (m_selecting) {
m_selecting = false;
m_polygon_points.clear();
} else {
m_editor->image().selection().clear();
}
}
}
GUI::Widget* PolygonalSelectTool::get_properties_widget()
{
if (m_properties_widget)
return m_properties_widget.ptr();
m_properties_widget = GUI::Widget::construct();
m_properties_widget->set_layout<GUI::VerticalBoxLayout>();
auto& mode_container = m_properties_widget->add<GUI::Widget>();
mode_container.set_fixed_height(20);
mode_container.set_layout<GUI::HorizontalBoxLayout>();
auto& mode_label = mode_container.add<GUI::Label>();
mode_label.set_text("Mode:");
mode_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
mode_label.set_fixed_size(80, 20);
static constexpr auto s_merge_mode_names = [] {
Array<StringView, (int)Selection::MergeMode::__Count> names;
for (size_t i = 0; i < names.size(); i++) {
switch ((Selection::MergeMode)i) {
case Selection::MergeMode::Set:
names[i] = "Set"sv;
break;
case Selection::MergeMode::Add:
names[i] = "Add"sv;
break;
case Selection::MergeMode::Subtract:
names[i] = "Subtract"sv;
break;
case Selection::MergeMode::Intersect:
names[i] = "Intersect"sv;
break;
default:
break;
}
}
return names;
}();
auto& mode_combo = mode_container.add<GUI::ComboBox>();
mode_combo.set_only_allow_values_from_model(true);
mode_combo.set_model(*GUI::ItemListModel<StringView, decltype(s_merge_mode_names)>::create(s_merge_mode_names));
mode_combo.set_selected_index((int)m_merge_mode);
mode_combo.on_change = [this](auto&&, GUI::ModelIndex const& index) {
VERIFY(index.row() >= 0);
VERIFY(index.row() < (int)Selection::MergeMode::__Count);
m_merge_mode = (Selection::MergeMode)index.row();
};
return m_properties_widget.ptr();
}
Gfx::IntPoint PolygonalSelectTool::point_position_to_preferred_cell(Gfx::FloatPoint const& position) const
{
return position.to_type<int>();
}
}

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@ -0,0 +1,41 @@
/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "../Selection.h"
#include "Tool.h"
#include <AK/Vector.h>
#include <LibGUI/Widget.h>
namespace PixelPaint {
class PolygonalSelectTool final : public Tool {
public:
PolygonalSelectTool() = default;
virtual ~PolygonalSelectTool() = default;
virtual void on_doubleclick(Layer*, MouseEvent& event) override;
virtual void on_mousedown(Layer*, MouseEvent& event) override;
virtual void on_mousemove(Layer*, MouseEvent& event) override;
virtual void on_keydown(GUI::KeyEvent&) override;
virtual void on_second_paint(Layer const*, GUI::PaintEvent&) override;
virtual GUI::Widget* get_properties_widget() override;
virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> cursor() override { return Gfx::StandardCursor::Crosshair; }
virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint const& position) const override;
private:
virtual void flood_polygon_selection(Gfx::Bitmap&, Gfx::IntPoint);
virtual void process_polygon();
virtual StringView tool_name() const override { return "Polygonal Select Tool"sv; }
RefPtr<GUI::Widget> m_properties_widget;
Selection::MergeMode m_merge_mode { Selection::MergeMode::Set };
bool m_selecting { false };
Gfx::IntPoint m_last_selecting_cursor_position;
Vector<Gfx::IntPoint> m_polygon_points {};
};
}