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LibJS: Generify the garbage collector's weak container notifications
This will allow us to use the same interface for other JS weak containers like the WeakMap & WeakRef.
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parent
06fdc26656
commit
1a8ee5d8d7
6 changed files with 51 additions and 17 deletions
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@ -141,6 +141,7 @@ class Symbol;
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class Token;
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class VM;
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class Value;
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class WeakContainer;
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enum class DeclarationKind;
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struct AlreadyResolved;
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struct JobCallback;
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@ -16,7 +16,7 @@
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#include <LibJS/Heap/HeapBlock.h>
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#include <LibJS/Interpreter.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibJS/Runtime/WeakSet.h>
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#include <LibJS/Runtime/WeakContainer.h>
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#include <setjmp.h>
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namespace JS {
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@ -190,7 +190,7 @@ void Heap::sweep_dead_cells(bool print_report, const Core::ElapsedTimer& measure
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size_t collected_cell_bytes = 0;
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size_t live_cell_bytes = 0;
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auto should_store_sweeped_cells = !m_weak_sets.is_empty();
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auto should_store_sweeped_cells = !m_weak_containers.is_empty();
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for_each_block([&](auto& block) {
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bool block_has_live_cells = false;
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bool block_was_full = block.is_full();
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@ -226,8 +226,8 @@ void Heap::sweep_dead_cells(bool print_report, const Core::ElapsedTimer& measure
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allocator_for_size(block->cell_size()).block_did_become_usable({}, *block);
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}
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for (auto* weak_set : m_weak_sets)
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weak_set->remove_sweeped_cells({}, sweeped_cells);
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for (auto* weak_container : m_weak_containers)
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weak_container->remove_sweeped_cells({}, sweeped_cells);
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if constexpr (HEAP_DEBUG) {
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for_each_block([&](auto& block) {
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@ -280,16 +280,16 @@ void Heap::did_destroy_marked_value_list(Badge<MarkedValueList>, MarkedValueList
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m_marked_value_lists.remove(&list);
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}
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void Heap::did_create_weak_set(Badge<WeakSet>, WeakSet& set)
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void Heap::did_create_weak_container(Badge<WeakContainer>, WeakContainer& set)
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{
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VERIFY(!m_weak_sets.contains(&set));
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m_weak_sets.set(&set);
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VERIFY(!m_weak_containers.contains(&set));
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m_weak_containers.set(&set);
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}
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void Heap::did_destroy_weak_set(Badge<WeakSet>, WeakSet& set)
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void Heap::did_destroy_weak_container(Badge<WeakContainer>, WeakContainer& set)
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{
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VERIFY(m_weak_sets.contains(&set));
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m_weak_sets.remove(&set);
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VERIFY(m_weak_containers.contains(&set));
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m_weak_containers.remove(&set);
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}
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void Heap::defer_gc(Badge<DeferGC>)
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@ -70,8 +70,8 @@ public:
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void did_create_marked_value_list(Badge<MarkedValueList>, MarkedValueList&);
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void did_destroy_marked_value_list(Badge<MarkedValueList>, MarkedValueList&);
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void did_create_weak_set(Badge<WeakSet>, WeakSet&);
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void did_destroy_weak_set(Badge<WeakSet>, WeakSet&);
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void did_create_weak_container(Badge<WeakContainer>, WeakContainer&);
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void did_destroy_weak_container(Badge<WeakContainer>, WeakContainer&);
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void defer_gc(Badge<DeferGC>);
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void undefer_gc(Badge<DeferGC>);
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@ -109,7 +109,7 @@ private:
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HashTable<MarkedValueList*> m_marked_value_lists;
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HashTable<WeakSet*> m_weak_sets;
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HashTable<WeakContainer*> m_weak_containers;
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BlockAllocator m_block_allocator;
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31
Userland/Libraries/LibJS/Runtime/WeakContainer.h
Normal file
31
Userland/Libraries/LibJS/Runtime/WeakContainer.h
Normal file
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@ -0,0 +1,31 @@
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/*
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* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Heap/Heap.h>
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namespace JS {
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class WeakContainer {
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public:
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explicit WeakContainer(Heap& heap)
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: m_heap(heap)
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{
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m_heap.did_create_weak_container({}, *this);
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}
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virtual ~WeakContainer()
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{
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m_heap.did_destroy_weak_container({}, *this);
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}
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virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) = 0;
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private:
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Heap& m_heap;
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};
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}
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@ -15,13 +15,12 @@ WeakSet* WeakSet::create(GlobalObject& global_object)
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WeakSet::WeakSet(Object& prototype)
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: Object(prototype)
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, WeakContainer(heap())
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{
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heap().did_create_weak_set({}, *this);
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}
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WeakSet::~WeakSet()
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{
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heap().did_destroy_weak_set({}, *this);
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}
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void WeakSet::remove_sweeped_cells(Badge<Heap>, Vector<Cell*>& cells)
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@ -9,10 +9,13 @@
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#include <AK/HashTable.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibJS/Runtime/WeakContainer.h>
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namespace JS {
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class WeakSet : public Object {
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class WeakSet final
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: public Object
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, public WeakContainer {
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JS_OBJECT(WeakSet, Object);
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public:
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@ -24,7 +27,7 @@ public:
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HashTable<Cell*> const& values() const { return m_values; };
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HashTable<Cell*>& values() { return m_values; };
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void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&);
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virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) override;
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private:
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HashTable<Cell*> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping
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