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Ports: Update Cave Story version
Updated the version of Cave Story that is pulled from my repo. The original port of this was missing game files that would've been extracted on first boot such as .pbm files, and some .pxt files.
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1 changed files with 2 additions and 2 deletions
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@ -1,7 +1,7 @@
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#!/usr/bin/env -S bash ../.port_include.sh
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#!/usr/bin/env -S bash ../.port_include.sh
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port='cavestory'
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port='cavestory'
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version='2.6.5-1'
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version='2.6.5-1'
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files=('https://github.com/gloof11/nxengine-evo/archive/0f45555c64bae21116bac30cd46002e70b1b6495.zip nxengine-evo-0f45555c64bae21116bac30cd46002e70b1b6495.zip c93cb2c1e16f49cd87bcc886cf6adf289355fabe7b5a30d506ec066cc1d86d1d')
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files=('https://github.com/gloof11/nxengine-evo/archive/b427ed7bcd403a4dbb07703fe0eb015c3350bbfc.zip nxengine-evo-b427ed7bcd403a4dbb07703fe0eb015c3350bbfc.zip 83e66960e27ec928d1217439754f0dd733765ecaf760c02832e5b35f4858ea8a')
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depends=(
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depends=(
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'libjpeg'
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'libjpeg'
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'libpng'
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'libpng'
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@ -10,7 +10,7 @@ depends=(
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'SDL2_mixer'
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'SDL2_mixer'
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'SDL2_ttf'
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'SDL2_ttf'
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)
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)
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workdir="nxengine-evo-0f45555c64bae21116bac30cd46002e70b1b6495"
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workdir="nxengine-evo-b427ed7bcd403a4dbb07703fe0eb015c3350bbfc"
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launcher_name='Cave Story'
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launcher_name='Cave Story'
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launcher_category='Games'
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launcher_category='Games'
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launcher_command='/usr/local/bin/nxengine-evo'
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launcher_command='/usr/local/bin/nxengine-evo'
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