WindowServer: Add a WSButton class and make the window close buttons use it.

This commit is contained in:
Andreas Kling 2019-04-05 18:40:36 +02:00
parent 9fbac66a91
commit 3155a2e128
5 changed files with 112 additions and 50 deletions

View file

@ -23,6 +23,7 @@ WINDOWSERVER_OBJS = \
WSClipboard.o \ WSClipboard.o \
WSCursor.o \ WSCursor.o \
WSWindowFrame.o \ WSWindowFrame.o \
WSButton.o \
main.o main.o
APP = WindowServer APP = WindowServer

View file

@ -0,0 +1,31 @@
#include <WindowServer/WSButton.h>
#include <WindowServer/WSMessage.h>
#include <SharedGraphics/Painter.h>
#include <SharedGraphics/StylePainter.h>
#include <SharedGraphics/CharacterBitmap.h>
WSButton::WSButton(Retained<CharacterBitmap>&& bitmap, Function<void()>&& on_click_handler)
: on_click(move(on_click_handler))
, m_bitmap(move(bitmap))
{
}
WSButton::~WSButton()
{
}
void WSButton::paint(Painter& painter)
{
StylePainter::paint_button(painter, m_rect, ButtonStyle::Normal, m_pressed);
auto x_location = m_rect.center();
x_location.move_by(-(m_bitmap->width() / 2), -(m_bitmap->height() / 2));
painter.draw_bitmap(x_location, *m_bitmap, Color::Black);
}
void WSButton::on_mouse_event(const WSMouseEvent& event)
{
if (event.type() == WSMessage::MouseDown) {
if (on_click)
on_click();
}
}

View file

@ -0,0 +1,32 @@
#pragma once
#include <SharedGraphics/Rect.h>
#include <AK/Function.h>
#include <AK/Retained.h>
class CharacterBitmap;
class Painter;
class WSMouseEvent;
class WSButton {
public:
WSButton(Retained<CharacterBitmap>&&, Function<void()>&& on_click_handler);
~WSButton();
Rect rect() const { return m_rect; }
void set_rect(const Rect& rect) { m_rect = rect; }
void paint(Painter&);
void on_mouse_event(const WSMouseEvent&);
Function<void()> on_click;
bool is_visible() const { return m_visible; }
private:
Rect m_rect;
Retained<CharacterBitmap> m_bitmap;
bool m_pressed { false };
bool m_visible { true };
};

View file

@ -2,14 +2,37 @@
#include <WindowServer/WSWindowManager.h> #include <WindowServer/WSWindowManager.h>
#include <WindowServer/WSWindow.h> #include <WindowServer/WSWindow.h>
#include <WindowServer/WSMessage.h> #include <WindowServer/WSMessage.h>
#include <WindowServer/WSButton.h>
#include <SharedGraphics/CharacterBitmap.h> #include <SharedGraphics/CharacterBitmap.h>
#include <SharedGraphics/Painter.h> #include <SharedGraphics/Painter.h>
#include <SharedGraphics/Font.h> #include <SharedGraphics/Font.h>
#include <SharedGraphics/StylePainter.h> #include <SharedGraphics/StylePainter.h>
static const char* s_close_button_bitmap_data = {
"## ##"
"### ###"
" ###### "
" #### "
" ## "
" #### "
" ###### "
"### ###"
"## ##"
};
static CharacterBitmap* s_close_button_bitmap;
static const int s_close_button_bitmap_width = 8;
static const int s_close_button_bitmap_height = 9;
WSWindowFrame::WSWindowFrame(WSWindow& window) WSWindowFrame::WSWindowFrame(WSWindow& window)
: m_window(window) : m_window(window)
{ {
if (!s_close_button_bitmap)
s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
m_buttons.append(make<WSButton>(*s_close_button_bitmap, [this] {
m_window.on_message(WSMessage(WSMessage::WindowCloseRequest));
}));
} }
WSWindowFrame::~WSWindowFrame() WSWindowFrame::~WSWindowFrame()
@ -56,19 +79,6 @@ static inline Rect title_bar_text_rect(const Rect& window)
}; };
} }
static inline Rect close_button_rect_for_window(const Rect& window_rect)
{
auto titlebar_inner_rect = title_bar_text_rect(window_rect);
int close_button_margin = 1;
int close_button_size = titlebar_inner_rect.height() - close_button_margin * 2;
return Rect {
titlebar_inner_rect.right() - close_button_size + 1,
titlebar_inner_rect.top() + close_button_margin,
close_button_size,
close_button_size - 1
};
}
static inline Rect border_window_rect(const Rect& window) static inline Rect border_window_rect(const Rect& window)
{ {
auto titlebar_rect = title_bar_rect(window); auto titlebar_rect = title_bar_rect(window);
@ -98,22 +108,6 @@ static inline Rect outer_window_rect(const WSWindow& window)
return outer_window_rect(window.rect()); return outer_window_rect(window.rect());
} }
static const char* s_close_button_bitmap_data = {
"## ##"
"### ###"
" ###### "
" #### "
" ## "
" #### "
" ###### "
"### ###"
"## ##"
};
static CharacterBitmap* s_close_button_bitmap;
static const int s_close_button_bitmap_width = 8;
static const int s_close_button_bitmap_height = 9;
void WSWindowFrame::paint(Painter& painter) void WSWindowFrame::paint(Painter& painter)
{ {
//printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height()); //printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
@ -136,7 +130,6 @@ void WSWindowFrame::paint(Painter& painter)
auto titlebar_inner_rect = title_bar_text_rect(window.rect()); auto titlebar_inner_rect = title_bar_text_rect(window.rect());
auto outer_rect = outer_window_rect(window); auto outer_rect = outer_window_rect(window);
auto border_rect = border_window_rect(window.rect()); auto border_rect = border_window_rect(window.rect());
auto close_button_rect = close_button_rect_for_window(window.rect());
auto titlebar_title_rect = titlebar_inner_rect; auto titlebar_title_rect = titlebar_inner_rect;
titlebar_title_rect.set_width(Font::default_bold_font().width(window.title())); titlebar_title_rect.set_width(Font::default_bold_font().width(window.title()));
@ -177,9 +170,11 @@ void WSWindowFrame::paint(Painter& painter)
middle_border_color = Color::MidGray; middle_border_color = Color::MidGray;
} }
auto leftmost_button_rect = m_buttons.is_empty() ? Rect() : m_buttons.last()->rect();
painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2); painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
for (int i = 2; i <= titlebar_inner_rect.height() - 4; i += 2) { for (int i = 2; i <= titlebar_inner_rect.height() - 4; i += 2) {
painter.draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { close_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color); painter.draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { leftmost_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
} }
painter.draw_rect(border_rect, middle_border_color); painter.draw_rect(border_rect, middle_border_color);
painter.draw_rect(outer_rect, border_color); painter.draw_rect(outer_rect, border_color);
@ -189,14 +184,9 @@ void WSWindowFrame::paint(Painter& painter)
painter.blit(titlebar_icon_rect.location(), window.icon(), window.icon().rect()); painter.blit(titlebar_icon_rect.location(), window.icon(), window.icon().rect());
if (!s_close_button_bitmap) for (auto& button : m_buttons) {
s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref(); button->paint(painter);
}
StylePainter::paint_button(painter, close_button_rect, ButtonStyle::Normal, false, false);
auto x_location = close_button_rect.center();
x_location.move_by(-(s_close_button_bitmap_width / 2), -(s_close_button_bitmap_height / 2));
painter.draw_bitmap(x_location, *s_close_button_bitmap, Color::Black);
} }
Rect WSWindowFrame::rect() const Rect WSWindowFrame::rect() const
@ -214,6 +204,17 @@ Rect WSWindowFrame::rect() const
void WSWindowFrame::notify_window_rect_changed(const Rect& old_rect, const Rect& new_rect) void WSWindowFrame::notify_window_rect_changed(const Rect& old_rect, const Rect& new_rect)
{ {
int window_button_width = 15;
int window_button_height = 15;
int x = title_bar_text_rect(new_rect).right() + 1;;
for (auto& button : m_buttons) {
x -= window_button_width;
Rect rect { x, 0, window_button_width, window_button_height };
rect.center_vertically_within(title_bar_rect(new_rect));
rect.set_y(rect.y() - 1);
button->set_rect(rect);
}
auto& wm = WSWindowManager::the(); auto& wm = WSWindowManager::the();
wm.invalidate(outer_window_rect(old_rect)); wm.invalidate(outer_window_rect(old_rect));
wm.invalidate(outer_window_rect(new_rect)); wm.invalidate(outer_window_rect(new_rect));
@ -228,19 +229,12 @@ void WSWindowFrame::on_mouse_event(const WSMouseEvent& event)
if (title_bar_rect(m_window.rect()).contains(event.position())) { if (title_bar_rect(m_window.rect()).contains(event.position())) {
if (event.type() == WSMessage::MouseDown) if (event.type() == WSMessage::MouseDown)
wm.move_to_front_and_make_active(m_window); wm.move_to_front_and_make_active(m_window);
if (close_button_rect_for_window(m_window.rect()).contains(event.position())) {
handle_close_button_mouse_event(event); for (auto& button : m_buttons) {
return; if (button->rect().contains(event.position()))
return button->on_mouse_event(event);
} }
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left)
wm.start_window_drag(m_window, event); wm.start_window_drag(m_window, event);
} }
} }
void WSWindowFrame::handle_close_button_mouse_event(const WSMouseEvent& event)
{
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
m_window.on_message(WSMessage(WSMessage::WindowCloseRequest));
return;
}
}

View file

@ -1,7 +1,10 @@
#pragma once #pragma once
#include <AK/Vector.h>
class Painter; class Painter;
class Rect; class Rect;
class WSButton;
class WSMouseEvent; class WSMouseEvent;
class WSWindow; class WSWindow;
@ -19,4 +22,5 @@ private:
void handle_close_button_mouse_event(const WSMouseEvent&); void handle_close_button_mouse_event(const WSMouseEvent&);
WSWindow& m_window; WSWindow& m_window;
Vector<OwnPtr<WSButton>> m_buttons;
}; };