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https://github.com/SerenityOS/serenity.git
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WindowServer: Add a WSButton class and make the window close buttons use it.
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parent
9fbac66a91
commit
3155a2e128
5 changed files with 112 additions and 50 deletions
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@ -23,6 +23,7 @@ WINDOWSERVER_OBJS = \
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WSClipboard.o \
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WSCursor.o \
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WSWindowFrame.o \
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WSButton.o \
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main.o
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APP = WindowServer
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31
Servers/WindowServer/WSButton.cpp
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31
Servers/WindowServer/WSButton.cpp
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@ -0,0 +1,31 @@
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#include <WindowServer/WSButton.h>
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#include <WindowServer/WSMessage.h>
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#include <SharedGraphics/Painter.h>
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#include <SharedGraphics/StylePainter.h>
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#include <SharedGraphics/CharacterBitmap.h>
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WSButton::WSButton(Retained<CharacterBitmap>&& bitmap, Function<void()>&& on_click_handler)
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: on_click(move(on_click_handler))
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, m_bitmap(move(bitmap))
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{
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}
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WSButton::~WSButton()
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{
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}
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void WSButton::paint(Painter& painter)
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{
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StylePainter::paint_button(painter, m_rect, ButtonStyle::Normal, m_pressed);
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auto x_location = m_rect.center();
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x_location.move_by(-(m_bitmap->width() / 2), -(m_bitmap->height() / 2));
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painter.draw_bitmap(x_location, *m_bitmap, Color::Black);
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}
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void WSButton::on_mouse_event(const WSMouseEvent& event)
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{
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if (event.type() == WSMessage::MouseDown) {
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if (on_click)
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on_click();
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}
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}
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32
Servers/WindowServer/WSButton.h
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32
Servers/WindowServer/WSButton.h
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@ -0,0 +1,32 @@
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#pragma once
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#include <SharedGraphics/Rect.h>
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#include <AK/Function.h>
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#include <AK/Retained.h>
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class CharacterBitmap;
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class Painter;
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class WSMouseEvent;
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class WSButton {
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public:
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WSButton(Retained<CharacterBitmap>&&, Function<void()>&& on_click_handler);
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~WSButton();
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Rect rect() const { return m_rect; }
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void set_rect(const Rect& rect) { m_rect = rect; }
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void paint(Painter&);
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void on_mouse_event(const WSMouseEvent&);
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Function<void()> on_click;
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bool is_visible() const { return m_visible; }
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private:
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Rect m_rect;
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Retained<CharacterBitmap> m_bitmap;
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bool m_pressed { false };
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bool m_visible { true };
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};
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@ -2,14 +2,37 @@
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#include <WindowServer/WSWindowManager.h>
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#include <WindowServer/WSWindow.h>
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#include <WindowServer/WSMessage.h>
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#include <WindowServer/WSButton.h>
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#include <SharedGraphics/CharacterBitmap.h>
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#include <SharedGraphics/Painter.h>
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#include <SharedGraphics/Font.h>
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#include <SharedGraphics/StylePainter.h>
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static const char* s_close_button_bitmap_data = {
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"## ##"
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"### ###"
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" ###### "
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" #### "
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" ## "
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" #### "
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" ###### "
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"### ###"
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"## ##"
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};
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static CharacterBitmap* s_close_button_bitmap;
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static const int s_close_button_bitmap_width = 8;
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static const int s_close_button_bitmap_height = 9;
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WSWindowFrame::WSWindowFrame(WSWindow& window)
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: m_window(window)
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{
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if (!s_close_button_bitmap)
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s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
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m_buttons.append(make<WSButton>(*s_close_button_bitmap, [this] {
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m_window.on_message(WSMessage(WSMessage::WindowCloseRequest));
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}));
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}
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WSWindowFrame::~WSWindowFrame()
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@ -56,19 +79,6 @@ static inline Rect title_bar_text_rect(const Rect& window)
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};
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}
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static inline Rect close_button_rect_for_window(const Rect& window_rect)
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{
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auto titlebar_inner_rect = title_bar_text_rect(window_rect);
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int close_button_margin = 1;
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int close_button_size = titlebar_inner_rect.height() - close_button_margin * 2;
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return Rect {
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titlebar_inner_rect.right() - close_button_size + 1,
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titlebar_inner_rect.top() + close_button_margin,
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close_button_size,
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close_button_size - 1
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};
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}
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static inline Rect border_window_rect(const Rect& window)
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{
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auto titlebar_rect = title_bar_rect(window);
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@ -98,22 +108,6 @@ static inline Rect outer_window_rect(const WSWindow& window)
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return outer_window_rect(window.rect());
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}
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static const char* s_close_button_bitmap_data = {
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"## ##"
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"### ###"
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" ###### "
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" #### "
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" ## "
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" #### "
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" ###### "
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"### ###"
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"## ##"
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};
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static CharacterBitmap* s_close_button_bitmap;
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static const int s_close_button_bitmap_width = 8;
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static const int s_close_button_bitmap_height = 9;
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void WSWindowFrame::paint(Painter& painter)
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{
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//printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
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@ -136,7 +130,6 @@ void WSWindowFrame::paint(Painter& painter)
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auto titlebar_inner_rect = title_bar_text_rect(window.rect());
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auto outer_rect = outer_window_rect(window);
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auto border_rect = border_window_rect(window.rect());
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auto close_button_rect = close_button_rect_for_window(window.rect());
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auto titlebar_title_rect = titlebar_inner_rect;
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titlebar_title_rect.set_width(Font::default_bold_font().width(window.title()));
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@ -177,9 +170,11 @@ void WSWindowFrame::paint(Painter& painter)
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middle_border_color = Color::MidGray;
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}
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auto leftmost_button_rect = m_buttons.is_empty() ? Rect() : m_buttons.last()->rect();
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painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
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for (int i = 2; i <= titlebar_inner_rect.height() - 4; i += 2) {
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painter.draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { close_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
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painter.draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { leftmost_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
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}
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painter.draw_rect(border_rect, middle_border_color);
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painter.draw_rect(outer_rect, border_color);
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@ -189,14 +184,9 @@ void WSWindowFrame::paint(Painter& painter)
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painter.blit(titlebar_icon_rect.location(), window.icon(), window.icon().rect());
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if (!s_close_button_bitmap)
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s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
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StylePainter::paint_button(painter, close_button_rect, ButtonStyle::Normal, false, false);
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auto x_location = close_button_rect.center();
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x_location.move_by(-(s_close_button_bitmap_width / 2), -(s_close_button_bitmap_height / 2));
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painter.draw_bitmap(x_location, *s_close_button_bitmap, Color::Black);
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for (auto& button : m_buttons) {
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button->paint(painter);
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}
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}
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Rect WSWindowFrame::rect() const
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@ -214,6 +204,17 @@ Rect WSWindowFrame::rect() const
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void WSWindowFrame::notify_window_rect_changed(const Rect& old_rect, const Rect& new_rect)
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{
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int window_button_width = 15;
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int window_button_height = 15;
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int x = title_bar_text_rect(new_rect).right() + 1;;
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for (auto& button : m_buttons) {
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x -= window_button_width;
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Rect rect { x, 0, window_button_width, window_button_height };
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rect.center_vertically_within(title_bar_rect(new_rect));
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rect.set_y(rect.y() - 1);
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button->set_rect(rect);
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}
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auto& wm = WSWindowManager::the();
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wm.invalidate(outer_window_rect(old_rect));
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wm.invalidate(outer_window_rect(new_rect));
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@ -228,19 +229,12 @@ void WSWindowFrame::on_mouse_event(const WSMouseEvent& event)
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if (title_bar_rect(m_window.rect()).contains(event.position())) {
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if (event.type() == WSMessage::MouseDown)
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wm.move_to_front_and_make_active(m_window);
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if (close_button_rect_for_window(m_window.rect()).contains(event.position())) {
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handle_close_button_mouse_event(event);
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return;
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for (auto& button : m_buttons) {
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if (button->rect().contains(event.position()))
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return button->on_mouse_event(event);
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}
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if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left)
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wm.start_window_drag(m_window, event);
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}
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}
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void WSWindowFrame::handle_close_button_mouse_event(const WSMouseEvent& event)
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{
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if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
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m_window.on_message(WSMessage(WSMessage::WindowCloseRequest));
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return;
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}
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}
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@ -1,7 +1,10 @@
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#pragma once
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#include <AK/Vector.h>
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class Painter;
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class Rect;
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class WSButton;
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class WSMouseEvent;
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class WSWindow;
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@ -19,4 +22,5 @@ private:
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void handle_close_button_mouse_event(const WSMouseEvent&);
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WSWindow& m_window;
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Vector<OwnPtr<WSButton>> m_buttons;
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};
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