LibGUI: Implement set_property() on Widget and AbstractButton

This makes it possible for an RPC client to modify some interesting
widget properties.
This commit is contained in:
Andreas Kling 2020-03-05 15:46:37 +01:00
parent 42f2696355
commit 3edcaa9b99
4 changed files with 50 additions and 0 deletions

View file

@ -206,4 +206,26 @@ void AbstractButton::save_to(JsonObject& json)
Widget::save_to(json);
}
bool AbstractButton::set_property(const StringView& name, const JsonValue& value)
{
if (name == "text") {
set_text(value.to_string());
return true;
}
if (name == "checked") {
set_checked(value.to_bool());
return true;
}
if (name == "checkable") {
set_checkable(value.to_bool());
return true;
}
if (name == "exclusive") {
set_exclusive(value.to_bool());
return true;
}
return Widget::set_property(name, value);
}
}

View file

@ -71,6 +71,7 @@ protected:
virtual void change_event(Event&) override;
virtual void save_to(JsonObject&) override;
virtual bool set_property(const StringView& name, const JsonValue& value) override;
void paint_text(Painter&, const Gfx::Rect&, const Gfx::Font&, Gfx::TextAlignment);

View file

@ -739,6 +739,31 @@ void Widget::save_to(AK::JsonObject& json)
Core::Object::save_to(json);
}
bool Widget::set_property(const StringView& name, const JsonValue& value)
{
if (name == "fill_with_background_color") {
set_fill_with_background_color(value.to_bool());
return true;
}
if (name == "tooltip") {
set_tooltip(value.to_string());
return true;
}
if (name == "enable") {
set_enabled(value.to_bool());
return true;
}
if (name == "focused") {
set_focus(value.to_bool());
return true;
}
if (name == "visible") {
set_visible(value.to_bool());
return true;
}
return Core::Object::set_property(name, value);
}
Vector<Widget*> Widget::child_widgets() const
{
Vector<Widget*> widgets;

View file

@ -296,6 +296,8 @@ protected:
virtual void did_begin_inspection() override;
virtual void did_end_inspection() override;
virtual bool set_property(const StringView& name, const JsonValue& value) override;
private:
void handle_paint_event(PaintEvent&);
void handle_resize_event(ResizeEvent&);