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AK: Implement fill_with_random() for Haiku
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@ -20,7 +20,7 @@ namespace AK {
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inline void fill_with_random([[maybe_unused]] Bytes bytes)
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inline void fill_with_random([[maybe_unused]] Bytes bytes)
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{
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{
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#if defined(AK_OS_SERENITY) || defined(AK_OS_ANDROID) || defined(AK_OS_BSD_GENERIC) || AK_LIBC_GLIBC_PREREQ(2, 36)
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#if defined(AK_OS_SERENITY) || defined(AK_OS_ANDROID) || defined(AK_OS_BSD_GENERIC) || defined(AK_OS_HAIKU) || AK_LIBC_GLIBC_PREREQ(2, 36)
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arc4random_buf(bytes.data(), bytes.size());
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arc4random_buf(bytes.data(), bytes.size());
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#elif defined(OSS_FUZZ)
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#elif defined(OSS_FUZZ)
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#else
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#else
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