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LibWeb: Add .scaled_font() helper to Layout::Node
This returns the font scaled for the current zoom level.
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2 changed files with 11 additions and 4 deletions
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@ -14,6 +14,7 @@
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#include <LibJS/Heap/Handle.h>
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#include <LibWeb/CSS/ComputedValues.h>
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#include <LibWeb/CSS/StyleProperties.h>
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#include <LibWeb/FontCache.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/Layout/BoxModelMetrics.h>
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#include <LibWeb/Painting/PaintContext.h>
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@ -117,6 +118,8 @@ public:
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bool can_contain_boxes_with_position_absolute() const;
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Gfx::Font const& font() const;
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Gfx::Font const& scaled_font(PaintContext&) const;
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CSS::ImmutableComputedValues const& computed_values() const;
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CSSPixels line_height() const;
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@ -237,6 +240,11 @@ inline Gfx::Font const& Node::font() const
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return parent()->font();
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}
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inline Gfx::Font const& Node::scaled_font(PaintContext& context) const
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{
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return *FontCache::the().scaled_font(font(), context.device_pixels_per_css_pixel());
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}
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inline const CSS::ImmutableComputedValues& Node::computed_values() const
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{
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if (m_has_style)
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@ -8,7 +8,6 @@
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#include <AK/GenericShorthands.h>
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#include <LibUnicode/CharacterTypes.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/FontCache.h>
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#include <LibWeb/HTML/HTMLHtmlElement.h>
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#include <LibWeb/Layout/BlockContainer.h>
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#include <LibWeb/Layout/Viewport.h>
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@ -525,16 +524,16 @@ static void paint_text_fragment(PaintContext& context, Layout::TextNode const& t
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DevicePixelPoint baseline_start { fragment_absolute_device_rect.x(), fragment_absolute_device_rect.y() + context.rounded_device_pixels(fragment.baseline()) };
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Utf8View view { text.substring_view(fragment.start(), fragment.length()) };
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auto scaled_font = FontCache::the().scaled_font(fragment.layout_node().font(), context.device_pixels_per_css_pixel());
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auto& scaled_font = fragment.layout_node().scaled_font(context);
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painter.draw_text_run(baseline_start.to_type<int>(), view, *scaled_font, text_node.computed_values().color());
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painter.draw_text_run(baseline_start.to_type<int>(), view, scaled_font, text_node.computed_values().color());
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auto selection_rect = context.enclosing_device_rect(fragment.selection_rect(text_node.font())).to_type<int>();
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if (!selection_rect.is_empty()) {
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painter.fill_rect(selection_rect, context.palette().selection());
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Gfx::PainterStateSaver saver(painter);
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painter.add_clip_rect(selection_rect);
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painter.draw_text_run(baseline_start.to_type<int>(), view, *scaled_font, context.palette().selection_text());
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painter.draw_text_run(baseline_start.to_type<int>(), view, scaled_font, context.palette().selection_text());
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}
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paint_text_decoration(context, painter, text_node, fragment);
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