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LibGfx: Use ZlibCompressor for compressing PNG files
Previously we were hand-writing all the Zlib and raw Deflated data structures here, but now PNGs will be compressed using ZlibCompressor which will actually try to compress something! :^) Note that we don't do any filtering that should help compress data even more, but even now the results are pretty good: - screenshots of my Serenity desktop are take now about 55 KiB, where previously it was 3 MiB. - re-encoding NASA photo of the Earth[1] to PNG shows a 2x improvement (34.3 MiB -> 16.5 MiB). [1]: https://commons.wikimedia.org/wiki/File:The_Blue_Marble_(remastered).jpg
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1 changed files with 15 additions and 63 deletions
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@ -8,6 +8,7 @@
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#include <AK/Concepts.h>
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#include <AK/String.h>
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#include <LibCompress/Zlib.h>
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#include <LibCrypto/Checksum/CRC32.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/PNGWriter.h>
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@ -46,23 +47,6 @@ private:
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String m_type;
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};
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class NonCompressibleBlock {
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public:
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void finalize(PNGChunk&);
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void add_byte_to_block(u8 data, PNGChunk&);
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u16 adler_s1() const { return m_adler_s1; }
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u16 adler_s2() const { return m_adler_s2; }
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private:
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void add_block_to_chunk(PNGChunk&, bool);
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void update_adler(u8);
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bool full() { return m_non_compressible_data.size() == 65535; }
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Vector<u8> m_non_compressible_data;
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u16 m_adler_s1 { 1 };
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u16 m_adler_s2 { 0 };
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};
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PNGChunk::PNGChunk(String type)
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: m_type(move(type))
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{
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@ -118,40 +102,6 @@ void PNGChunk::add_u8(u8 data)
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add(data);
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}
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void NonCompressibleBlock::add_byte_to_block(u8 data, PNGChunk& chunk)
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{
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m_non_compressible_data.append(data);
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update_adler(data);
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if (full()) {
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add_block_to_chunk(chunk, false);
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m_non_compressible_data.clear_with_capacity();
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}
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}
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void NonCompressibleBlock::add_block_to_chunk(PNGChunk& png_chunk, bool last)
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{
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png_chunk.add_u8(last);
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u16 len = m_non_compressible_data.size();
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u16 nlen = ~len;
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png_chunk.add_as_little_endian(len);
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png_chunk.add_as_little_endian(nlen);
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png_chunk.add(m_non_compressible_data.data(), m_non_compressible_data.size());
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}
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void NonCompressibleBlock::finalize(PNGChunk& chunk)
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{
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add_block_to_chunk(chunk, true);
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}
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void NonCompressibleBlock::update_adler(u8 data)
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{
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m_adler_s1 = (m_adler_s1 + data) % 65521;
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m_adler_s2 = (m_adler_s2 + m_adler_s1) % 65521;
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}
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void PNGWriter::add_chunk(PNGChunk& png_chunk)
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{
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png_chunk.store_data_length();
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@ -190,27 +140,29 @@ void PNGWriter::add_IDAT_chunk(Gfx::Bitmap const& bitmap)
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PNGChunk png_chunk { "IDAT" };
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png_chunk.reserve(bitmap.size_in_bytes());
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u16 CMF_FLG = 0x81d;
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png_chunk.add_as_big_endian(CMF_FLG);
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NonCompressibleBlock non_compressible_block;
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ByteBuffer uncompressed_block_data;
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uncompressed_block_data.ensure_capacity(bitmap.size_in_bytes() + bitmap.height());
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for (int y = 0; y < bitmap.height(); ++y) {
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non_compressible_block.add_byte_to_block(0, png_chunk);
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uncompressed_block_data.append(0);
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for (int x = 0; x < bitmap.width(); ++x) {
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auto pixel = bitmap.get_pixel(x, y);
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non_compressible_block.add_byte_to_block(pixel.red(), png_chunk);
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non_compressible_block.add_byte_to_block(pixel.green(), png_chunk);
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non_compressible_block.add_byte_to_block(pixel.blue(), png_chunk);
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non_compressible_block.add_byte_to_block(pixel.alpha(), png_chunk);
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uncompressed_block_data.append(pixel.red());
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uncompressed_block_data.append(pixel.green());
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uncompressed_block_data.append(pixel.blue());
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uncompressed_block_data.append(pixel.alpha());
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}
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}
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non_compressible_block.finalize(png_chunk);
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png_chunk.add_as_big_endian(non_compressible_block.adler_s2());
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png_chunk.add_as_big_endian(non_compressible_block.adler_s1());
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auto maybe_zlib_buffer = Compress::ZlibCompressor::compress_all(uncompressed_block_data);
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if (!maybe_zlib_buffer.has_value()) {
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// FIXME: Handle errors.
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VERIFY_NOT_REACHED();
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}
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auto zlib_buffer = maybe_zlib_buffer.release_value();
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png_chunk.add(zlib_buffer.data(), zlib_buffer.size());
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add_chunk(png_chunk);
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}
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