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Piano: Only treat unmodified key presses as playing notes
This makes Action shortcuts work again. :^) `note_key_action()` and `special_key_action()` now return whether they consumed the event. We don't even call them if any modifier keys were held down, so things like `Ctrl+T` no longer play notes.
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2 changed files with 28 additions and 15 deletions
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@ -79,14 +79,24 @@ void MainWidget::custom_event(Core::CustomEvent&)
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void MainWidget::keydown_event(GUI::KeyEvent& event)
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{
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// This is to stop held-down keys from creating multiple events.
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if (m_keys_pressed[event.key()])
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return;
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else
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m_keys_pressed[event.key()] = true;
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if (!event.alt() && !event.ctrl() && !event.shift()) {
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// This is to stop held-down keys from creating multiple events.
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if (m_keys_pressed[event.key()])
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return;
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else
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m_keys_pressed[event.key()] = true;
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bool event_was_accepted = false;
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if (note_key_action(event.key(), DSP::Keyboard::Switch::On))
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event_was_accepted = true;
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if (special_key_action(event.key()))
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event_was_accepted = true;
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if (!event_was_accepted)
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event.ignore();
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} else {
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event.ignore();
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}
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note_key_action(event.key(), DSP::Keyboard::Switch::On);
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special_key_action(event.key());
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m_keys_widget->update();
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}
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@ -98,27 +108,30 @@ void MainWidget::keyup_event(GUI::KeyEvent& event)
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m_keys_widget->update();
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}
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void MainWidget::note_key_action(int key_code, DSP::Keyboard::Switch switch_note)
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bool MainWidget::note_key_action(int key_code, DSP::Keyboard::Switch switch_note)
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{
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auto key = m_keys_widget->key_code_to_key(key_code);
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if (key == -1)
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return;
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return false;
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m_track_manager.keyboard()->set_keyboard_note_in_active_octave(key, switch_note);
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return true;
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}
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void MainWidget::special_key_action(int key_code)
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bool MainWidget::special_key_action(int key_code)
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{
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switch (key_code) {
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case Key_Z:
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set_octave_and_ensure_note_change(DSP::Keyboard::Direction::Down);
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break;
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return true;
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case Key_X:
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set_octave_and_ensure_note_change(DSP::Keyboard::Direction::Up);
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break;
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return true;
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case Key_Space:
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m_player_widget->toggle_paused();
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break;
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return true;
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}
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return false;
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}
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void MainWidget::turn_off_pressed_keys()
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@ -39,8 +39,8 @@ private:
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virtual void keyup_event(GUI::KeyEvent&) override;
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virtual void custom_event(Core::CustomEvent&) override;
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void note_key_action(int key_code, DSP::Keyboard::Switch);
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void special_key_action(int key_code);
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bool note_key_action(int key_code, DSP::Keyboard::Switch);
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bool special_key_action(int key_code);
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void turn_off_pressed_keys();
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void turn_on_pressed_keys();
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